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- WojtekGame
-
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
if talking about java, there can be a script downloading the jar and extracting the assets, but dunno how, like using this list of every minecraft java version?(#238)FWIK it needs you to have minecraft so that it can pull textures out from somewhere, but you can just use a free texture pack. it also needs either java to connect to java servers, bedrock to connect to bedrock servers or nothing for TS servers (if/when they come out)Isn't that the same thing also, I have an idea.This does?
What about you create your own MinecraftTS server type that uses YOUR authentication services instead of Mojang.
Instead of using mojang's server
And, does MinecraftTS require minecraft to use it?
Edit: If the link doesnt work: https://ely.by/
(this shouldn't be bad st, like i'm giving facts, not violations to myself :D)
i had to remove mojang api because this is scratch
Last edited by WojtekGame (Oct. 18, 2023 15:02:05)
- Hiitbox
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76 posts
MinecraftTS (Minecraft: Typescript Edition)
Surely we get another big log.
I just read through this entire post.
I will bug test if you do a bug testing thing.
Good luck with this!
I just read through this entire post.
I will bug test if you do a bug testing thing.
Good luck with this!
- NexusSfan
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100+ posts
MinecraftTS (Minecraft: Typescript Edition)
Yes, it might be like that (ely.by is a good example)Isn't that the same thing also, I have an idea.This does?
What about you create your own MinecraftTS server type that uses YOUR authentication services instead of Mojang.
Instead of using mojang's server
And, does MinecraftTS require minecraft to use it?
Edit: If the link doesnt work: https://ely.by/
Except uwv can design their own system
- ajskateboarder
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
I don't think you can download Minecraft JARs directly – you might have to rely on a Minecraft Launcher to do it. Although, this guy made a launcher: https://github.com/mindstorm38/portablemc/ without using the vanilla Minecraft Launcher to fetch JARsif talking about java, there can be a script downloading the jar and extracting the assets, but dunno how, like using this list of every minecraft java version?(#238)FWIK it needs you to have minecraft so that it can pull textures out from somewhere, but you can just use a free texture pack. it also needs either java to connect to java servers, bedrock to connect to bedrock servers or nothing for TS servers (if/when they come out)Isn't that the same thing also, I have an idea.This does?
What about you create your own MinecraftTS server type that uses YOUR authentication services instead of Mojang.
Instead of using mojang's server
And, does MinecraftTS require minecraft to use it?
Edit: If the link doesnt work: https://ely.by/
(this shouldn't be bad st, like i'm giving facts, not violations to myself :D)
i had to remove mojang api because this is scratch
- davidtheplatform
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500+ posts
MinecraftTS (Minecraft: Typescript Edition)
Don’t you have to sign in to download jars (even without the official launcher)? Same with the default texture packsI don't think you can download Minecraft JARs directly – you might have to rely on a Minecraft Launcher to do it. Although, this guy made a launcher: https://github.com/mindstorm38/portablemc/ without using the vanilla Minecraft Launcher to fetch JARsif talking about java, there can be a script downloading the jar and extracting the assets, but dunno how, like using this list of every minecraft java version?(#238)FWIK it needs you to have minecraft so that it can pull textures out from somewhere, but you can just use a free texture pack. it also needs either java to connect to java servers, bedrock to connect to bedrock servers or nothing for TS servers (if/when they come out)Isn't that the same thing also, I have an idea.This does?
What about you create your own MinecraftTS server type that uses YOUR authentication services instead of Mojang.
Instead of using mojang's server
And, does MinecraftTS require minecraft to use it?
Edit: If the link doesnt work: https://ely.by/
(this shouldn't be bad st, like i'm giving facts, not violations to myself :D)
i had to remove mojang api because this is scratch
- ajskateboarder
-
1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Yeah I know. Is there a custom-made way to authenticate with Minecraft and download JARs though?Don’t you have to sign in to download jars (even without the official launcher)? Same with the default texture packsI don't think you can download Minecraft JARs directly – you might have to rely on a Minecraft Launcher to do it. Although, this guy made a launcher: https://github.com/mindstorm38/portablemc/ without using the vanilla Minecraft Launcher to fetch JARsif talking about java, there can be a script downloading the jar and extracting the assets, but dunno how, like using this list of every minecraft java version?(#238)FWIK it needs you to have minecraft so that it can pull textures out from somewhere, but you can just use a free texture pack. it also needs either java to connect to java servers, bedrock to connect to bedrock servers or nothing for TS servers (if/when they come out)Isn't that the same thing also, I have an idea.This does?
What about you create your own MinecraftTS server type that uses YOUR authentication services instead of Mojang.
Instead of using mojang's server
And, does MinecraftTS require minecraft to use it?
Edit: If the link doesnt work: https://ely.by/
(this shouldn't be bad st, like i'm giving facts, not violations to myself :D)
i had to remove mojang api because this is scratch
- davidtheplatform
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500+ posts
MinecraftTS (Minecraft: Typescript Edition)
Wiki.vg probably has api documentation
- ajskateboarder
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Wiki.vg probably has api documentationIt does have documentation for logging into Minecraft, but that requires an Azure application for no reason lol
- WojtekGame
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
i don't want to ruin this but maybe using an username input, and make the skin change to it's own name?Wiki.vg probably has api documentationIt does have documentation for logging into Minecraft, but that requires an Azure application for no reason lol
this is the only solution but there could be better ways that i might not know…
- NexusSfan
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100+ posts
MinecraftTS (Minecraft: Typescript Edition)
Yes, here is a 1.8.9 jar for example: https://launcher.mojang.com/v1/objects/3870888a6c3d349d3771a3e9d16c9bf5e076b908/client.jar(#246)you can
I don't think you can download Minecraft JARs directly
And Minecraft Assets (such as textures are stored in the jar too)
please don't remove this post scratch team i'm just showing proof of concept
Last edited by NexusSfan (Oct. 22, 2023 15:44:42)
- ajskateboarder
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Wait, so could you actually just play Minecraft for free with this method, or does require some authentication?Yes, here is a 1.8.9 jar for example: https://launcher.mojang.com/v1/objects/3870888a6c3d349d3771a3e9d16c9bf5e076b908/client.jar(#246)you can
I don't think you can download Minecraft JARs directly
And Minecraft Assets (such as textures are stored in the jar too)
please don't remove this post scratch team i'm just showing proof of concept
Last edited by ajskateboarder (Oct. 22, 2023 21:26:22)
- god286
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
I think Minecraft has a free demo mode. Wait, so could you actually just play Minecraft for free with this method, or does require some authentication?
- uwv
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
(#255)I think Minecraft has a free demo mode. Wait, so could you actually just play Minecraft for free with this method, or does require some authentication?
(#256)actually the demo mode is a command line flag, you don't need to actually authenticate with mojang at all, only if you want to play online mode servers
Most likely requires authentication otherwise it just plays the demo version.
the only required arguments are –username and –accessToken. for offline play –accessToken should be 0 and –username can be anything you want (although im pretty sure access token can be anything you want too, most things just use 0)
see: https://wiki.vg/Launching_the_game
Last edited by uwv (Oct. 23, 2023 01:45:44)
- Stegie1234
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100+ posts
MinecraftTS (Minecraft: Typescript Edition)
Why Typescript instead of Javascript?
- MagicCrayon9342
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
Typescript is superior in Why Typescript instead of Javascript?literally every way.
- NFlex23
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1000+ posts
MinecraftTS (Minecraft: Typescript Edition)
I wouldn't say better in “every” way. It can be harder to understand and read at times.Typescript is superior in Why Typescript instead of Javascript?literally every way.
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