Discuss Scratch

joe1718
Scratcher
39 posts

Have USB controllers added to extensions

sonic__fan wrote:

joe1718 wrote:

Why doesn't scratch see this forum when it came out in 2018? (or whenever it came out from a long time???) This is a forum of like minimum 100 pgs. Should be noticeable to the Scratch Team.
They know this suggestion exists. Look at 2.7 on The Official List of Rejected Suggestions. It links to this topic, and TOLORS is cited by many Scratch Team members, meaning a good few of them likely have read the list before. Furthermore, TOLORS was made by an ex-ST member (Za-Chary).

As for why this suggestion isn't implemented yet, the Scratch Team has a ton of other stuff to do. They've been working on server maintenance for a while, and dark mode has been in the works for 3/4 years, as well as a ton of other stuff I don't know about.
Sorry, I didn't know.
poptko
Scratcher
90 posts

Have USB controllers added to extensions

my idea how the console detecting block is gonna look (not that good)
console used :: extension reporter

Last edited by poptko (July 20, 2024 18:40:41)

Dinosaurguy77
Scratcher
500+ posts

Have USB controllers added to extensions

I think if Scratch were to do this. It would probly be a connect thingy, like wireless head phones. it checks for nearby conmtrollers to connect with, in a 5 yard radius or something
poptko
Scratcher
90 posts

Have USB controllers added to extensions

Dinosaurguy77 wrote:

I think if Scratch were to do this. It would probly be a connect thingy, like wireless head phones. it checks for nearby conmtrollers to connect with, in a 5 yard radius or something
you did not even quote
Dinosaurguy77
Scratcher
500+ posts

Have USB controllers added to extensions

poptko wrote:

Dinosaurguy77 wrote:

I think if Scratch were to do this. It would probly be a connect thingy, like wireless head phones. it checks for nearby conmtrollers to connect with, in a 5 yard radius or something
you did not even quote
oops.
RobotChickens
Scratcher
500+ posts

Have USB controllers added to extensions

poptko wrote:

(#2763)
my idea how the console detecting block is gonna look (not that good)
console used :: extension reporter
Sadly, having official support for Scratch on consoles is rejected on The Official List of Rejected Suggestions.

Dinosaurguy77 wrote:

(#2764)
I think if Scratch were to do this. It would probly be a connect thingy, like wireless head phones. it checks for nearby conmtrollers to connect with, in a 5 yard radius or something
Scratch wouldn't handle this, the OS would. If the controller is connected to Windows, Linux or whatever is running, scratch will see it no matter how it's connected.
Dinosaurguy77
Scratcher
500+ posts

Have USB controllers added to extensions

RobotChickens wrote:

poptko wrote:

(#2763)
my idea how the console detecting block is gonna look (not that good)
console used :: extension reporter
Sadly, having official support for Scratch on consoles is rejected on The Official List of Rejected Suggestions.

Dinosaurguy77 wrote:

(#2764)
I think if Scratch were to do this. It would probly be a connect thingy, like wireless head phones. it checks for nearby conmtrollers to connect with, in a 5 yard radius or something
Scratch wouldn't handle this, the OS would. If the controller is connected to Windows, Linux or whatever is running, scratch will see it no matter how it's connected.
ok.
pompom454
Scratcher
100+ posts

Have USB controllers added to extensions

sonic__fan wrote:

joe1718 wrote:

Why doesn't scratch see this forum when it came out in 2018? (or whenever it came out from a long time???) This is a forum of like minimum 100 pgs. Should be noticeable to the Scratch Team.
They know this suggestion exists. Look at 2.7 on The Official List of Rejected Suggestions. It links to this topic, and TOLORS is cited by many Scratch Team members, meaning a good few of them likely have read the list before. Furthermore, TOLORS was made by an ex-ST member (Za-Chary).

As for why this suggestion isn't implemented yet, the Scratch Team has a ton of other stuff to do. They've been working on server maintenance for a while, and dark mode has been in the works for 3/4 years, as well as a ton of other stuff I don't know about.
Actually, the TOLORS doesn't refer to this topic. I looked at the link. Different. And the topic is basically “USB Controller support”, not “Scratch Editor on consoles”.

Edit: TOLORS does notice it, but it's not rejected.

Last edited by pompom454 (July 22, 2024 17:15:06)

RobotChickens
Scratcher
500+ posts

Have USB controllers added to extensions

pompom454 wrote:

(#2769)

sonic__fan wrote:

joe1718 wrote:

Why doesn't scratch see this forum when it came out in 2018? (or whenever it came out from a long time???) This is a forum of like minimum 100 pgs. Should be noticeable to the Scratch Team.
They know this suggestion exists. Look at 2.7 on The Official List of Rejected Suggestions. It links to this topic, and TOLORS is cited by many Scratch Team members, meaning a good few of them likely have read the list before. Furthermore, TOLORS was made by an ex-ST member (Za-Chary).

As for why this suggestion isn't implemented yet, the Scratch Team has a ton of other stuff to do. They've been working on server maintenance for a while, and dark mode has been in the works for 3/4 years, as well as a ton of other stuff I don't know about.
Actually, the TOLORS doesn't refer to this topic. I looked at the link. Different. And the topic is basically “USB Controller support”, not “Scratch Editor on consoles”.

Edit: TOLORS does notice it, but it's not rejected.

Edit: Ninja'd. My bad :(

Last edited by RobotChickens (July 24, 2024 16:12:45)

chriscreators14
Scratcher
500+ posts

Have USB controllers added to extensions

julmik6478 wrote:

(#2660)
Avaiable in turbowarp.
And yet there's people who can't use Turbowarp.
leog20162
Scratcher
82 posts

Have USB controllers added to extensions

bump
A-MARIO-PLAYER
Scratcher
1000+ posts

Have USB controllers added to extensions

TurboWarp has this already, as well as that one forbidden Chrome extension. It's really useful though. Support.

Last edited by A-MARIO-PLAYER (July 29, 2024 16:02:23)

RobotChickens
Scratcher
500+ posts

Have USB controllers added to extensions

A-MARIO-PLAYER wrote:

(#2773)
TurboWarp has this already, as well as that one forbidden Chrome extension. It's really useful though. Support.
Exactly. We know it's POSSIBLE, so we're already halfway there!
poptko
Scratcher
90 posts

Have USB controllers added to extensions

A-MARIO-PLAYER wrote:

TurboWarp has this already, as well as that one forbidden Chrome extension. It's really useful though. Support.
The chrome extension is controller mapping, not gamepad blocks
leog20162
Scratcher
82 posts

Have USB controllers added to extensions

(long unnecessary quote removed by moderator - please don't spam)

i got more ideas!!!
set lightbeam color to [#aaaaaa] :: extension //if equipped 

set adaptive trigger strength to [10] with frequency set to [5] on trigger (1 v):: extension //if equipped (like on ps5 controllers)

controller [x v] roll :: extension reporter //if equipped, again(like ps5 controllers)
//the opinions are: x, y and z

Last edited by Paddle2See (July 31, 2024 18:00:45)

RobotChickens
Scratcher
500+ posts

Have USB controllers added to extensions

leog20162 wrote:

(#2776)

SArpnt wrote:

—SNIP OF SHAME—
i got more ideas!!!
set lightbeam color to [#aaaaaa] :: extension //if equipped 

set adaptive trigger strength to [10] with frequency set to [5] on trigger (1 v):: extension //if equipped (like on ps5 controllers)

controller [x v] roll :: extension reporter //if equipped, again(like ps5 controllers)
//the opinions are: x, y and z
Those are proprietary features only for the PS5 controller, so adding them to the extension would be hard. And I'm pretty sure ONLY the console can interact with that stuff (except gyro because that is standardized).
leog20162
Scratcher
82 posts

Have USB controllers added to extensions

RobotChickens wrote:

(#2777)

leog20162 wrote:

(#2776)

SArpnt wrote:

—SNIP OF SHAME—
i got more ideas!!!
set lightbeam color to [#aaaaaa] :: extension //if equipped 

set adaptive trigger strength to [10] with frequency set to [5] on trigger (1 v):: extension //if equipped (like on ps5 controllers)

controller [x v] roll :: extension reporter //if equipped, again(like ps5 controllers)
//the opinions are: x, y and z
Those are proprietary features only for the PS5 controller, so adding them to the extension would be hard. And I'm pretty sure ONLY the console can interact with that stuff (except gyro because that is standardized).
some others support it
leog20162
Scratcher
82 posts

Have USB controllers added to extensions

SArpnt wrote:

(#1)
Q: what about wii remotes?
A: Most operating systems don't support wii remotes without extra software, and this could get a lot of people confused. pointing the wii remote also wouldn't work because you would need the wii sensor bar, which many people won't realize and create MANY help threads to try and get it to work. motion control and point sensing would be VERY hard for the scratch team to implement, and would only work for wii remotes. there will also likely be lots of suggestions about nunchuk support, classic controller, motion+, and every single other thing that can be connected to a wii remote, which each part being used extremely little. these controls also don't translate to mouse/keyboard well, which will likely result in tons of projects that only work with a woo remote, and leave people unable to play them. it also doesn't make sense what the blocks would be for this, they would either not be useful or be far too complicated for most people to use.
TLDR: too much work, doesn't make sense, too confusing for users, suggestions spam, and unplayable projects.

(plus it would make people ask for 3d scratch and we all know that is never going to happen)
RobotChickens
Scratcher
500+ posts

Have USB controllers added to extensions

leog20162 wrote:

(#2778)

RobotChickens wrote:

(#2777)

leog20162 wrote:

(#2776)

SArpnt wrote:

—SNIP OF SHAME—
i got more ideas!!!
set lightbeam color to [#aaaaaa] :: extension //if equipped 

set adaptive trigger strength to [10] with frequency set to [5] on trigger (1 v):: extension //if equipped (like on ps5 controllers)

controller [x v] roll :: extension reporter //if equipped, again(like ps5 controllers)
//the opinions are: x, y and z
Those are proprietary features only for the PS5 controller, so adding them to the extension would be hard. And I'm pretty sure ONLY the console can interact with that stuff (except gyro because that is standardized).
some others support it
Yes, you are correct. I've been doing research on controllers/gamepads recently and there is a standard called “D-input” I'm not completely sure, but I think that one has lightbar support. For the extension, we would most likely use X-input because it is more modern (but supports fewer of the obscure features.)
PaperMarioFan2022
Scratcher
1000+ posts

Have USB controllers added to extensions

tytyis5 wrote:

I think Scratch should add these new blocks in here
-snip-
I think you were trying to get your text to center. The BBCode tag for that is center (you add on the brackets on each side).
Example:
The frog jumped over the lillypad

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