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- depresso-boiyo
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
Glow Team Collab Topic
The Glow Team was founded by user OneTapTK, who also owns the Glow Shop
The Glow Team was created for a group of elite coders, and artists to come together to create entries for contests as well as fun. We are not adding any more members.
There are a current of 9 members within the Glow Team.
This is where members of the Glow Team come together to talk about the projects they are collaborating on.
Last edited by depresso-boiyo (May 11, 2023 13:54:44)
- depresso-boiyo
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
Current ProjectNone for now.
MembersFounder: OneTapTK
Top Artist: depresso-boiyo
Top Coder: Mrhaxalot123
Artist: TheGl1tchedDrag0n
Artist: Galaxy-cat
Artist: xxxxxxx-70
Coder: ItBeJC
Coder: -OdysseyCentral-
Coder: -cloudcoding-
Staff: Glowshop_orderbot
Last edited by depresso-boiyo (May 11, 2023 14:17:13)
- depresso-boiyo
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
*if there is anything I missed, tell me by quoting this and I will fix it*Player sprite/codeTHINGS WE NEED DONE
Scrolling Sprite Code: HAX
Scrolling Sprite Levels (2 people, one for level structure (building/coding), other for cosmetic looks (art): Building: -OdysseyCentral- Coding: HAX Cosmetics: Galaxy-Cat
Backgrounds (Multiple people): Odyssey (parallax)
Basic Backstory here
*Coding: depresso-boiyo (because this will be simple, aka animation)
*Art: depresso-boiyo
Storyboard: JC / TheGl1tchedDrag0n / OneTapTK
Collectibles (stickers) - depresso-boiyo (this is not negotiable I will draw the cute chibi achievements bc we are collectibles lol. Its not actually achievements its just a little hunt for ppl to do bc they bored)
dialogue (multiple people)
*CODE: JC
*PLOT(for dialogue): multiple people required TheGl1tchedDrag0n
sprites (multiple people) Art: TheGl1tchedDrag0n, depresso-boiyo Code: JC
music: We have our THEMESONG
ambient noises/sound effects (noises other characters make, ie: robot noises, character noises {charlie brown style, or high pitched and kinda gibberish})
Enemies: Art = depresso-boiyo Coder = Cloudcoding (backup coder Odyssey)
Last edited by depresso-boiyo (Sept. 3, 2023 12:42:15)
- TheGl1tchedDrag0n
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
Hmmmm *my thinking noises of l o r e* y e s So…. What should we start working on guys? Should we make a platformer game with an actual story?
- -OdysseyCentral-
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
Could work, I like platformers, especially with good, precise controls like in Celeste, and if it was pixel art I could also help lot. If it's tile scrolling, I have mastered the art of tile scrolling and made a perfect no lag engine for tile scrolling So…. What should we start working on guys? Should we make a platformer game with an actual story?
Last edited by -OdysseyCentral- (May 11, 2023 14:21:26)
- depresso-boiyo
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
Okay, well we will need storyboard directors though, so…. like someone to tell whats happening. Also, how generic is this game going to be? As in its just 10 levels, or will there be many levels, and puzzles, hidden rooms, as well as story animations?
- Mrhaxalot123
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
hmmmm…
brainstorm.exe now running…
brainstorm.exe now running…
- depresso-boiyo
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
Oh dear, someone remain standby. this program is very buggy and often crashes. hmmmm…
brainstorm.exe now running…
- TheGl1tchedDrag0n
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
*me already working on basic lore because I got no life* hm, maybe more than 10 levels cuz if we are having a story, we need more levels for people to read and know the story Okay, well we will need storyboard directors though, so…. like someone to tell whats happening. Also, how generic is this game going to be? As in its just 10 levels, or will there be many levels, and puzzles, hidden rooms, as well as story animations?
- depresso-boiyo
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
Yeah. We could like maybe make it a series? like each game is a “chapter”*me already working on basic lore because I got no life* hm, maybe more than 10 levels cuz if we are having a story, we need more levels for people to read and know the story Okay, well we will need storyboard directors though, so…. like someone to tell whats happening. Also, how generic is this game going to be? As in its just 10 levels, or will there be many levels, and puzzles, hidden rooms, as well as story animations?
But we will need a character for the player to be.. we could self insert the character into the game, or we could make the character control the decisions of a character we input into the game
Last edited by depresso-boiyo (May 11, 2023 14:27:05)
- TheGl1tchedDrag0n
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
Ooo yess Yeah. We could like maybe make it a series? like each game is a “chapter”
(Just a random question, who else just stores lore in the back of their mind for ocs?)
- -cloudcoding-
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
I have made my own scrolling engine if you are interested
- Mrhaxalot123
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
what genre of game are we going for? 2D-top-down? 2D cross-cut? other-
i have an idea regarding 2D-top-down.
so has anyone here ever played GTA 3?
i have an idea regarding 2D-top-down.
so has anyone here ever played GTA 3?
- TheGl1tchedDrag0n
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
Hmm *noises of the thinking gremlin* what genre of game are we going for? 2D-top-down? 2D cross-cut? other-
i have an idea regarding 2D-top-down.
so has anyone here ever played GTA 3?
- -OdysseyCentral-
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
I think 8-10 longer levels made out of smaller sections could work, with hidden sections, collectibles and some puzzles along the way. We could include cutscenes with dialogue and some side characters in some places to talk to too. Okay, well we will need storyboard directors though, so…. like someone to tell whats happening. Also, how generic is this game going to be? As in its just 10 levels, or will there be many levels, and puzzles, hidden rooms, as well as story animations?
- -OdysseyCentral-
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
So, I had an idea for a platformer with lore a while ago, and I think it's pretty good for the fact I don't specialize in these things. I can share the lore + characters if you want me to.
- TheGl1tchedDrag0n
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
Give me the L O R E So, I had an idea for a platformer with lore a while ago, and I think it's pretty good for the fact I don't specialize in these things. I can share the lore + characters if you want me to.
- Mrhaxalot123
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
im thinkin… something like Toxic II… or GTA 3…
- TheGl1tchedDrag0n
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
*me not knowing either* so- im thinkin… something like Toxic II… or GTA 3…
- depresso-boiyo
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1000+ posts
Glow Team Collaboration || ONLY TEAM MEMBERS TALK PLEASE
Collectibles could be a way to show achievements. That would work. Also, I have a voting project set up. Vote on it so we know what to do for the character the player controls.I think 8-10 longer levels made out of smaller sections could work, with hidden sections, collectibles and some puzzles along the way. We could include cutscenes with dialogue and some side characters in some places to talk to too. Okay, well we will need storyboard directors though, so…. like someone to tell whats happening. Also, how generic is this game going to be? As in its just 10 levels, or will there be many levels, and puzzles, hidden rooms, as well as story animations?
https://scratch-mit-edu.ezproxyberklee.flo.org/projects/849282079/
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