Discuss Scratch

theonlygusti
Scratcher
1000+ posts

Pen should be vector, or something less pixelated.

When I view a pen project in full-screen, you can see the pixelation at the edges of curves and diagonal lines: why?

This seems like something which could, and should, be easily fixed.
Penguin9090_new
Scratcher
500+ posts

Pen should be vector, or something less pixelated.

Like this:
set pen to [vector v]::pen
set pen to [bitmap v]::pen
????
If it was like this, support. Sometimes I want the pixellated version for Pen
theonlygusti
Scratcher
1000+ posts

Pen should be vector, or something less pixelated.

Penguin9090_new wrote:

Like this:
set pen to [vector v]::pen
set pen to [bitmap v]::pen
????
If it was like this, support. Sometimes I want the pixellated version for Pen
No, not like that: it should just adjust the pen to the size of the player. Currently it seems like it first draws everything with the pen, then scales it to full screen, which results in pixelation. Instead, it should scale measurements, then draw it.
Penguin9090_new
Scratcher
500+ posts

Pen should be vector, or something less pixelated.

theonlygusti wrote:

Penguin9090_new wrote:

Like this:
set pen to [vector v]::pen
set pen to [bitmap v]::pen
????
If it was like this, support. Sometimes I want the pixellated version for Pen
No, not like that: it should just adjust the pen to the size of the player. Currently it seems like it first draws everything with the pen, then scales it to full screen, which results in pixelation. Instead, it should scale measurements, then draw it.
Oh I get it now.Support
GyroscopeBill
Scratcher
500+ posts

Pen should be vector, or something less pixelated.

Support!
Scratchifier
Scratcher
1000+ posts

Pen should be vector, or something less pixelated.

Definite support - this is quite annoying! Same with stamping vector objects.
CatsUnited
Scratcher
1000+ posts

Pen should be vector, or something less pixelated.

Support
Prinseskat
Scratcher
1000+ posts

Pen should be vector, or something less pixelated.

Why would I not support?
kvackkvack
Scratcher
500+ posts

Pen should be vector, or something less pixelated.

Support! This is one of the things that nobody can no support on, I think - just something 100% positive.
gatzke
Scratcher
100+ posts

Pen should be vector, or something less pixelated.

I agree.

I avoid using the pen entirely because of the poor graphics it results in. I try to teach folks to only use vector everything all the time, so it can scale up nicely.

Critic2100
Scratcher
1000+ posts

Pen should be vector, or something less pixelated.

Support!
comp09
Scratcher
1000+ posts

Pen should be vector, or something less pixelated.

Support!
TechEpic
Scratcher
100+ posts

Pen should be vector, or something less pixelated.

huh….. i made a similar post and everyone got mad and said no support. SUPPORT!!!!!!
Kequalia
Scratcher
39 posts

Pen should be vector, or something less pixelated.

Yep, support.
matey1234
Scratcher
1000+ posts

Pen should be vector, or something less pixelated.

Support
MewTheSmasher
Scratcher
500+ posts

Pen should be vector, or something less pixelated.

Support.
Sonickyle
Scratcher
1000+ posts

Pen should be vector, or something less pixelated.

If it's optional, then I support.
Otherwise it would make projects really laggy.
stickfiregames
Scratcher
1000+ posts

Pen should be vector, or something less pixelated.

I think the pen would have to be bitmap, but it should be at the resolution of the player (whether it is fullscreen or 480x360) rather than being locked at 480x360, so support for that.
I'm not sure if vector pen would be possible, since it would have to create a new vector object for each pen stroke, and those objects could only be deleted with clear, I don't see how it could be done without causing too much lag.

Last edited by stickfiregames (April 12, 2015 20:55:02)

Scratchter03
Scratcher
100+ posts

Pen should be vector, or something less pixelated.

Love it! Support!
TechEpic
Scratcher
100+ posts

Pen should be vector, or something less pixelated.

compare https://scratch-mit-edu.ezproxyberklee.flo.org/projects/56250072/ to http://phosphorus.github.io/#56250072 the pen is vector but rendered before being scaled apparently phosphorus scales it before.

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