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- A9ollo
-
5 posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
It's kinda easy when you know what to do, but I feel like the concept could be reworked into something harder.
qrrrrrrrnrrrrrrrrsrrrrrrrrnrrrrrrrrnrrrrrrrrnrrrrrrrrnrrrrrrrrnrrrrrrrrnnnnnnnnnp
qrrrrrrrnrrrrrrrrsrrrrrrrrnrrrrrrrrnrrrrrrrrnrrrrrrrrnrrrrrrrrnrrrrrrrrnnnnnnnnnp
Last edited by A9ollo (Nov. 2, 2023 16:32:18)
- colinmacc
-
1000+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
Quick, simple, little puzzlewwwwnnrronqnnrrnnwwwwnnnnwwwnnwwwwwwnnrnnnnnwwnorownnowwwwwnnnnwoonsnnwowwnwwwnww
This one has beaten me. I wonder if Dave3m can do it.
- -OdysseyCentral-
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1000+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
I think I made it impossible by accident, I’ll fix it soonQuick, simple, little puzzlewwwwnnrronqnnrrnnwwwwnnnnwwwnnwwwwwwnnrnnnnnwwnorownnowwwwwnnnnwoonsnnwowwnwwwnww
This one has beaten me. I wonder if Dave3m can do it.
- colinmacc
-
1000+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
move (wwwwwwwwwwqnnnnnnwwnnnnnnnwwwwnnnnnwnpwnnnnrnwwwnnnnnwwnnnnnwwwwnnnnsoowwwwwwwwww) steps
Bit weird how you've presented that..
wwwwwwwwwwqnnnnnnwwnnnnnnnwwwwnnnnnwnpwnnnnrnwwwnnnnnwwnnnnnwwwwnnnnsoowwwwwwwwww
- colinmacc
-
1000+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
wwwwwwnnwnqnnwnnswwrnrwrnrwwnrnwnrnwwrnrwrprwworoworowwrorwrorwworoworowwwwwwwwww
This level I call “Race flag”when green flag clicked
say [Super Mario bros. Wonder Out Now!]
Nice!
- colinmacc
-
1000+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
wnnrnwwwwwnnrnwwowwnnrnwwowwnnrnwwpwnnnnqwoswwwwnwwwowwwwnwwwwwwwwnwwwwwwwwnwwwww
I'm not really sure what to call this one.
Nor me!
- colinmacc
-
1000+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
It's kinda easy when you know what to do, but I feel like the concept could be reworked into something harder.
qrrrrrrrnrrrrrrrrsrrrrrrrrnrrrrrrrrnrrrrrrrrnrrrrrrrrnrrrrrrrrnrrrrrrrrnnnnnnnnnp
Wow that took me way too long to work out! Great level
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- TheComputerCrasher
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500+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
I haven't made a level in a long time, so here's a pretty easy one:
wwwwpwwrwwwwwowwnwwnnwwwnnwwnnnnnnnwwnwwnwnnrwnwnqrnnwwnnnwwnwwwswnnnnnnwownnnnnn
The level is mainly based on a certain glitch intentional feature, so I'm not sure if you can beat the level without using it. Happy solving!
wwwwpwwrwwwwwowwnwwnnwwwnnwwnnnnnnnwwnwwnwnnrwnwnqrnnwwnnnwwnwwwswnnnnnnwownnnnnn
The level is mainly based on a certain glitch intentional feature, so I'm not sure if you can beat the level without using it. Happy solving!
- dave3m
-
500+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
I think I made it impossible by accident, I’ll fix it soonQuick, simple, little puzzlewwwwnnrronqnnrrnnwwwwnnnnwwwnnwwwwwwnnrnnnnnwwnorownnowwwwwnnnnwoonsnnwowwnwwwnww
This one has beaten me. I wonder if Dave3m can do it.
I don't think that you can solve it as it is now. You need the Parabox to cover one of the goals and cannot manoeuvre it to them.
The bottom row is a particular problem: you need to fill these goals from the Parabox, but you block your ability to move the Parabox once you cover the first lower exit. I have a solution were this not an issue. It would also be solvable if you could bring the Parabox back to these goals, but you cannot.
- dave3m
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500+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
I haven't made a level in a long time, so here's a pretty easy one:
wwwwpwwrwwwwwowwnwwnnwwwnnwwnnnnnnnwwnwwnwnnrwnwnqrnnwwnnnwwnwwwswnnnnnnwownnnnnn
The level is mainly based on a certain glitch intentional feature, so I'm not sure if you can beat the level without using it. Happy solving!
Nice one.
I had a feeling which glitch -ahem- feature you were referring to before I started.
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- dave3m
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500+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
While we're at it again, have another level.
A couple of days late, but I call it 'Pumpkin Patch':
A couple of days late, but I call it 'Pumpkin Patch':
nnnwonnnnnqnnwnnnnnnnswnnnnrwwnwwwnnnwwrwrwwrwwwnwwwwrwwwonowwrwwonpnonrnwwwowwwn
- TristanHutch
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14 posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
I found a glitch!
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwowwwqwwwwwwwwrnwwwwwsronwwwwwwwwwwwww
If you go to the right of the boxes then press left while holding down, the first box moves.
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwowwwqwwwwwwwwrnwwwwwsronwwwwwwwwwwwww
If you go to the right of the boxes then press left while holding down, the first box moves.
define glitch
//press left while down is held
- colinmacc
-
1000+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
I haven't made a level in a long time, so here's a pretty easy one:
wwwwpwwrwwwwwowwnwwnnwwwnnwwnnnnnnnwwnwwnwnnrwnwnqrnnwwnnnwwnwwwswnnnnnnwownnnnnn
The level is mainly based on a certain glitch intentional feature, so I'm not sure if you can beat the level without using it. Happy solving!
Ahh I see what you mean. Very good!
- dave3m
-
500+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
I found a glitch!
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwowwwqwwwwwwwwrnwwwwwsronwwwwwwwwwwwww
If you go to the right of the boxes then press left while holding down, the first box moves.
Indeed it does. It appears to trigger the Level Complete condition before completing the full move (likely because it gets interrupted by a second CheckKeys() -> CheckMove() check on the down arrow).
If the CheckKeys() block instead used IF-THEN-ELSE logic to make movements mutually exclusive, this won't happen. It does further enforce a priority between movement directions, but that is technically already present. I elected to do this in Incursion.
define CheckKeys
if <LEFT pressed> then
...
else
if <RIGHT pressed> then
...
else
if <UP pressed> then
...
else
if <DOWN pressed> then
...
end
- colinmacc
-
1000+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
While we're at it again, have another level.
A couple of days late, but I call it 'Pumpkin Patch':nnnwonnnnnqnnwnnnnnnnswnnnnrwwnwwwnnnwwrwrwwrwwwnwwwwrwwwonowwrwwonpnonrnwwwowwwn
Challenging! Took me a few attempts!
- colinmacc
-
1000+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
I found a glitch!
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwowwwqwwwwwwwwrnwwwwwsronwwwwwwwwwwwww
If you go to the right of the boxes then press left while holding down, the first box moves.define glitch
//press left while down is held
Thanks for reporting. Fixed!
- TristanHutch
-
14 posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
wnnnonnnwwnnnonnnwwnnnnnnnwwnnnsnnnwwnrnnnrnwwnnnqnnnwwnnnnnnnwwwwwwwwwwwwwwpwwww
You have to use 2 boxes instead of 1 idk why
You have to use 2 boxes instead of 1 idk why
if <[boxes] = [2]> then
win
else
if <[boxes] = [1]> then
recursion
else
paradox
end
- colinmacc
-
1000+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
wnnnonnnwwnnnonnnwwnnnnnnnwwnnnsnnnwwnrnnnrnwwnnnqnnnwwnnnnnnnwwwwwwwwwwwwwwpwwww
You have to use 2 boxes instead of 1 idk whyif <[boxes] = [2]> then
win
else
if <[boxes] = [1]> then
recursion
else
paradox
end
Yes it’s kind of an edge-effect glitch. It’s not really logical, but I ran out of enthusiasm for trying to make it work!!
- TheGamer9999999999
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26 posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
Pixels:
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wnnwownnwnwnnwnnwnrnwnnnnnnwrnnwnnnwnnrnnnnwnnnnnnnnnnnnnnwnnnnnnqnnnnsnnnnnnnnnn
- colinmacc
-
1000+ posts
PARABOXICAL (Puzzle Game) - Level Codes and Discussion Thread
Pixels:
wnnwownnwnwnnwnnwnrnwnnnnnnwrnnwnnnwnnrnnnnwnnnnnnnnnnnnnnwnnnnnnqnnnnsnnnnnnnnnn
Great level! Took me a while
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