Discuss Scratch
- igorbog12
-
19 posts
"Jump" block.
For new scratchers, there can be a “jump block”
Basically you can control the speed, how high and more
Here is the block:
This would be quite useful.
Example:
If there is a ceiling, then you can easily use this
That script would make the player fall to the ground.
You can use this script to make a sprite fall off a block.
It will stop once you have fell to the ground unless there is a
You cannot wall jump, you can only jump with the block (or fly if you put repeat or forever)
The block can be located in “Motion”
You also won't be able to jump in the air with this block (flying)
Basically you can control the speed, how high and more
Here is the block:
jump speed: (0) y: (0)
This would be quite useful.
Example:
when [ space] key pressed
jump speed: (0) y: (0)
If there is a ceiling, then you can easily use this
when [ space] key pressed
jump speed: (5) y: (5)
when green flag clicked
forever
if <touching [ ceiling] ?> then
jump speed: (-5) y: (-5)
That script would make the player fall to the ground.
You can use this script to make a sprite fall off a block.
jump speed: (-5) y: (-5)
It will stop once you have fell to the ground unless there is a
foreveraround it. There can be a repeat too.
You cannot wall jump, you can only jump with the block (or fly if you put repeat or forever)
The block can be located in “Motion”
You also won't be able to jump in the air with this block (flying)
Last edited by igorbog12 (April 17, 2017 10:59:07)
- Forum_Helper1
-
500+ posts
"Jump" block.
Too many variables involved:
Speed and height you have.
Can the player wall jump?
What about if the player jumps right under a block?
What if the player jumps off of a block.
When does it stop?
Please clarify more.
-FH1
Speed and height you have.
Can the player wall jump?
What about if the player jumps right under a block?
What if the player jumps off of a block.
When does it stop?
Please clarify more.
-FH1
- igorbog12
-
19 posts
"Jump" block.
Done Too many variables involved:
Speed and height you have.
Can the player wall jump?
What about if the player jumps right under a block?
What if the player jumps off of a block.
When does it stop?
Please clarify more.
-FH1

- Forum_Helper1
-
500+ posts
"Jump" block.
My comments are in bold For new scratchers, there can be a “jump block”
Basically you can control the speed, how high and more
Here is the block:jump speed: (0) y: (0)
This would be quite useful.
Example:when [ space] key pressed
jump speed: (0) y: (0)
If there is a ceiling, then you can easily use thiswhen [ space] key pressed
jump speed: (5) y: (5)when green flag clickedWell, a negative speed would be going backwards in time. Wouldn't a negative y value just make it jump as if gravity were inverted?
forever
if <touching [ ceiling] ?> then
jump speed: (-5) y: (-5)
Also, the only time it will jump is when it is touching the ceiling, never another time, unless you have another script.
That script would make the player fall to the ground.
You can use this script to make a sprite fall off a block.jump speed: (-5) y: (-5)
It will stop once you have fell to the ground unless there is aforeveraround it. There can be a repeat too.
You cannot wall jump, you can only jump with the block (or fly if you put repeat or forever)
The block can be located in “Motion”
How is this true?
Last edited by Forum_Helper1 (April 17, 2017 10:48:50)
- igorbog12
-
19 posts
"Jump" block.
Negative Y will bring the sprite down, like a Fall block.My comments are in bold For new scratchers, there can be a “jump block”
Basically you can control the speed, how high and more
Here is the block:jump speed: (0) y: (0)
This would be quite useful.
Example:when [ space] key pressed
jump speed: (0) y: (0)
If there is a ceiling, then you can easily use thiswhen [ space] key pressed
jump speed: (5) y: (5)when green flag clickedWell, a negative speed would be going backwards in time. Wouldn't a negative y value just make it jump as if gravity were inverted?
forever
if <touching [ ceiling] ?> then
jump speed: (-5) y: (-5)
Also, the only time it will jump is when it is touching the ceiling, never another time, unless you have another script.
That script would make the player fall to the ground.
You can use this script to make a sprite fall off a block.jump speed: (-5) y: (-5)
It will stop once you have fell to the ground unless there is aforeveraround it. There can be a repeat too.
You cannot wall jump, you can only jump with the block (or fly if you put repeat or forever)
The block can be located in “Motion”
How is this true?
- Forum_Helper1
-
500+ posts
"Jump" block.
Actually, no it won't.Negative Y will bring the sprite down, like a Fall block.My comments are in bold For new scratchers, there can be a “jump block”
Basically you can control the speed, how high and more
Here is the block:jump speed: (0) y: (0)
This would be quite useful.
Example:when [ space] key pressed
jump speed: (0) y: (0)
If there is a ceiling, then you can easily use thiswhen [ space] key pressed
jump speed: (5) y: (5)when green flag clickedWell, a negative speed would be going backwards in time. Wouldn't a negative y value just make it jump as if gravity were inverted?
forever
if <touching [ ceiling] ?> then
jump speed: (-5) y: (-5)
Also, the only time it will jump is when it is touching the ceiling, never another time, unless you have another script.
That script would make the player fall to the ground.
You can use this script to make a sprite fall off a block.jump speed: (-5) y: (-5)
It will stop once you have fell to the ground unless there is aforeveraround it. There can be a repeat too.
You cannot wall jump, you can only jump with the block (or fly if you put repeat or forever)
The block can be located in “Motion”
How is this true?
If you think about it, a positive value will make it go up, and then down.
Logically, a negative value will do the opposite. It brings it down and then up.
- Sigton
-
1000+ posts
"Jump" block.
Learning to make a basic platforming engine isn't hard, and if you don't want to there are plenty of people who have made ones available for use.
Using this “jump” block would end up confusing people, because they aren't able to see and understand how it works and what is happening. There are plenty of examples and tutorials teaching you how to make platforming engines available, and it would be much more educational and worth your while to use those
Sigton
Using this “jump” block would end up confusing people, because they aren't able to see and understand how it works and what is happening. There are plenty of examples and tutorials teaching you how to make platforming engines available, and it would be much more educational and worth your while to use those

Sigton
- igorbog12
-
19 posts
"Jump" block.
what am I supposed to do then
:(
igorbog12 has failed to make a custom block. Detecting problem…
Error 0x000f1
:(
igorbog12 has failed to make a custom block. Detecting problem…
Error 0x000f1
- igorbog12
-
19 posts
"Jump" block.
How would it be confusing if you just choose the speed and height?
It would be easier because sometimes people can fly (jump in the air all the time)
It would be easier because sometimes people can fly (jump in the air all the time)
- Sigton
-
1000+ posts
"Jump" block.
confusing if you just choose the speed and height?Because it doesn't show you how it works. You don't understand what makes it jump. How would it be
It would be easier because sometimes people can fly (jump in the air all the time)
Sigton
- igorbog12
-
19 posts
"Jump" block.
It makes the sprite jump?confusing if you just choose the speed and height?Because it doesn't show you how it works. You don't understand what makes it jump. How would it be
It would be easier because sometimes people can fly (jump in the air all the time)
Sigton
The one you put the block in.
Last edited by igorbog12 (April 17, 2017 11:31:04)
- Sigton
-
1000+ posts
"Jump" block.
But it doesn't show you the true code behind it. Doing it yourself means you fully understand how and why it works. You don't get these things when you have a block to do it for you.It makes the sprite jump?confusing if you just choose the speed and height?Because it doesn't show you how it works. You don't understand what makes it jump. How would it be
It would be easier because sometimes people can fly (jump in the air all the time)
Sigton
The one you put the block in.
Sigton
- Pezd
-
100+ posts
"Jump" block.
But it doesn't show you the true code behind it. Doing it yourself means you fully understand how and why it works. You don't get these things when you have a block to do it for you.It makes the sprite jump?confusing if you just choose the speed and height?Because it doesn't show you how it works. You don't understand what makes it jump. How would it be
It would be easier because sometimes people can fly (jump in the air all the time)
Sigton
The one you put the block in.
Sigton
Scratch is about learning basic code. You can learn through experimenting. If scratch has blocks like these, then starting people who do scratch won't be able to improve much because they aren't experimenting themselves.
- jromagnoli
-
1000+ posts
"Jump" block.
what am I supposed to do thenhttps://scratch-mit-edu.ezproxyberklee.flo.org/projects/153477455/ super simple version. Thank me later.
:(
igorbog12 has failed to make a custom block. Detecting problem…
Error 0x000f1
- lolad
-
54 posts
"Jump" block.
I like the block, but think it should be a blue, motion block. Not a red list block
jump speed: (0) y:(0)::motion
- braxbroscratcher
-
1000+ posts
"Jump" block.
List blocks are more of a orange-brown than a red. Red's for undefined blocks (ones that don't exist in Scratch). I like the block, but think it should be a blue, motion block. Not a red list blockjump speed: (0) y:(0)::motion
- awesome5185
-
1000+ posts
"Jump" block.
No support, I feel like this is just a custom block.
- lolad
-
54 posts
"Jump" block.
OkList blocks are more of a orange-brown than a red. Red's for undefined blocks (ones that don't exist in Scratch). I like the block, but think it should be a blue, motion block. Not a red list blockjump speed: (0) y:(0)::motion
- Penguin9090_new
-
500+ posts
"Jump" block.
No support.
Learning a platforming engine isn't that hard, and this block doesn't do anything that is easily workaroundable.
Learning a platforming engine isn't that hard, and this block doesn't do anything that is easily workaroundable.
- Aya203146
-
1 post
"Jump" block.
i can't make it move
Last edited by Aya203146 (June 9, 2017 03:08:42)