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- thugatwoary
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100+ posts
Unlisted projects but they can't be posted on scratch.
I'm not sure why there would be a feature exclusively for people who communicate outside of Scratch that can't be used on the website.
- portalpower
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1000+ posts
Unlisted projects but they can't be posted on scratch.
(#21)Because projects aren't meant to be shared exclusively on the website.
I'm not sure why there would be a feature exclusively for people who communicate outside of Scratch that can't be used on the website.
- minikiwigeek2
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1000+ posts
Unlisted projects but they can't be posted on scratch.
*cough* sorry for starting that this is considercollabs all over again isnt it
Again, I no longer endorse or support that old thing I came up with.
- portalpower
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1000+ posts
Unlisted projects but they can't be posted on scratch.
Bump
Also I just realized this would make it a lot easier for collaborations using other sites.
Also I just realized this would make it a lot easier for collaborations using other sites.
- SavetheAtlantic
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1000+ posts
Unlisted projects but they can't be posted on scratch.
Remove the /u/ from the link and then tell the recipient to add it back in. Congratulations, now you can share the link on Scratch
- cookieclickerer33
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1000+ posts
Unlisted projects but they can't be posted on scratch.
You would need to share the file outside of scratch tho
- portalpower
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1000+ posts
Unlisted projects but they can't be posted on scratch.
Let’s say Minecraft.net was blocked. People could still remove the “mine” part and tell the person to add it back. They could also do something like mine(delete this)craft.net and the other person could still access the link. This isn’t just a problem with this system, it’s a problem with every link that’s added to the filter. Remove the /u/ from the link and then tell the recipient to add it back in. Congratulations, now you can share the link on Scratch
- SavetheAtlantic
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1000+ posts
Unlisted projects but they can't be posted on scratch.
There's a major difference between blocking something with the filter, and creating something with the sole intent of blocking it with the filter!Let’s say Minecraft.net was blocked. People could still remove the “mine” part and tell the person to add it back. They could also do something like mine(delete this)craft.net and the other person could still access the link. This isn’t just a problem with this system, it’s a problem with every link that’s added to the filter. Remove the /u/ from the link and then tell the recipient to add it back in. Congratulations, now you can share the link on Scratch
- portalpower
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1000+ posts
Unlisted projects but they can't be posted on scratch.
What does that have to do with anything?There's a major difference between blocking something with the filter, and creating something with the sole intent of blocking it with the filter!Let’s say Minecraft.net was blocked. People could still remove the “mine” part and tell the person to add it back. They could also do something like mine(delete this)craft.net and the other person could still access the link. This isn’t just a problem with this system, it’s a problem with every link that’s added to the filter. Remove the /u/ from the link and then tell the recipient to add it back in. Congratulations, now you can share the link on Scratch
- SavetheAtlantic
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1000+ posts
Unlisted projects but they can't be posted on scratch.
Why should the Scratch Team invest time and resources into making something only to block it with the filter, something that can easily be circumvented? Sure, other things blocked by the filter suffer from the same problems, but the Scratch Team didn't dedicate time to make those websites. This entire system is just really, for lack of a better term, selfish. Why would Scratch ever block a part of their own website, in order to benefit a few needy “collaborators” who can't be bothered to simply… share a project. That's the point of a shared project, to let other people see it, right?What does that have to do with anything?There's a major difference between blocking something with the filter, and creating something with the sole intent of blocking it with the filter!Let’s say Minecraft.net was blocked. People could still remove the “mine” part and tell the person to add it back. They could also do something like mine(delete this)craft.net and the other person could still access the link. This isn’t just a problem with this system, it’s a problem with every link that’s added to the filter. Remove the /u/ from the link and then tell the recipient to add it back in. Congratulations, now you can share the link on Scratch
- portalpower
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1000+ posts
Unlisted projects but they can't be posted on scratch.
Because people would use it. There are lots of features that are easy to workaround but are used so much that they get their own features. This is like that, it wouldn’t just benefit collaborators, it would also benefit beta testers, play testers, cloud gamer developers, people using scratch for school projects, people sharing projects with friends or family, people making projects that can’t be shared on scratch, or just people who only want a select group of people to see their project in general. Why should the Scratch Team invest time and resources into making something only to block it with the filter, something that can easily be circumvented? Sure, other things blocked by the filter suffer from the same problems, but the Scratch Team didn't dedicate time to make those websites. This entire system is just really, for lack of a better term, selfish. Why would Scratch ever block a part of their own website, in order to benefit a few needy “collaborators” who can't be bothered to simply… share a project. That's the point of a shared project, to let other people see it, right?
- SavetheAtlantic
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1000+ posts
Unlisted projects but they can't be posted on scratch.
Don't see how any of those groups of people can't just push the share button. It does basically the same thing and has little to no drawback for 99% of users. Shockingly, most users aren't in a position where people care about seeing *gasp* unfinished projects! Because people would use it. There are lots of features that are easy to workaround but are used so much that they get their own features. This is like that, it wouldn’t just benefit collaborators, it would also benefit beta testers, play testers, cloud gamer developers, people using scratch for school projects, people sharing projects with friends or family, people making projects that can’t be shared on scratch, or just people who only want a select group of people to see their project in general.
Last edited by SavetheAtlantic (Nov. 15, 2022 16:13:42)
- portalpower
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1000+ posts
Unlisted projects but they can't be posted on scratch.
Even more shockingly, most people don't like it when people look at *gasp* stuff that's not their business. Also collaborators and beta testers don't like the anxiety about it getting leaked that comes with publicly sharing projects. There is a reason consider collabs got so big.people making projects that can’t be shared on scratch, or just people who only want a select group of people to see their project in general.Don't see how any of those groups of people can't just push the share button. It does basically the same thing and has little to no drawback for 99% of users. Shockingly, most users aren't in a position where people care about seeing *gasp* unfinished projects! Because people would use it. There are lots of features that are easy to workaround but are used so much that they get their own features. This is like that, it wouldn’t just benefit collaborators, it would also benefit beta testers, play testers, cloud gamer developers, people using scratch for school projects, people sharing projects with friends or family,
- SavetheAtlantic
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1000+ posts
Unlisted projects but they can't be posted on scratch.
This idea solves none of those problems. Nothing's stopping you from querying the API over and over for unlisted projects to look for them. That's a major reason why visible unshared projects was patched. Nothing's stopping any member of the collab from leaking the project themselves. And besides, why would it matter if something is leaked? That doesn't sound like collaboration to me, and kind of goes against Scratch's tenets of everything being accessible and reusable by everyone, not a limited number of people the project creator chooses. Even more shockingly, most people don't like it when people look at *gasp* stuff that's not their business. Also collaborators and beta testers don't like the anxiety about it getting leaked that comes with publicly sharing projects.
And there's a thousand more reasons why the Scratch Team closed it. There is a reason consider collabs got so big
- portalpower
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1000+ posts
Unlisted projects but they can't be posted on scratch.
Good point. The best solution I can think of is just to make all future projects have randomly generated project IDs like every other site. I think that's how Youtube keeps their unlisted videos from being found. But then again, I've never used scratch's api so I don't know. The reason people don't want it to be leaked is because it kills all the hype by spoiling the game. There's also the threat of the game being stolen.This idea solves none of those problems. Nothing's stopping you from querying the API over and over for unlisted projects to look for them. That's a major reason why visible unshared projects was patched. Nothing's stopping any member of the collab from leaking the project themselves. And besides, why would it matter if something is leaked? That doesn't sound like collaboration to me, and kind of goes against Scratch's tenets of everything being accessible and reusable by everyone, not a limited number of people the project creator chooses. Even more shockingly, most people don't like it when people look at *gasp* stuff that's not their business. Also collaborators and beta testers don't like the anxiety about it getting leaked that comes with publicly sharing projects.
But only one of those reasons apply here.And there's a thousand more reasons why the Scratch Team closed it. There is a reason consider collabs got so big
- Xzillox
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1000+ posts
Unlisted projects but they can't be posted on scratch.
Would social actions still be available on the project page?
- medians
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1000+ posts
Unlisted projects but they can't be posted on scratch.
Or you could just download it without getting the offline editor. Though file space is fair.(#8)Also, nobody wants to get the offline editor for one project.(#7)But that's a lot tougher and not everyone knows how to do it.
You could alternatively just make the project in the offline editor and share the file via other means.
Also file space.
- RocketDesign_
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100+ posts
Unlisted projects but they can't be posted on scratch.
The point of this feature is unclear to me, if anyone would mind explaining that would be great
- pasta_enjoyer7
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1000+ posts
Unlisted projects but they can't be posted on scratch.
Basically, it's so you can create projects on Scratch but not share them on the website. If you wanted to send a link to somebody outside of Scratch (ex. a happy birthday card), then you could use this feature. The point of this feature is unclear to me, if anyone would mind explaining that would be great
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