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- powerpoint56
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1000+ posts
Explore 3.4, Scratch mod
Woah. How did you get the multiline block to be so big? Explore Gave Me An Error When Running This Script:
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Anyway, try surrounding infinity with the “<> as string” block from the Operators category. It should work then.
Last edited by powerpoint56 (June 23, 2013 14:29:17)
- powerpoint56
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1000+ posts
Explore 3.4, Scratch mod
Unless aliens take over our planet today,
I will be releasing Explore 1.1.
Edit: Aliens took over. (Translation: Now that things aren't working out , Explore 1.1 probably won't be released today.
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Edit: Aliens took over. (Translation: Now that things aren't working out , Explore 1.1 probably won't be released today.
Last edited by powerpoint56 (June 23, 2013 17:50:32)
- powerpoint56
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1000+ posts
Explore 3.4, Scratch mod
I have a problem. When you save a project in Explore 1.1, it saves to the Scratch Projects folder and is visible from there. But when try to open up that project from Explore, it doesn't show up in the Scratch Projects folder.
Here's the image: link. To get to Developer Mode and try to solve the problem, just shift-click file and select “Developer Mode”.
Thanks for helping.
Here's the image: link. To get to Developer Mode and try to solve the problem, just shift-click file and select “Developer Mode”.
Thanks for helping.
Last edited by powerpoint56 (June 23, 2013 17:49:25)
- djdolphin
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1000+ posts
Explore 3.4, Scratch mod
You made a typo in Scratch-UI-Dialogs –> ScratchFileChooserDialog –> accessing –> createScratchFileChooserFor:saving:.
should be
list _ ScratchFilePicker new extensions: #(#scratch #sb ) , #(#explore #ee ).
list _ ScratchFilePicker new extensions: #(#scratch #sb ) , #(#explore #ep ).
Last edited by djdolphin (June 23, 2013 22:12:36)
- powerpoint56
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1000+ posts
Explore 3.4, Scratch mod
Scratch-UI-Dialogs –> ScratchFileChooserDialog –> accessing –> createScratchFileChooserFor:saving:.Thanks! But now when I try to import/open a project, the message: “Could not read project; file may be damaged: (Message not understood: compositeForm)” comes up. You made a typo inshould belist _ ScratchFilePicker new extensions: #(#scratch #sb ) , #(#explore #ee ).list _ ScratchFilePicker new extensions: #(#scratch #sb ) , #(#explore #ep ).
Last edited by powerpoint56 (June 23, 2013 22:20:27)
- powerpoint56
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1000+ posts
Explore 3.4, Scratch mod
Here's the very latest version of the image: link. There's still something wrong with how it opens projects - an error keeps coming up. To access the browser shift-click file and select “Developer Mode”.
- djdolphin
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1000+ posts
Explore 3.4, Scratch mod
I could try to play around with Explore to see what's wrong, but I'll need a copy of Explore's ScratchSkin.
Last edited by djdolphin (June 25, 2013 23:01:39)
- DigiTechs
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500+ posts
Explore 3.4, Scratch mod
When I see this thread, I keep thinking ‘Explore the 1.0 version of Scratch’ xP
- powerpoint56
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1000+ posts
Explore 3.4, Scratch mod
Sure! It's right I could try to play around with Explore to see what's wrong, but I'll need a copy of Explore's ScratchSkin.here. Thank you!
When I see this thread, I keep thinking ‘Explore the 1.0 version of Scratch’ xP
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Last edited by powerpoint56 (June 26, 2013 12:29:07)
- powerpoint56
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1000+ posts
Explore 3.4, Scratch mod
Thanks! Explore 1.1 will be even better, once I can get the bugs fixed. Explore is awesome, good job
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- djdolphin
-
1000+ posts
Explore 3.4, Scratch mod
I think I've found a solution to the saving/opening problem. If you import Explore 1.1's ScratchSkin into Explore 1.0 and file in the new categories, blocks, and blockspecs, you'll have all the new blocks and categories and still be able to save. I've tested this and it seems to work expect for the fact that the blocks are all out of order.
Last edited by djdolphin (June 26, 2013 17:48:21)
- powerpoint56
-
1000+ posts
Explore 3.4, Scratch mod
So you're saying I should copy/paste all of Explore 1.1's code into 1.0 along with the ScratchSkin and such? I think I've found a solution to the saving/opening problem. If you import Explore 1.1's ScratchSkin into Explore 1.0 and file in the new categories, blocks, and blockspecs, you'll have all the new blocks and categories and still be able to save. I've tested this and it seems to work expect for the fact that the blocks are all out of order.
- djdolphin
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1000+ posts
Explore 3.4, Scratch mod
No, I filed out 1.1's ScratchFrameMorph and the code for the Category Selectors. Then I imported 1.1's ScratchSkin into 1.0 and filed in the code I'd filed out of 1.1 into 1.0.So you're saying I should copy/paste all of Explore 1.1's code into 1.0 along with the ScratchSkin and such? I think I've found a solution to the saving/opening problem. If you import Explore 1.1's ScratchSkin into Explore 1.0 and file in the new categories, blocks, and blockspecs, you'll have all the new blocks and categories and still be able to save. I've tested this and it seems to work expect for the fact that the blocks are all out of order.
Last edited by djdolphin (June 26, 2013 18:10:25)
- powerpoint56
-
1000+ posts
Explore 3.4, Scratch mod
Ah. Well, I'll try this…No, I filed out 1.1's ScratchFrameMorph and the code for the Category Selectors. Then I imported 1.1's ScratchSkin into 1.0 and filed in the code I'd filed out of 1.1 into 1.0.So you're saying I should copy/paste all of Explore 1.1's code into 1.0 along with the ScratchSkin and such? I think I've found a solution to the saving/opening problem. If you import Explore 1.1's ScratchSkin into Explore 1.0 and file in the new categories, blocks, and blockspecs, you'll have all the new blocks and categories and still be able to save. I've tested this and it seems to work expect for the fact that the blocks are all out of order.
- powerpoint56
-
1000+ posts
Explore 3.4, Scratch mod
Wait! I think there might be something about changing a Scratch mod's extensions in the archived forums that will help me track everything I did to make the extension work in 1.0…
- djdolphin
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1000+ posts
Explore 3.4, Scratch mod
I don't think the problem is with the file extension. I think the saving process may have been corrupted in Explore 1.1. That may explain why it can open projects saved in Scratch but not projects saved in Explore. Wait! I think there might be something about changing a Scratch mod's extensions in the archived forums that will help me track everything I did to make the extension work in 1.0…
- powerpoint56
-
1000+ posts
Explore 3.4, Scratch mod
Yeah.I don't think the problem is with the file extension. I think the saving process may have been corrupted in Explore 1.1. That may explain why it can open projects saved in Scratch but not projects saved in Explore. Wait! I think there might be something about changing a Scratch mod's extensions in the archived forums that will help me track everything I did to make the extension work in 1.0…
So, I tried to file out ScratchFrameMorph from 1.1, and there was an error:
Message not understood: runs
UndefinedObject(Object)>>error:
UndefinedObject(Object)>>doesNotUnderstand:
StandardFileStream(WriteStream)>>nextChunkPutWithStyle:
RemoteString>>string:onFileNumber:toFile:
RemoteString class>>newString:onFileNumber:toFile:
ClassOrganizer>>fileOutCommentOn:moveSource:toFile:
ClassOrganizer>>putCommentOnFile:numbered:moveSource:forClass:
ScratchFrameMorph class(ClassDescription)>>fileOutOn:moveSource:toFile:
ScratchFrameMorph class(Class)>>fileOutOn:moveSource:toFile:initializing:
ScratchFrameMorph class(Class)>>fileOutOn:moveSource:toFile:
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