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Magudragon
Scratcher
1000+ posts

help me port the Shinbaloonba Modern Sonic sprites into Scratch!

You can find what they look like on Google, but I'm having trouble porting the sprite sheet into scratch without it getting blurry or pixelated.
Yes I know the classic ones are already ported to scratch , but the modern Sonic version of the sprites I made this topic for matches what I want for my game.

Last edited by Magudragon (Feb. 14, 2025 16:36:43)

BecomingWalk362
Scratcher
100+ posts

help me port the Shinbaloonba Modern Sonic sprites into Scratch!

Eh?
41919
Scratcher
500+ posts

help me port the Shinbaloonba Modern Sonic sprites into Scratch!

Use Turbowarp's HD image import feature with the sprite sheet. Scale it and turn it into bitmap. You may have to do this multiple times. I'm not entirely sure if it'll work, but it's worth a shot.
lipizzan123
Scratcher
100+ posts

help me port the Shinbaloonba Modern Sonic sprites into Scratch!

eh? they look the same, aside from a small, almost unnoticeable shift in height.
honestly I thought the sprites you already had were supposed to be modern sonic
Magudragon
Scratcher
1000+ posts

help me port the Shinbaloonba Modern Sonic sprites into Scratch!

lipizzan123 wrote:

eh? they look the same, aside from a small, almost unnoticeable shift in height.
honestly I thought the sprites you already had were supposed to be modern sonic
They weren't modern Sonic. The sprites I want also have more choices for animations besides the causal ones from the genesis Sonic games.
Magudragon
Scratcher
1000+ posts

help me port the Shinbaloonba Modern Sonic sprites into Scratch!

41919 wrote:

Use Turbowarp's HD image import feature with the sprite sheet. Scale it and turn it into bitmap. You may have to do this multiple times. I'm not entirely sure if it'll work, but it's worth a shot.
I tried, and it became blurry, even using the snapping tool to help scale the sprite sheet.

Last edited by Magudragon (Feb. 14, 2025 16:51:36)

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