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- ScolderCreations
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1000+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
Wait, was this rejected or am I not reading this correctly?
- DarthVader4Life
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1000+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
The rejection was more for hiding, freezing, and preventing it from leaving the project rather than for changing it to the usual mouse pointers. Wait, was this rejected or am I not reading this correctly?
- donotforgetmycode
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1000+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
This is rejected. or change the way the mouse pointer looks
- Yoshiii999
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100+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
ok, how do you close a topicThis is rejected. or change the way the mouse pointer looks
- dhuls
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1000+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
This isn't confusing to most people, so I asked a Scratch Team member if this is rejected. There's currently no response, however.ok, how do you close a topicThis is rejected. or change the way the mouse pointer looks
- ScolderCreations
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1000+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
If you want to close the topic, there's a button for that.
- PkmnQ
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1000+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
The main reason for it being rejected is because of confusion, don't take the quote out of context.This is rejected. or change the way the mouse pointer looks
- Yoshiii999
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100+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
Where is it If you want to close the topic, there's a button for that.
- Yoshiii999
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100+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
Hold on, This isn't rejected. Only custom mouse pointers (e.g. made from a costume) are rejected. The normal ones are not.This is rejected. or change the way the mouse pointer looks
- the2000
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1000+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
It's confusing, since it depends on what you think they meant by “change the way the mouse pointer looks”. I have a feeling that was written with only custom mouse pointers in mind, since I don't see any confusion arising from opening the mouse hand or something simple like that. However, I think that changing the mouse type would still technically fall under the umbrella of “changing the appearance”. We should see what a moderator thinks. (Fun fact: When I say “a moderator”, 9 times out of 10 I'm expecting Za-CharyHold on, This isn't rejected. Only custom mouse pointers (e.g. made from a costume) are rejected. The normal ones are not.This is rejected. or change the way the mouse pointer looks
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- samq64
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1000+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
I don't think this is rejected, because I linked a duplicate here and Za-Chary closed it as a duplicate instead of closing both topics as rejected. Can we get back on topic now?
Last edited by samq64 (July 2, 2021 12:28:03)
- SonicFanX123_321
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1000+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
mockup:
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- Yoshiii999
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100+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
Except a sensing block mockup:
- Sheep_maker
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1000+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
Hmm, each operating system has their own designs for the cursor, and the cursor itself can be customised. Perhaps instead, hovering over each option could change the cursor directly mockup:
If we're just limiting this to the CSS cursor values (no custom cursors), then I don't think the rejection reason holds; it's fairly typical to change the cursor when hovering over buttons or the edges of resizable boxes, for example, so the built-in cursor options probably won't confuse the user. This'd probably be especially useful for point and click games to indicate what parts of the level is clickable without making it too obvious (so the user has to move their mouse around to find them), though this might encourage non-touch-friendly projects
- Yoshiii999
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100+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
Perhaps maybe there could also be
mouse cursor::sensing reporter
- Yoshiii999
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100+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
bump
- Geometry_Dash3
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100+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
mockup:
(mouse cursor::pen)
change cursor to [default v]::pen
change cursor to [pointer v]::pen
change cursor to [text v]::pen
Last edited by Geometry_Dash3 (July 11, 2021 19:36:13)
- Yoshiii999
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100+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
Except that it's “set cursor to” and the option names are the ones in CSS(mouse cursor::sensing)
change cursor to [default v]::sensing
change cursor to [hand v]::sensing
change cursor to [I-Beam v]::sensing
mouse cursor::sensing reporteretc
set cursor to [default v]::sensing stack
set cursor to [pointer v]::sensing stack //This is the hand
set cursor to [text v]::sensing stack // This is the I-Beam
- Yoshiii999
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100+ posts
[Read OP] "set cursor to" block - Featured as "not rejected" on TOLORS
Actually I'm thinking that it can be an extension Looks is a much better category for this.
with a red color for blocks
New colors:
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I'd rather use the scratchblocks tag btw
Last edited by Yoshiii999 (July 11, 2021 18:40:48)
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