Discuss Scratch
- Unithlees3
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1000+ posts
Random costume block
You got king of page!as far as I'm aware, this isn't rejected. What I think you mean is “No-Support?” Rejected, this is already a series of blocks and remaking it is useless just to save time. Just make a variable or a custom block and you can get away without building it every time
- han614698
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1000+ posts
Random costume block
removed
Last edited by han614698 (March 13, 2024 13:11:01)
- gdpr5b78aa4361827f5c2a08d700
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1000+ posts
Random costume block
This makes zero sence, especially since the work around actually makes more sence.
- Pixalperfect
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500+ posts
Random costume block
Why tho? I really want arandom costume :: looksblock
BTW there is no workarounds for this block
An actual workaround
- han614698
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1000+ posts
Random costume block
removed
Last edited by han614698 (March 13, 2024 13:11:13)
- Unithlees3
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1000+ posts
Random costume block
workaround
switch costume to ((pick random (999) to (1299)) + (pick random (999) to (1299))BuMp
Last edited by Unithlees3 (May 8, 2021 06:40:41)
- Roblox888i
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1000+ posts
Random costume block
Support this would be useful to a lot of games!
- Quantum-Cat
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1000+ posts
Random costume block
I think an argument similar to the ‘previous costume’ argument can be made here, where even though it can be worked around easily from the viewpoint of more experienced users, it doesn't make a lot of sense to new scratchers how numbers can work in that kind of drop-down text input.
Also, the ‘switch backdrop’ block has these options in the drop-down, so this could help with consistency.
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However, while I can think of some uses for the ‘random backdrop’ option (like random sky conditions in a game), I can't think of much for the ‘random costume’ option.
switch costume to ((costume [number v]:: looks) -(1)) // previous costume
switch costume to (pick random (...) to (...)) // random costume
Also, the ‘switch backdrop’ block has these options in the drop-down, so this could help with consistency.
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However, while I can think of some uses for the ‘random backdrop’ option (like random sky conditions in a game), I can't think of much for the ‘random costume’ option.
- Malicondi
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1000+ posts
Random costume block
shorter workaround:
“Sorry, you have to wait 60 seconds between posts.”
define random costumealso I don't see where this will be used, and when I do need random costumes, its normally in between a range, where I will use the pick random block.
switch costume to ((0) + (0))
switch costume to (pick random (1) to (costume [number v] ::looks))
“Sorry, you have to wait 60 seconds between posts.”
- han614698
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1000+ posts
Random costume block
I've posted about 10 times on this topic a couple years ago with various workarounds that don't work, so I will provide an actual workaround.
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- Uzebekistan
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11 posts
Random costume block
You don't need to record the last costume number, just switching to the last costume allows you to use that number as the costume number block. I've posted about 10 times on this topic a couple years ago with various workarounds that don't work, so I will provide an actual workaround.
- medians
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1000+ posts
Random costume block
Bringing this topic up.
You can just do: I've posted about 10 times on this topic a couple years ago with various workarounds that don't work, so I will provide an actual workaround.
define random costumeThough, this would make sense because there is already random backdrop.
switch costume to ((0) + (0)) //resulting in 0
switch costume to (pick random (1) to (costume #))