Discuss Scratch

CST1229
Scratcher
1000+ posts

Announcement: adacraft, a new Scratch mod

Suggestion: Add POST/PUT/DELETE request blocks to the HTTP extension (there is already a GET block).
Oh wait, there's one in the Cloudlink extension.

Last edited by CST1229 (June 24, 2023 23:03:50)

JoshAtticus
Scratcher
100+ posts

Announcement: adacraft, a new Scratch mod

Still waiting on a packager. Is there any way to package a project that has p5.js?
scratch-hv
Scratcher
73 posts

Announcement: adacraft, a new Scratch mod

JoshAtticus wrote:

Still waiting on a packager. Is there any way to package a project that has p5.js?
You can't use the packager with adacraft projects for now, because the extensions and the blocks added in adacraft are not compatible with the TurboWarp packager. We will add this possibility at the future, with our packager, an “adacraft packager”.

If you know how, you can convert the p5.js internal extension to an external extension (more info: https://docs.turbowarp.org/development/extensions/introduction ). There is no other possibilities to package adacraft project.

Last edited by scratch-hv (July 15, 2023 17:23:39)

ogadaki
Scratcher
100+ posts

Announcement: adacraft, a new Scratch mod

JoshAtticus wrote:

Still waiting on a packager. Is there any way to package a project that has p5.js?

As scratch-hv said, there will be an adacraft packager.

I once needed the adacraft packager for a Game Jam, so I installed the TW packager on my computer, “linked” it to adacraft, and used it successfully. But it was a one-shot, and the packager isn't really ready for public use. Especially, for now it only works with .sb3 files saved from adacraft.

@JoshAtticus, are you interested in using this non-official-not-full-featured packager version?
bunnyCoder16
Scratcher
500+ posts

Announcement: adacraft, a new Scratch mod

Custom screen size does work in adacraft.org but works in beta.adacraft.org.

In adacraft.org when I try to change the screen size it says it needs to reload. After reloading the screen size does not change.
In beta.adacraft.org when I change the screen size it changes the screen size without a reload.

My browser / operating system: Windows NT 10.0, Chrome 114.0.0.0, No Flash version detected
CST1229
Scratcher
1000+ posts

Announcement: adacraft, a new Scratch mod

bunnyCoder16 wrote:

(#565)
Custom screen size does work in adacraft.org but works in beta.adacraft.org.

In adacraft.org when I try to change the screen size it says it needs to reload. After reloading the screen size does not change.
In beta.adacraft.org when I change the screen size it changes the screen size without a reload.

My browser / operating system: Windows NT 10.0, Chrome 114.0.0.0, No Flash version detected
That's because the beta version is probably based on a newer version of TurboWarp.
DontSkipTheTutorial
Scratcher
27 posts

Announcement: adacraft, a new Scratch mod

You can change the screen size in adacraft.org, you just have to use URL parameters.
ogadaki
Scratcher
100+ posts

Announcement: adacraft, a new Scratch mod

CST1229 wrote:

bunnyCoder16 wrote:

(#565)
Custom screen size does work in adacraft.org but works in beta.adacraft.org.

In adacraft.org when I try to change the screen size it says it needs to reload. After reloading the screen size does not change.
In beta.adacraft.org when I change the screen size it changes the screen size without a reload.

My browser / operating system: Windows NT 10.0, Chrome 114.0.0.0, No Flash version detected
That's because the beta version is probably based on a newer version of TurboWarp.

That's because adacraft beta still uses an old experimental adacraft branch where I was experimenting with size changes without reload. This won't be needed anymore when we switch to a more recent version of Turbowarp which also implements this feature.
bunnyCoder16
Scratcher
500+ posts

Announcement: adacraft, a new Scratch mod

Well it works now
JoshAtticus
Scratcher
100+ posts

Announcement: adacraft, a new Scratch mod

ogadaki wrote:

JoshAtticus wrote:

Still waiting on a packager. Is there any way to package a project that has p5.js?

As scratch-hv said, there will be an adacraft packager.

I once needed the adacraft packager for a Game Jam, so I installed the TW packager on my computer, “linked” it to adacraft, and used it successfully. But it was a one-shot, and the packager isn't really ready for public use. Especially, for now it only works with .sb3 files saved from adacraft.

@JoshAtticus, are you interested in using this non-official-not-full-featured packager version?

late to reply but yes I am
cuddlyscout
Scratcher
21 posts

Announcement: adacraft, a new Scratch mod

Can you embed your projects taken from Adacraft?
Like, if you wanted to put your projects on a website you made.

Last edited by cuddlyscout (Aug. 26, 2023 03:48:14)

ogadaki
Scratcher
100+ posts

Announcement: adacraft, a new Scratch mod

cuddlyscout wrote:

Can you embed your projects taken from Adacraft?
Like, if you wanted to put your projects on a website you made.

Yes, you can use an iframe for that. On each adacraft project page, in the section “Embed this project”, there's a code snippet you can directly copy/paste into your HTML files.

Here is an example (just change the project ID for the one you want to embed):

<iframe src="https://www.adacraft.org/player?project=9c440fd9“ width=”800“ height=”450“ allowtransparency=”true“ allow=”microphone; camera“ frameborder=”0“ scrolling=”no" allowfullscreen> </iframe>
ogadaki
Scratcher
100+ posts

Announcement: adacraft, a new Scratch mod

JoshAtticus wrote:

ogadaki wrote:

@JoshAtticus, are you interested in using this non-official-not-full-featured packager version?
late to reply but yes I am

Ok, I'll see what I can do and let you know.
sonic-the-hedgeplush
Scratcher
12 posts

Announcement: adacraft, a new Scratch mod

Hey, I was like wondering if you could also add comments, messages and a follow system along with a Love and Fav system like the original Scratch.
scratch-hv
Scratcher
73 posts

Announcement: adacraft, a new Scratch mod

sonic-the-hedgeplush wrote:

Hey, I was like wondering if you could also add comments, messages and a follow system along with a Love and Fav system like the original Scratch.
All social network actions like follow and like will never be in adacraft. Adacraft is a community, and not a social network. Comments could be maybe in the future, depending of how the community is and the @ogadaki 's decision.
ogadaki
Scratcher
100+ posts

Announcement: adacraft, a new Scratch mod

Yes, I don't see adacraft as a social network. More as a creative place. So traditional social features might not land in adacraft. Moreover, some have drawbacks. For example, with the classical follow feature, a drawback is that sometime people seek follow for the sake of it (also known as F4F). I'd like to avoid this, and concentrate on creative features. Especially because the development team is small and we don't have enough time.

But, if people join the dev team, and if we can find cool “social” features that serve the creative purpose of adacraft, why not? As an example, I once thought about a kind of hidden follow feature. I.e. you can follow someone to know about their creative activities, but the number of follows doesn't appear on their profile.
sm-1230
Scratcher
1 post

Announcement: adacraft, a new Scratch mod

Please delete the anti
INSERT-USER_NAME
Scratcher
1000+ posts

Announcement: adacraft, a new Scratch mod

ogadaki wrote:

Yes, I don't see adacraft as a social network. More as a creative place. So traditional social features might not land in adacraft. Moreover, some have drawbacks. For example, with the classical follow feature, a drawback is that sometime people seek follow for the sake of it (also known as F4F). I'd like to avoid this, and concentrate on creative features. Especially because the development team is small and we don't have enough time.

But, if people join the dev team, and if we can find cool “social” features that serve the creative purpose of adacraft, why not? As an example, I once thought about a kind of hidden follow feature. I.e. you can follow someone to know about their creative activities, but the number of follows doesn't appear on their profile.
I think it should be possible to allow people to follow other people, but not keep a follower count visible, so if you just wanna see someone's projects you can, and it won't be used as a social status.
ogadaki
Scratcher
100+ posts

Announcement: adacraft, a new Scratch mod

INSERT-USER_NAME wrote:

I think it should be possible to allow people to follow other people, but not keep a follower count visible, so if you just wanna see someone's projects you can, and it won't be used as a social status.

Thank you for sharing your thoughts! I'm happy you found this kind of feature useful. Could you please provide more details about the things you think it would be useful to see about people one follows? Since, if you need to see their projects, you can already see them in their profile.
LeoBee813
Scratcher
4 posts

Announcement: adacraft, a new Scratch mod

Question: how much faster is adacraft than scratch?

Also is adacraft worth it?

Last edited by LeoBee813 (June 30, 2024 21:36:52)

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