Discuss Scratch

uwv
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

ajskateboarder wrote:

(#240)
I wouldn't be surprised if uwv was just not active on the forums
i lurk i try to not do anything more than that
WojtekGame
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

misaPuding wrote:

W1-F1 wrote:

(#238)

NexusSfan wrote:

also, I have an idea.
What about you create your own MinecraftTS server type that uses YOUR authentication services instead of Mojang.
Instead of using mojang's server
Isn't that the same thing This does?
And, does MinecraftTS require minecraft to use it?

Edit: If the link doesnt work: https://ely.by/
FWIK it needs you to have minecraft so that it can pull textures out from somewhere, but you can just use a free texture pack. it also needs either java to connect to java servers, bedrock to connect to bedrock servers or nothing for TS servers (if/when they come out)
if talking about java, there can be a script downloading the jar and extracting the assets, but dunno how, like using this list of every minecraft java version?
(this shouldn't be bad st, like i'm giving facts, not violations to myself :D)
i had to remove mojang api because this is scratch

Last edited by WojtekGame (Oct. 18, 2023 15:02:05)

NanoRook
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

uwv wrote:

ajskateboarder wrote:

(#240)
I wouldn't be surprised if uwv was just not active on the forums
i lurk i try to not do anything more than that

a real forumer doesn't log in for six months and then goes on a three month posting spree, as god intended
Hiitbox
Scratcher
76 posts

MinecraftTS (Minecraft: Typescript Edition)

Surely we get another big log.
I just read through this entire post.
I will bug test if you do a bug testing thing.
Good luck with this!
NexusSfan
Scratcher
100+ posts

MinecraftTS (Minecraft: Typescript Edition)

W1-F1 wrote:

NexusSfan wrote:

also, I have an idea.
What about you create your own MinecraftTS server type that uses YOUR authentication services instead of Mojang.
Instead of using mojang's server
Isn't that the same thing This does?
And, does MinecraftTS require minecraft to use it?

Edit: If the link doesnt work: https://ely.by/
Yes, it might be like that (ely.by is a good example)
Except uwv can design their own system
ajskateboarder
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

WojtekGame wrote:

misaPuding wrote:

W1-F1 wrote:

(#238)

NexusSfan wrote:

also, I have an idea.
What about you create your own MinecraftTS server type that uses YOUR authentication services instead of Mojang.
Instead of using mojang's server
Isn't that the same thing This does?
And, does MinecraftTS require minecraft to use it?

Edit: If the link doesnt work: https://ely.by/
FWIK it needs you to have minecraft so that it can pull textures out from somewhere, but you can just use a free texture pack. it also needs either java to connect to java servers, bedrock to connect to bedrock servers or nothing for TS servers (if/when they come out)
if talking about java, there can be a script downloading the jar and extracting the assets, but dunno how, like using this list of every minecraft java version?
(this shouldn't be bad st, like i'm giving facts, not violations to myself :D)
i had to remove mojang api because this is scratch
I don't think you can download Minecraft JARs directly – you might have to rely on a Minecraft Launcher to do it. Although, this guy made a launcher: https://github.com/mindstorm38/portablemc/ without using the vanilla Minecraft Launcher to fetch JARs
davidtheplatform
Scratcher
500+ posts

MinecraftTS (Minecraft: Typescript Edition)

ajskateboarder wrote:

WojtekGame wrote:

misaPuding wrote:

W1-F1 wrote:

(#238)

NexusSfan wrote:

also, I have an idea.
What about you create your own MinecraftTS server type that uses YOUR authentication services instead of Mojang.
Instead of using mojang's server
Isn't that the same thing This does?
And, does MinecraftTS require minecraft to use it?

Edit: If the link doesnt work: https://ely.by/
FWIK it needs you to have minecraft so that it can pull textures out from somewhere, but you can just use a free texture pack. it also needs either java to connect to java servers, bedrock to connect to bedrock servers or nothing for TS servers (if/when they come out)
if talking about java, there can be a script downloading the jar and extracting the assets, but dunno how, like using this list of every minecraft java version?
(this shouldn't be bad st, like i'm giving facts, not violations to myself :D)
i had to remove mojang api because this is scratch
I don't think you can download Minecraft JARs directly – you might have to rely on a Minecraft Launcher to do it. Although, this guy made a launcher: https://github.com/mindstorm38/portablemc/ without using the vanilla Minecraft Launcher to fetch JARs
Don’t you have to sign in to download jars (even without the official launcher)? Same with the default texture packs
ajskateboarder
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

davidtheplatform wrote:

ajskateboarder wrote:

WojtekGame wrote:

misaPuding wrote:

W1-F1 wrote:

(#238)

NexusSfan wrote:

also, I have an idea.
What about you create your own MinecraftTS server type that uses YOUR authentication services instead of Mojang.
Instead of using mojang's server
Isn't that the same thing This does?
And, does MinecraftTS require minecraft to use it?

Edit: If the link doesnt work: https://ely.by/
FWIK it needs you to have minecraft so that it can pull textures out from somewhere, but you can just use a free texture pack. it also needs either java to connect to java servers, bedrock to connect to bedrock servers or nothing for TS servers (if/when they come out)
if talking about java, there can be a script downloading the jar and extracting the assets, but dunno how, like using this list of every minecraft java version?
(this shouldn't be bad st, like i'm giving facts, not violations to myself :D)
i had to remove mojang api because this is scratch
I don't think you can download Minecraft JARs directly – you might have to rely on a Minecraft Launcher to do it. Although, this guy made a launcher: https://github.com/mindstorm38/portablemc/ without using the vanilla Minecraft Launcher to fetch JARs
Don’t you have to sign in to download jars (even without the official launcher)? Same with the default texture packs
Yeah I know. Is there a custom-made way to authenticate with Minecraft and download JARs though?
davidtheplatform
Scratcher
500+ posts

MinecraftTS (Minecraft: Typescript Edition)

Wiki.vg probably has api documentation
ajskateboarder
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

davidtheplatform wrote:

Wiki.vg probably has api documentation
It does have documentation for logging into Minecraft, but that requires an Azure application for no reason lol
uwv
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

ajskateboarder wrote:

(#246)
I don't think you can download Minecraft JARs directly
you can
WojtekGame
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

ajskateboarder wrote:

davidtheplatform wrote:

Wiki.vg probably has api documentation
It does have documentation for logging into Minecraft, but that requires an Azure application for no reason lol
i don't want to ruin this but maybe using an username input, and make the skin change to it's own name?
this is the only solution but there could be better ways that i might not know…
NexusSfan
Scratcher
100+ posts

MinecraftTS (Minecraft: Typescript Edition)

uwv wrote:

ajskateboarder wrote:

(#246)
I don't think you can download Minecraft JARs directly
you can
Yes, here is a 1.8.9 jar for example: https://launcher.mojang.com/v1/objects/3870888a6c3d349d3771a3e9d16c9bf5e076b908/client.jar
And Minecraft Assets (such as textures are stored in the jar too)
please don't remove this post scratch team i'm just showing proof of concept

Last edited by NexusSfan (Oct. 22, 2023 15:44:42)

ajskateboarder
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

NexusSfan wrote:

uwv wrote:

ajskateboarder wrote:

(#246)
I don't think you can download Minecraft JARs directly
you can
Yes, here is a 1.8.9 jar for example: https://launcher.mojang.com/v1/objects/3870888a6c3d349d3771a3e9d16c9bf5e076b908/client.jar
And Minecraft Assets (such as textures are stored in the jar too)
please don't remove this post scratch team i'm just showing proof of concept
Wait, so could you actually just play Minecraft for free with this method, or does require some authentication?

Last edited by ajskateboarder (Oct. 22, 2023 21:26:22)

god286
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

ajskateboarder wrote:

Wait, so could you actually just play Minecraft for free with this method, or does require some authentication?
I think Minecraft has a free demo mode.
CST1229
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

ajskateboarder wrote:

(#254)
Wait, so could you actually just play Minecraft for free with this method, or does require some authentication?
Most likely requires authentication otherwise it just plays the demo version.
uwv
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

god286 wrote:

(#255)

ajskateboarder wrote:

Wait, so could you actually just play Minecraft for free with this method, or does require some authentication?
I think Minecraft has a free demo mode.

CST1229 wrote:

(#256)
Most likely requires authentication otherwise it just plays the demo version.
actually the demo mode is a command line flag, you don't need to actually authenticate with mojang at all, only if you want to play online mode servers
the only required arguments are –username and –accessToken. for offline play –accessToken should be 0 and –username can be anything you want (although im pretty sure access token can be anything you want too, most things just use 0)
see: https://wiki.vg/Launching_the_game

Last edited by uwv (Oct. 23, 2023 01:45:44)

Stegie1234
Scratcher
100+ posts

MinecraftTS (Minecraft: Typescript Edition)

Why Typescript instead of Javascript?
MagicCrayon9342
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

Stegie1234 wrote:

Why Typescript instead of Javascript?
Typescript is superior in literally every way.
NFlex23
Scratcher
1000+ posts

MinecraftTS (Minecraft: Typescript Edition)

MagicCrayon9342 wrote:

Stegie1234 wrote:

Why Typescript instead of Javascript?
Typescript is superior in literally every way.
I wouldn't say better in “every” way. It can be harder to understand and read at times.

Powered by DjangoBB