Discuss Scratch
- ninjaMAR
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1000+ posts
Debug Window in project editor
I have an idea for a debug editor which would be an area of the screen the acts like a console.
The editor would have a new block which would take its input and log it to the console.
The editor would have a new block which would take its input and log it to the console.
log () ::controlThis is good so the project does not have to stop and log using the say block.
Last edited by ninjaMAR (March 4, 2021 14:14:11)
- Prime689
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1000+ posts
Debug Window in project editor
It may be unclear in terms of functionality to minors, the main users of Scratch. Therefore, we can't determine how this will be helpful for Scratch. Furthermore, using advanced terminology isn't ideal for being comprehensible for minors. So with the points I introduced, no support.
- Ihatr
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1000+ posts
Debug Window in project editor
There are features already in Scratch that I don't think “minors” would understand, that's not a reason to throw this down the drain. It may be unclear in terms of functionality to minors, the main users of Scratch.
- CST1229
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1000+ posts
Debug Window in project editor
That said, it puts stuff in a place that certainly no minor would understand or go in.There are features already in Scratch that I don't think “minors” would understand, that's not a reason to throw this down the drain. It may be unclear in terms of functionality to minors, the main users of Scratch.
oh, didn't read post, thought it would go to the browser console
Last edited by CST1229 (Feb. 28, 2021 14:21:48)
- Prime689
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1000+ posts
Debug Window in project editor
By what example(s)?There are features already in Scratch that I don't think “minors” would understand, that's not a reason to throw this down the drain. It may be unclear in terms of functionality to minors, the main users of Scratch.
- ninjaMAR
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1000+ posts
Debug Window in project editor
By what example(s)?There are features already in Scratch that I don't think “minors” would understand, that's not a reason to throw this down the drain. It may be unclear in terms of functionality to minors, the main users of Scratch.
([sin v] of (9))
- Prime689
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1000+ posts
Debug Window in project editor
Ok, but Scratch is supposed to be an introductory language; so there's a possibility that it will be complex for minors when in coding.By what example(s)?There are features already in Scratch that I don't think “minors” would understand, that's not a reason to throw this down the drain. It may be unclear in terms of functionality to minors, the main users of Scratch.([sin v] of (9))
- ninjaMAR
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1000+ posts
Debug Window in project editor
All of the math blocks are complexOk, but Scratch is supposed to be an introductory language; so there's a possibility that it will be complex for minors when in coding.By what example(s)?There are features already in Scratch that I don't think “minors” would understand, that's not a reason to throw this down the drain. It may be unclear in terms of functionality to minors, the main users of Scratch.([sin v] of (9))
- ScratchCatHELLO
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1000+ posts
Debug Window in project editor
Ok, but Scratch is supposed to be an introductory language; so there's a possibility that it will be complex for minors when in coding.By what example(s)?There are features already in Scratch that I don't think “minors” would understand, that's not a reason to throw this down the drain. It may be unclear in terms of functionality to minors, the main users of Scratch.([sin v] of (9))
why do you use “minors” to describe children
is a textbox that you can write to in the editor really that hard to understand?
- samq64
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1000+ posts
Debug Window in project editor
I do this using lists, but this would be easier Simi-Support.
Last edited by samq64 (March 4, 2021 01:05:09)
- Futurebot5
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1000+ posts
Debug Window in project editor
Support! This could be used to see which scripts ran and which didn't.
- ninjaMAR
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1000+ posts
Debug Window in project editor
If you support you say support and why I do this using lists, but this would be easier Simi-Support.
- the2000
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1000+ posts
Debug Window in project editor
I'm not sure why they chose to "semi simi-support“ either. That post is like, almost a perfect example of why I think the current ”support" conventions are still annoying.If you support you say support and why I do this using lists, but this would be easier Simi-Support.
- Steve0Greatness
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1000+ posts
Debug Window in project editor
am I the only one annoyed by the grammar mistake in the op?
Anyways, I'm not too sure how this would work… but I think that it may work as a list, am I correct on that assumption?
I'm also not too sure why you chose the “variables” category for the block, wouldn't it make sense if it were to be:
Anyways, I'm not too sure how this would work… but I think that it may work as a list, am I correct on that assumption?
I'm also not too sure why you chose the “variables” category for the block, wouldn't it make sense if it were to be:
log () ::control
- ninjaMAR
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1000+ posts
Debug Window in project editor
Whats the grammar mistake? It works like a list but instead it is inside the project editor am I the only one annoyed by the grammar mistake in the op?
Anyways, I'm not too sure how this would work… but I think that it may work as a list, am I correct on that assumption?
I'm also not too sure why you chose the “variables” category for the block, wouldn't it make sense if it were to be:log () ::control
- Steve0Greatness
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1000+ posts
Debug Window in project editor
Whats the grammar mistake? It works like a list but instead it is inside the project editor am I the only one annoyed by the grammar mistake in the op?
Anyways, I'm not too sure how this would work… but I think that it may work as a list, am I correct on that assumption?
I'm also not too sure why you chose the “variables” category for the block, wouldn't it make sense if it were to be:log () ::control
should be a area
n areaa
- misteray
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1000+ posts
Debug Window in project editor
Yes because children below 13 aren't smart enough to use google It may be unclear in terms of functionality to minors, the main users of Scratch. Therefore, we can't determine how this will be helpful for Scratch. Furthermore, using advanced terminology isn't ideal for being comprehensible for minors. So with the points I introduced, no support.