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- » option to make it so you click a script twice to start it, not once
- MrFluffyPenguins
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1000+ posts
option to make it so you click a script twice to start it, not once
Bump
- MrFluffyPenguins
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1000+ posts
option to make it so you click a script twice to start it, not once
Bump this topic
- Nambaseking01
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1000+ posts
option to make it so you click a script twice to start it, not once
I know this is optional, I just didn't use the right wording.
Hmph, I just came to this topic and got an idea for this suggestion. Either this should be optional, or you should be able to customize the amount of frames to be run before the script runs when you click on it. The maximum frame rate should be around three so that it won't delay, like, ten seconds or something when you click on a script.
Any ideas to expand on this one?
Hmph, I just came to this topic and got an idea for this suggestion. Either this should be optional, or you should be able to customize the amount of frames to be run before the script runs when you click on it. The maximum frame rate should be around three so that it won't delay, like, ten seconds or something when you click on a script.
Any ideas to expand on this one?
Last edited by Nambaseking01 (Dec. 4, 2019 20:55:47)
- ResExsention
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1000+ posts
option to make it so you click a script twice to start it, not once
The maximum frame rate should be around three so that it won't delay, like, ten seconds or something when you click on a script.
Any ideas to expand on this one?
Three frames per second is verrrrrrry sloooooow
Frames per second (FPS) is just a fancy way of saying how fast something updates. Scratch runs at 30 FPS, so it updates and changes 30 times a second.
I'm a bit confused, could you rephrase your last?
- LastContinue
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500+ posts
option to make it so you click a script twice to start it, not once
I know this is optional, I just didn't use the right wording.
Hmph, I just came to this topic and got an idea for this suggestion. Either this should be optional, or you should be able to customize the amount of frames to be run before the script runs when you click on it. The maximum frame rate should be around three so that it won't delay, like, ten seconds or something when you click on a script.
That makes very little sense? Maximum frame rate of 3? Scratch runs at 30 frames per second and atomic blocks run as fast as possible. Plus, delaying by frames means nothing, y'know, when 30 frames is 1 second and you can't cancel it anyway.
And yes, I am in full support of this. Atomic custom blocks have caused me so many issues when I've accidentally ran a bad script and it's got in to an infinite, inescapable loop, crashing my browser tab and erasing the last half hour of progress. They either fix that, or add this. ST decides from there.
- Nambaseking01
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1000+ posts
option to make it so you click a script twice to start it, not once
Okay, I need to learn more about frames. 
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- ResExsention
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1000+ posts
option to make it so you click a script twice to start it, not once
Okay, I need to learn more about frames.
It's really just how fast something updates.
If something is running at 45 FPS, it means that it updates 45 times per second. If something runs at 3 frames per second, then it only updates thrice every second (which as you can guess, is pretty slow)
That's about it, I think.
- Nambaseking01
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1000+ posts
option to make it so you click a script twice to start it, not once
It's really just how fast something updates.
If something is running at 45 FPS, it means that it updates 45 times per second. If something runs at 3 frames per second, then it only updates thrice every second (which as you can guess, is pretty slow)
That's about it, I think.
Thanks. Now let's not derail this.
what is a frame
- MrFluffyPenguins
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1000+ posts
option to make it so you click a script twice to start it, not once
Bump
- MrFluffyPenguins
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1000+ posts
option to make it so you click a script twice to start it, not once
Bump
- LastContinue
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500+ posts
option to make it so you click a script twice to start it, not once
what is a framePicture on a screen or within a framebuffer.
- MrFluffyPenguins
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1000+ posts
option to make it so you click a script twice to start it, not once
b u m p
- 45afc4td
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100+ posts
option to make it so you click a script twice to start it, not once
Also, the FPS determines not only the time precision of the output, but also the input. For example, a 60fps system receives keyboard or controller input every 1÷60 of a second.
- MrFluffyPenguins
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1000+ posts
option to make it so you click a script twice to start it, not once
get back on topic plz
- MrFluffyPenguins
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1000+ posts
option to make it so you click a script twice to start it, not once
dwnq
- MrFluffyPenguins
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1000+ posts
option to make it so you click a script twice to start it, not once
rise from the grave, my wonderful suggestion
- LankyBox01
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1000+ posts
option to make it so you click a script twice to start it, not once
Support! Its so annoying, íf you duplicate a script, then place it somewhere in a script, it runs it. But i got used to it so i probably won't have that option turned on 
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- Penguin646
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100+ posts
option to make it so you click a script twice to start it, not once
Support! Its so annoying, íf you duplicate a script, then place it somewhere in a script, it runs it.
Support.
- Shajiui_Da_Black_Fox
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500+ posts
option to make it so you click a script twice to start it, not once
Support. It's quite annoying when I accidentally start my code and have to undo everything.
- fdreerf
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1000+ posts
option to make it so you click a script twice to start it, not once
How would the optional feature work on the Offline editor?
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