Discuss Scratch

powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

easymath123 wrote:

Explore Gave Me An Error When Running This Script:

Woah. How did you get the multiline block to be so big?

Anyway, try surrounding infinity with the “<> as string” block from the Operators category. It should work then.

Last edited by powerpoint56 (June 23, 2013 14:29:17)

powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

Unless aliens take over our planet today, I will be releasing Explore 1.1.

Edit: Aliens took over. (Translation: Now that things aren't working out , Explore 1.1 probably won't be released today.

Last edited by powerpoint56 (June 23, 2013 17:50:32)

powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

I have a problem. When you save a project in Explore 1.1, it saves to the Scratch Projects folder and is visible from there. But when try to open up that project from Explore, it doesn't show up in the Scratch Projects folder.

Here's the image: link. To get to Developer Mode and try to solve the problem, just shift-click file and select “Developer Mode”.

Thanks for helping.

Last edited by powerpoint56 (June 23, 2013 17:49:25)

powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

^ bump
djdolphin
Scratcher
1000+ posts

Explore 3.4, Scratch mod

You made a typo in Scratch-UI-Dialogs –> ScratchFileChooserDialog –> accessing –> createScratchFileChooserFor:saving:.
list _ ScratchFilePicker new extensions: #(#scratch #sb ) , #(#explore #ee ).
should be
list _ ScratchFilePicker new extensions: #(#scratch #sb ) , #(#explore #ep ).

Last edited by djdolphin (June 23, 2013 22:12:36)

powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

djdolphin wrote:

You made a typo in Scratch-UI-Dialogs –> ScratchFileChooserDialog –> accessing –> createScratchFileChooserFor:saving:.
list _ ScratchFilePicker new extensions: #(#scratch #sb ) , #(#explore #ee ).
should be
list _ ScratchFilePicker new extensions: #(#scratch #sb ) , #(#explore #ep ).
Thanks! But now when I try to import/open a project, the message: “Could not read project; file may be damaged: (Message not understood: compositeForm)” comes up.

Last edited by powerpoint56 (June 23, 2013 22:20:27)

powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

Here's the very latest version of the image: link. There's still something wrong with how it opens projects - an error keeps coming up. To access the browser shift-click file and select “Developer Mode”.
powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

^ bump
djdolphin
Scratcher
1000+ posts

Explore 3.4, Scratch mod

I could try to play around with Explore to see what's wrong, but I'll need a copy of Explore's ScratchSkin.

Last edited by djdolphin (June 25, 2013 23:01:39)

DigiTechs
Scratcher
500+ posts

Explore 3.4, Scratch mod

When I see this thread, I keep thinking ‘Explore the 1.0 version of Scratch’ xP
powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

djdolphin wrote:

I could try to play around with Explore to see what's wrong, but I'll need a copy of Explore's ScratchSkin.
Sure! It's right here. Thank you!

DigiTechs wrote:

When I see this thread, I keep thinking ‘Explore the 1.0 version of Scratch’ xP

Last edited by powerpoint56 (June 26, 2013 12:29:07)

officialCoder
Scratcher
13 posts

Explore 3.4, Scratch mod

Explore is awesome, good job
powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

officialCoder wrote:

Explore is awesome, good job
Thanks! Explore 1.1 will be even better, once I can get the bugs fixed.
djdolphin
Scratcher
1000+ posts

Explore 3.4, Scratch mod

I think I've found a solution to the saving/opening problem. If you import Explore 1.1's ScratchSkin into Explore 1.0 and file in the new categories, blocks, and blockspecs, you'll have all the new blocks and categories and still be able to save. I've tested this and it seems to work expect for the fact that the blocks are all out of order.

Last edited by djdolphin (June 26, 2013 17:48:21)

powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

djdolphin wrote:

I think I've found a solution to the saving/opening problem. If you import Explore 1.1's ScratchSkin into Explore 1.0 and file in the new categories, blocks, and blockspecs, you'll have all the new blocks and categories and still be able to save. I've tested this and it seems to work expect for the fact that the blocks are all out of order.
So you're saying I should copy/paste all of Explore 1.1's code into 1.0 along with the ScratchSkin and such?
djdolphin
Scratcher
1000+ posts

Explore 3.4, Scratch mod

powerpoint56 wrote:

djdolphin wrote:

I think I've found a solution to the saving/opening problem. If you import Explore 1.1's ScratchSkin into Explore 1.0 and file in the new categories, blocks, and blockspecs, you'll have all the new blocks and categories and still be able to save. I've tested this and it seems to work expect for the fact that the blocks are all out of order.
So you're saying I should copy/paste all of Explore 1.1's code into 1.0 along with the ScratchSkin and such?
No, I filed out 1.1's ScratchFrameMorph and the code for the Category Selectors. Then I imported 1.1's ScratchSkin into 1.0 and filed in the code I'd filed out of 1.1 into 1.0.

Last edited by djdolphin (June 26, 2013 18:10:25)

powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

djdolphin wrote:

powerpoint56 wrote:

djdolphin wrote:

I think I've found a solution to the saving/opening problem. If you import Explore 1.1's ScratchSkin into Explore 1.0 and file in the new categories, blocks, and blockspecs, you'll have all the new blocks and categories and still be able to save. I've tested this and it seems to work expect for the fact that the blocks are all out of order.
So you're saying I should copy/paste all of Explore 1.1's code into 1.0 along with the ScratchSkin and such?
No, I filed out 1.1's ScratchFrameMorph and the code for the Category Selectors. Then I imported 1.1's ScratchSkin into 1.0 and filed in the code I'd filed out of 1.1 into 1.0.
Ah. Well, I'll try this…
powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

Wait! I think there might be something about changing a Scratch mod's extensions in the archived forums that will help me track everything I did to make the extension work in 1.0…
djdolphin
Scratcher
1000+ posts

Explore 3.4, Scratch mod

powerpoint56 wrote:

Wait! I think there might be something about changing a Scratch mod's extensions in the archived forums that will help me track everything I did to make the extension work in 1.0…
I don't think the problem is with the file extension. I think the saving process may have been corrupted in Explore 1.1. That may explain why it can open projects saved in Scratch but not projects saved in Explore.
powerpoint56
Scratcher
1000+ posts

Explore 3.4, Scratch mod

djdolphin wrote:

powerpoint56 wrote:

Wait! I think there might be something about changing a Scratch mod's extensions in the archived forums that will help me track everything I did to make the extension work in 1.0…
I don't think the problem is with the file extension. I think the saving process may have been corrupted in Explore 1.1. That may explain why it can open projects saved in Scratch but not projects saved in Explore.
Yeah.

So, I tried to file out ScratchFrameMorph from 1.1, and there was an error:
Message not understood: runs

UndefinedObject(Object)>>error:
UndefinedObject(Object)>>doesNotUnderstand:
StandardFileStream(WriteStream)>>nextChunkPutWithStyle:
RemoteString>>string:onFileNumber:toFile:
RemoteString class>>newString:onFileNumber:toFile:
ClassOrganizer>>fileOutCommentOn:moveSource:toFile:
ClassOrganizer>>putCommentOnFile:numbered:moveSource:forClass:
ScratchFrameMorph class(ClassDescription)>>fileOutOn:moveSource:toFile:
ScratchFrameMorph class(Class)>>fileOutOn:moveSource:toFile:initializing:
ScratchFrameMorph class(Class)>>fileOutOn:moveSource:toFile:

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