Discuss Scratch
- AmberdroptheWarrior
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100+ posts
Saturation Block
Me too, man.The color picker in the costume editor and blocks with color input have a saturation slider, and now pen also has saturation, so it makes sense for saturation to also be in effects.
I really want a transparency slider in editor.
- mlcreater
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1000+ posts
Saturation Block
According to en.scratch-wiki.info/wiki/Graphic_Effect, a “saturation” effect was part of Scratch 1.2.The color picker in the costume editor and blocks with color input have a saturation slider, and now pen also has saturation, so it makes sense for saturation to also be in effects.
I don't understand why there's no saturation block either: support
I, and clearly multiple others, want it back!
- AmberdroptheWarrior
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100+ posts
Saturation Block
I'd really like a saturation block, it would be much easier to use then having 100 costumes for each saturation. Full support!
- Xoffhia
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500+ posts
Saturation Block
Support! not a doubt in my mind.
For me, there are a lot of doubts lol
60 second urgh
- ZapCircuit
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33 posts
Saturation Block
.
Last edited by ZapCircuit (April 19, 2022 11:30:11)
- CST1229
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1000+ posts
Saturation Block
For a workaround for fully desaturated, set the color effect to Infinity (case-sensitive, copy paste it in, or use any other block that reports Infinity like */0)
- han614698
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1000+ posts
Saturation Block
Could we use -Infinity? For a workaround for fully desaturated, set the color effect to Infinity (case-sensitive, copy paste it in, or use any other block that reports Infinity like */0)
- Haluria_games
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100+ posts
Saturation Block
but what if you want only like 50% saturation? For a workaround for fully desaturated, set the color effect to Infinity (case-sensitive, copy paste it in, or use any other block that reports Infinity like */0)
Last edited by Haluria_games (April 23, 2021 13:13:07)
- PlainCodA
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19 posts
Saturation Block
For the saturation effect block, you can use brightness effect block with values from 0 to 100. However, to apply both brightness and saturation effect, have an overlapping sprite that is black
- AmberdroptheWarrior
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100+ posts
Saturation Block
Very interesting to say that now! I was just about to make a tutorial For the saturation effect block, you can use brightness effect block with values from 0 to 100. However, to apply both brightness and saturation effect, have an overlapping sprite that is black
- Haluria_games
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100+ posts
Saturation Block
Last edited by Haluria_games (Aug. 9, 2021 17:52:22)
- MultiSawz
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3 posts
Saturation Block
Yes!
Having a saturation block such as
would help me create character makers so much more easily! At the moment I have to either only give off-whites (changing the hue of the white of a sprite) or make a BUNCH of other costumes of the one sprite (For each sprite!) just to change the color to a custom color. Without this feature, I'm afraid that the next project that I was excited to work on (and got all of the base art for it) an absolute nightmare…
(Yes, it's a character creator)
Please, please make this a useable block!
<3

change [saturation] effect by (25)
set [saturation] effect to (0)
would help me create character makers so much more easily! At the moment I have to either only give off-whites (changing the hue of the white of a sprite) or make a BUNCH of other costumes of the one sprite (For each sprite!) just to change the color to a custom color. Without this feature, I'm afraid that the next project that I was excited to work on (and got all of the base art for it) an absolute nightmare…
(Yes, it's a character creator)
Please, please make this a useable block!

- AmberdroptheWarrior
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100+ posts
Saturation Block
Draw all your costumes in bright red, then duplicate the sprite and set the brightness to 100. You can then change the ghost effect by however you want, which will act the same way as a saturation block. Yes!Having a saturation block such as
change [saturation] effect by (25)
set [saturation] effect to (0)
would help me create character makers so much more easily! At the moment I have to either only give off-whites (changing the hue of the white of a sprite) or make a BUNCH of other costumes of the one sprite (For each sprite!) just to change the color to a custom color. Without this feature, I'm afraid that the next project that I was excited to work on (and got all of the base art for it) an absolute nightmare…
(Yes, it's a character creator)
Please, please make this a useable block!<3
- MultiSawz
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3 posts
Saturation Block
Draw all your costumes in bright red, then duplicate the sprite and set the brightness to 100. You can then change the ghost effect by however you want, which will act the same way as a saturation block.
Thank you for the advice! I do have to put a duplicate white sprite under it for it to work, but it's a lot better than what I had to do before.
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- xXRedTheCoderXx
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1000+ posts
Saturation Block
I've made a tutorial which uses the method mentioned by @CST1229 above which allows you to have 0 - 100% desaturation using only one clone. :D The project tells you how to use it and how it works, but basically a black and white clone is created over the original sprite, which uses the ghost effect to be slightly transparent so it looks only slightly desaturated.but what if you want only like 50% saturation? For a workaround for fully desaturated, set the color effect to Infinity (case-sensitive, copy paste it in, or use any other block that reports Infinity like */0)
- mumu245
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1000+ posts
Saturation Block
“greyness” dosen't make sense. You could call it “saturation”, or “colorness”. Anyways support....
set pen greyness to () //category=pen
...
set [greyness v] effect to ()
...
Last edited by mumu245 (Dec. 4, 2021 08:38:18)