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- TimothyLawyer
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1000+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
Oh, okay. Yeah… I'm not too good with these block types…
Here are 2 ways to represent it in Scratchblocks.
(layer :: looks)
layer :: looks reporter
- OmnipotentPotato
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1000+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
Okay, thanks! So do you support that or do you not support them both?Oh, okay. Yeah… I'm not too good with these block types…
Here are 2 ways to represent it in Scratchblocks.(layer :: looks)
layer :: looks reporter
- Prinseskat
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1000+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
Wouldn't it be a variable…? LikeBut then it's a reporter.if <(layer :: looks) = [3]> thenIt would report the layer not wheter it's in a layer or not.
say [I'm in layer 3]
end
change [layer v] by (5)
- RandomPerson1789
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100+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
You should make that boolean a reporter Theses blocks should be added:go to layer () :: looks
layer :: looks boolean

Support
- 20btheilmanngohr
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100+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
Now that I think of it, support.
- OmnipotentPotato
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1000+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
What is the difference? I know the difference in what the block does, but in the physical appearance they look the same.You should make that boolean a reporter Theses blocks should be added:go to layer () :: looks
layer :: looks boolean
Support
- NerdyKitty2539
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100+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
Support!
go to front
go back () layersI've been confused by these blocks multiple times. I always wanted it to be simpler!!
- MrSherlockHolmes
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500+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
Support!
Last edited by MrSherlockHolmes (Jan. 25, 2015 12:07:37)
- Doodle-cats
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500+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
Super Support
- AonymousGuy
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1000+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
So uh… when two sprites are overlapping in the same layer, in what order does it render them?
- stickfiregames
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1000+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
Sprites can't be in the same layer because layers are stored like a list. When a sprite goes to the front it bumps the others down by 1, and when a sprite moves back a layer it swaps with the layer below. So uh… when two sprites are overlapping in the same layer, in what order does it render them?
- silverknight108
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82 posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
Support remember scratch is designed for children i mind so some kids won't know about the workarounds
- PaganoLeo10
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100+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
if <PaganoLeo10 supports this> then // category=sensing
say [Yep. I support.] for (2) secs // category=operators And why am I an operators block?
else //Why am I a sensing block?
Oh plz. He supports. // category=pen WHY AM I PEN!?!?
end
- World_Languages
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100+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
Support!
- SimonJohn
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100+ posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
I support, also these would be nice:
go to back :: looks
go in front of [Sprite1 v] :: looks
go behind [Sprite1 v] :: looks
Last edited by SimonJohn (Jan. 26, 2015 23:48:58)
- Greenyman
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62 posts
Go To Layer (Ehh I dunno how many supporters --- a lot)
Support. It can be difficult to do
with multiple sprites/clones, because which one would go first? You can add a delay to before they go back, but with clones, that can be difficult to do. This would be really useful.
go to front(I don't know why I chose 6.53654265462474)
go back (6.53654265462474) layers
with multiple sprites/clones, because which one would go first? You can add a delay to before they go back, but with clones, that can be difficult to do. This would be really useful.
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