Discuss Scratch

griffpatch
Scratcher
100+ posts

Scratch emulator (GriffScratch) saved projects

If you have a project you created in my scratch emulator you want to share then this is the place for you

https://scratch-mit-edu.ezproxyberklee.flo.org/projects/113321949/

Make sure you include a title / description of your project before you pasted json code!

HOLD ON SCRIPTS ARE NOT VIEWABLE CORRECTLY AFTER BEING PASTED IN LINE THIS. YOU CAN SEE THEN PROPERLY WHEN YOU CLICK QUOTE FOR A PARTICULAR POST BUT OTHERWISE IT'S NOT RIGHT.

Last edited by griffpatch (June 23, 2016 18:32:40)

Sansyy543
Scratcher
40 posts

Scratch emulator (GriffScratch) saved projects

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 96 , 37 , [ , , [“say:” , ] , , ]] , [ 29 , 184 , [ , [“doForever” ,[ ] ] ]] ] }],“info”:{} }

Makes it say stuff.
1a3c5e7g9i
Scratcher
100+ posts

Scratch emulator (GriffScratch) saved projects

Scratch Cat Velocity Test (with Size Velocity!)

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 26 , 1481 , [ , [“doForever” ,[ [“doWaitUntil” , ] , , [“doRepeat” , “21” ,[ [“changeVar:by:” , “ScrollY” , ] , , ] ] ] ] ]] , [ 61 , 9 , [ , , , , [“doForever” ,[ [“setVar:to:” , “X” , [“*” , , “0.9” ] ] , [“setVar:to:” , “Y” , [“*” , , “0.9” ] ] , [“setVar:to:” , “S” , [“*” , , “0.9” ] ] , [“changeXposBy:” , ] , [“changeYposBy:” , ] , [“changeSizeBy:” , ] , [“doIf” , ,[ ] ] , [“doIf” , ,[ ] ] , [“doIf” , ,[ ] ] , [“doIf” , ,[ ] ] , [“doIf” , ,[ ] ] , [“doIf” , ,[ ] ] ] ] ]] , [ 208 , 87 , [ , , , , ]] ] }],“info”:{} }
PaddyLH
Scratcher
20 posts

Scratch emulator (GriffScratch) saved projects

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 69 , 37 , [ , , , , [“doForever” ,[ [“warpSpeed” ,[ , , , , , , , [“doRepeat” , “360” ,[ , ] ] , , [“doIf” , [“not” , , “0” ] ] ,[ , , [“turnRight:” , [“*” , , ] ] , , ] ] ] ] , , , [“doIf” , , “60” ] ,[ ] ] , ] ] ]] ] }],“info”:{} }

eJ121
Scratcher
53 posts

Scratch emulator (GriffScratch) saved projects

Pong In Scratch Emulator (?):

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ -104 , 228 , [ ]] , [ 260 , 340 , [ , , , , [“doRepeat” , “6” ,[ [“warpSpeed” ,[ [“gotoX:y:” , “-220” , ] , , [“gotoX:y:” , “220” , ] , , ] ] ] ] ]] , [ 42 , 336 , [ , , , [“setVar:to:” , “BallDir” , ] , , , [“doIf” , , “1” ] ,[ , , ] ] ]] , [ -98 , 145 , [ ]] , [ 23 , 44 , [ , , , , , , [“doForever” ,[ , , [“doIf” , [“>” , [“computeFunction:of:” , “abs” , ] , “240” ] ,[ [“doIfElse” , [“>” , , “0” ] ,[ [“doAsk” , [“concatenate:with:” , “You Lose with a score of: ” , [“concatenate:with:” , [“-” , , “1” ] , “ Play again? (Y/N)” ] ] ] , [“doIfElse” , , “Y” ] ,[ , ] ,[ ] ] ] ,[ , ] ] ] ] , [“doIf” , [“>” , [“computeFunction:of:” , “abs” , ] , “75” ] ,[ [“setVar:to:” , “BallDir” , [“-” , “180” , ] ] ] ] ] ] ]] , [ 311 , 20 , [ , , , , [“warpSpeed” ,[ [“setVar:to:” , “BallX” , [“+” , , [“*” , [“computeFunction:of:” , “sin” , ] , ] ] ] , [“setVar:to:” , “BallY” , [“+” , , [“*” , [“computeFunction:of:” , “cos” , ] , ] ] ] , [“gotoX:y:” , , ] , , , [“gotoX:y:” , “160” , [“+” , , [“/” , , “2” ] ] ] , , [“changeYposBy:” , [“-” , “” , ] ] , , [“gotoX:y:” , “-160” , [“+” , , [“/” , , “2” ] ] ] , , [“changeYposBy:” , [“-” , “” , ] ] , , [“doIf” , ,[ ] ] , [“doIf” , ,[ ] ] , [“changeVar:by:” , “PlayerY” , ] , [“setVar:to:” , “Yvel” , [“*” , , “0.85” ] ] , [“doIf” , [“>” , , “50” ] ,[ , ] ] , [“doIf” , [“<” , , “-50” ] ,[ , ] ] , [“doIf” , [“>” , , [“+” , , [“/” , “10” , ] ] ] ,[ ] ] , [“doIf” , [“<” , , [“-” , , [“/” , “10” , ] ] ] ,[ ] ] , [“changeVar:by:” , “OppY” , ] , [“setVar:to:” , “OppYvel” , [“*” , , “0.8” ] ] , [“doIf” , [“>” , , “50” ] ,[ , ] ] , [“doIf” , [“<” , , “-50” ] ,[ , ] ] , [“doIf” , [“&” , [“&” , [“<” , [“-” , , [“/” , , “2” ] ] , ] , [“<” , , [“+” , , [“/” , , “2” ] ] ] ] , [“&” , [“<” , “152.5” , ] , [“<” , , “167.5” ] ] ] ,[ , [“doIfElse” , [“>” , , “0” ] ,[ [“setVar:to:” , “BallDir” , [“+” , [“-” , “” , ] , [“*” , , “3” ] ] ] ] ,[ [“setVar:to:” , “BallDir” , [“-” , “” , [“+” , , [“*” , , “3” ] ] ] ] ] ] , [“doUntil” , [“not” , [“&” , [“&” , [“<” , [“-” , , [“/” , , “2” ] ] , ] , [“<” , , [“+” , , [“/” , , “2” ] ] ] ] , [“&” , [“<” , “155” , ] , [“<” , , “165” ] ] ] ] ,[ [“setVar:to:” , “BallX” , [“+” , , [“*” , [“computeFunction:of:” , “sin” , ] , ] ] ] , [“setVar:to:” , “BallY” , [“+” , , [“*” , [“computeFunction:of:” , “cos” , ] , ] ] ] ] ] ] ] , [“doIf” , [“&” , [“&” , [“<” , [“-” , , [“/” , , “2” ] ] , ] , [“<” , , [“+” , , [“/” , , “2” ] ] ] ] , [“&” , [“<” , “-167.5” , ] , [“<” , , “-152.5” ] ] ] ,[ , [“setVar:to:” , “BallDir” , [“-” , “” , ] ] , [“doUntil” , [“not” , [“&” , [“&” , [“<” , [“-” , , [“/” , , “2” ] ] , ] , [“<” , , [“+” , , [“/” , , “2” ] ] ] ] , [“&” , [“<” , “-167.5” , ] , [“<” , , “-152.5” ] ] ] ] ,[ [“setVar:to:” , “BallX” , [“+” , , [“*” , [“computeFunction:of:” , “sin” , ] , ] ] ] , [“setVar:to:” , “BallY” , [“+” , , [“*” , [“computeFunction:of:” , “cos” , ] , ] ] ] ] ] ] ] ] ] ]] ] }],“info”:{} }

Yeah… it's just a little bit bigger than expected… Just a little…

Last edited by eJ121 (June 23, 2016 19:53:03)

ashotest
Scratcher
1 post

Scratch emulator (GriffScratch) saved projects

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 16 , 13 , [ , , , [“doForever” ,[ [“warpSpeed” ,[ [“setPenHueTo:” , ] , , , [“doRepeat” , “480” ,[ , , , , , ] ] , ] ] ] ] ]] ] }],“info”:{} }
theusaf
Scratcher
13 posts

Scratch emulator (GriffScratch) saved projects

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 26 , 1161 , [ , [“doForever” ,[ [“doWaitUntil” , ] , , [“doRepeat” , “21” ,[ [“changeVar:by:” , “ScrollY” , ] , , ] ] ] ] ]] , [ 26 , -328 , [ , , , , , , [“doForever” ,[ [“warpSpeed” ,[ , , [“doIf” , ,[ [“penSize:” , ] , , [“penColor:” , ] , [“append:toList:” , , “xycolorsize” ] , [“append:toList:” , , “xycolorsize” ] , [“append:toList:” , , “xycolorsize” ] , [“append:toList:” , , “xycolorsize” ] ] ] , [“doIf” , ,[ , [“setVar:to:” , “color” , [“concatenate:with:” , “0x” , ] ] ] ] , [“doIf” , ,[ , [“setVar:to:” , “size” , ] ] ] ] ] ] ] ]] , [ 78 , 240 , [ ]] ] }],“info”:{} }

This is basically supposed to be a copy of my pen coloring project i made in scratch a while ago.
Press space with your pointer to draw.
Press up arrow to change the color. FOLLOW THE INSTRUCTIONS.
Press down arrow to change the size.

Ideas for more blocks: special effects:{} //lol
Show var / Hide var
More sprites. /*this would probably cause all the above or below codes to not work anymore. Maybe have them be custom (the below statement does not apply to this part)???*/

These are some of the things I think should not be too hard.

P.S. What does the “info”:{} thing mean?

Note: this code will not work due to the pasted code to be broken

Last edited by theusaf (June 24, 2016 14:29:47)

danzinho
Scratcher
84 posts

Scratch emulator (GriffScratch) saved projects

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 60 , 60 , [ , , [“say:duration:elapsed:from:” , [“concatenate:with:” , “Hello, ” , ] , “2” ] ]] ] }],“info”:{} }

Whats Your Name Scratch by: danzinho
Night_Wisp
Scratcher
11 posts

Scratch emulator (GriffScratch) saved projects

This is a simple project where holding down the mouse makes the cat show and say hello and after ten seconds the cat shows and says goodbye.

Here's the json code:

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 26 , 1545 , [ , [“doForever” ,[ [“doWaitUntil” , ] , , [“doRepeat” , “21” ,[ [“changeVar:by:” , “ScrollY” , ] , , ] ] ] ] ]] , [ 17 , 32 , [ , , [“doRepeat” , “10” ,[ , [“doIf” , ,[ , , ] ] ] ] , , , ]] ] }],“info”:{} }
Sheep_maker
Scratcher
1000+ posts

Scratch emulator (GriffScratch) saved projects

{"objName":"Stage", "children": [{"objName":"project" ,"variables":[ {"name": "i" , "value": "-356" , "isPersistent":false} , {"name": "hi" , "value": "355.1503397310463" , "isPersistent":false} ] ,"scripts":[ [ 21 , -140 , [ ["whenGreenFlag" ] , ["penColor:" , "0xE91E63" ] , ["penSize:" , "20" ] , ["hide" ] , ["doForever" ,[ ["setVar:to:" , "hi" , "0" ] , ["doUntil" , [">" , ["readVariable" , "hi" ] , "350" ] ,[ ["say:" , ["readVariable" , "hi" ] ] , ["deleteLine:ofList:" , "all" , "circleParams" ] , ["append:toList:" , ["readVariable" , "hi" ] , "circleParams" ] , ["append:toList:" , "2" , "circleParams" ] , ["doBroadcastAndWait" , "createCircle" ] , ["changeVar:by:" , "hi" , ["/" , ["-" , "360" , ["readVariable" , "hi" ] ] , "5" ] ] ] ] , ["setVar:to:" , "hi" , "360" ] , ["doUntil" , ["<" , ["readVariable" , "hi" ] , "0" ] ,[ ["say:" , ["readVariable" , "hi" ] ] , ["deleteLine:ofList:" , "all" , "circleParams" ] , ["append:toList:" , ["readVariable" , "hi" ] , "circleParams" ] , ["append:toList:" , "-2" , "circleParams" ] , ["doBroadcastAndWait" , "createCircle" ] , ["changeVar:by:" , "hi" , ["/" , ["-" , ["readVariable" , "hi" ] , "360.5" ] , "5" ] ] ] ] , ["clearPenTrails" ] , ["wait:elapsed:from:" , "0.1" ] ] ] ]] , [ 32 , 350 , [ ["whenIReceive" , "createCircle" ] , ["warpSpeed" ,[ ["clearPenTrails" ] , ["putPenUp" ] , ["setVar:to:" , "i" , "0" ] , ["gotoX:y:" , ["*" , ["computeFunction:of:" , "sin" , ["readVariable" , "i" ] ] , "100" ] , ["*" , ["computeFunction:of:" , "cos" , ["readVariable" , "i" ] ] , "100" ] ] , ["putPenDown" ] , ["doRepeat" , ["rounded" , ["/" , ["getLine:ofList:" , "1" , "circleParams" ] , "2" ] ] ,[ ["changeVar:by:" , "i" , ["getLine:ofList:" , "2" , "circleParams" ] ] , ["gotoX:y:" , ["*" , ["computeFunction:of:" , "sin" , ["readVariable" , "i" ] ] , "100" ] , ["*" , ["computeFunction:of:" , "cos" , ["readVariable" , "i" ] ] , "100" ] ] ] ] , ["putPenUp" ] ] ] ]] ] }],"info":{} }
A pen loading animation

Last edited by Sheep_maker (June 25, 2016 11:02:13)

theusaf
Scratcher
13 posts

Scratch emulator (GriffScratch) saved projects

Ok.. For some reason, the code would not fit so I will paste this somewhere and put a link to it.

updated link: http://pastebin.com/qqPgL06g

Hope u enjoy!

Last edited by theusaf (June 24, 2016 13:53:07)

elfowl
Scratcher
24 posts

Scratch emulator (GriffScratch) saved projects

This is “Scratch Cat Simulator”: {“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 17 , 49 , [ , , [“doForever” ,[ , [“wait:elapsed:from:” , ] ] ] ]] , [ 16 , 166 , [ , [“setVar:to:” , “do?” , ] , [“doIf” , , “1” ] ,[ [“setVar:to:” , “point?” , ] , [“doIfElse” , , “1” ] ,[ ] ,[ ] ] , [“doRepeat” , ,[ , ] ] ] ] , [“doIf” , , “2” ] ,[ [“doRepeat” , “5” ,[ ] ] , [“doRepeat” , “5” ,[ ] ] ] ] , [“doIf” , , “3” ] ] ]] ] }],“info”:{} }
pigcake999
Scratcher
22 posts

Scratch emulator (GriffScratch) saved projects

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 68 , 12 , [ , , , , , , , , , , [“doAsk” , [“concatenate:with:” , , ] ] , [“doForever” ,[ [“setVar:to:” , “party” , [“concatenate:with:” , , “21!!!” ] ] , [“say:” , ] , , , , [“append:toList:” , , “spam” ] , , ] ] ]] ] }],“info”:{} }

21 lol by @pigcake999


please feature this ive been here since this was a block rendering engine
TheUltimatum
Scratcher
1000+ posts

Scratch emulator (GriffScratch) saved projects

TheGamer- wrote:

3D cube (rotatable with arrow keys) (there is a lot of code so it seems to remove most of it and add emojis as well? But you can see it properly if you click quote)

{"objName":"Stage", "children": [{"objName":"project" ,"variables":[ {"name": "number" , "value": "2510" , "isPersistent":false} , {"name": "x" , "value": "1" , "isPersistent":false} , {"name": "y" , "value": "100" , "isPersistent":false} , {"name": "z" , "value": "1" , "isPersistent":false} , {"name": "x2" , "value": "100" , "isPersistent":false} , {"name": "y2" , "value": "100" , "isPersistent":false} , {"name": "z2" , "value": "1" , "isPersistent":false} , {"name": "turn1" , "value": "100" , "isPersistent":false} , {"name": "turn2" , "value": "96" , "isPersistent":false} , {"name": "fx1" , "value": "1.1584559306791382" , "isPersistent":false} , {"name": "fy1" , "value": "99.48849189114884" , "isPersistent":false} , {"name": "fx2" , "value": "98.65442347888774" , "isPersistent":false} , {"name": "fy2" , "value": "101.28545843006336" , "isPersistent":false} , {"name": "mx" , "value": "-31" , "isPersistent":false} , {"name": "my" , "value": "-39" , "isPersistent":false} ] ,"scripts":[ [ 38 , -41 , [ ["whenGreenFlag" ] , ["setVar:to:" , "turn1" , "100" ] , ["setVar:to:" , "turn2" , "100" ] , ["hide" ] , ["doForever" ,[ ["doIf" , ["keyPressed:" , "right arrow" ] ,[ ["changeVar:by:" , "turn1" , "10" ] ] ] , ["doIf" , ["keyPressed:" , "left arrow" ] ,[ ["changeVar:by:" , "turn1" , "-10" ] ] ] , ["doIf" , ["keyPressed:" , "up arrow" ] ,[ ["changeVar:by:" , "turn2" , "10" ] ] ] , ["doIf" , ["keyPressed:" , "down arrow" ] ,[ ["changeVar:by:" , "turn2" , "-10" ] ] ] , ["doBroadcastAndWait" , "rendercube" ] ] ] ]] , [ 247 , 106 , [ ["whenIReceive" , "renderline" ] , ["setVar:to:" , "fx1" , ["+" , ["*" , ["computeFunction:of:" , "sin" , ["readVariable" , "turn1" ] ] , ["readVariable" , "x" ] ] , ["*" , ["*" , ["computeFunction:of:" , "cos" , ["readVariable" , "turn1" ] ] , ["readVariable" , "z" ] ] , "-1" ] ] ] , ["setVar:to:" , "fx2" , ["+" , ["*" , ["computeFunction:of:" , "sin" , ["readVariable" , "turn1" ] ] , ["readVariable" , "x2" ] ] , ["*" , ["*" , ["computeFunction:of:" , "cos" , ["readVariable" , "turn1" ] ] , ["readVariable" , "z2" ] ] , "-1" ] ] ] , ["setVar:to:" , "fy1" , ["+" , ["*" , ["+" , ["*" , ["computeFunction:of:" , "cos" , ["readVariable" , "turn1" ] ] , ["readVariable" , "x" ] ] , ["*" , ["computeFunction:of:" , "cos" , ["readVariable" , "turn1" ] ] , ["readVariable" , "z" ] ] ] , ["computeFunction:of:" , "cos" , ["readVariable" , "turn2" ] ] ] , ["*" , ["readVariable" , "y" ] , ["computeFunction:of:" , "sin" , ["readVariable" , "turn2" ] ] ] ] ] , ["setVar:to:" , "fy2" , ["+" , ["*" , ["+" , ["*" , ["computeFunction:of:" , "cos" , ["readVariable" , "turn1" ] ] , ["readVariable" , "x2" ] ] , ["*" , ["computeFunction:of:" , "cos" , ["readVariable" , "turn1" ] ] , ["readVariable" , "z2" ] ] ] , ["computeFunction:of:" , "cos" , ["readVariable" , "turn2" ] ] ] , ["*" , ["readVariable" , "y2" ] , ["computeFunction:of:" , "sin" , ["readVariable" , "turn2" ] ] ] ] ] , ["gotoX:y:" , ["readVariable" , "fx1" ] , ["readVariable" , "fy1" ] ] , ["putPenDown" ] , ["gotoX:y:" , ["readVariable" , "fx2" ] , ["readVariable" , "fy2" ] ] , ["putPenUp" ] ]] , [ 38 , 563 , [ ["whenIReceive" , "rendercube" ] , ["warpSpeed" ,[ ["clearPenTrails" ] , ["setVar:to:" , "x" , "1" ] , ["setVar:to:" , "y" , "1" ] , ["setVar:to:" , "z" , "1" ] , ["setVar:to:" , "x2" , "100" ] , ["setVar:to:" , "y2" , "1" ] , ["setVar:to:" , "z2" , "1" ] , ["doBroadcastAndWait" , "renderline" ] , ["setVar:to:" , "x" , "1" ] , ["setVar:to:" , "y" , "1" ] , ["setVar:to:" , "z" , "1" ] , ["setVar:to:" , "x2" , "1" ] , ["setVar:to:" , "y2" , "100" ] , ["setVar:to:" , "z2" , "1" ] , ["doBroadcastAndWait" , "renderline" ] , ["setVar:to:" , "x" , "1" ] , ["setVar:to:" , "y" , "1" ] , ["setVar:to:" , "z" , "100" ] , ["setVar:to:" , "x2" , "1" ] , ["setVar:to:" , "y2" , "100" ] , ["setVar:to:" , "z2" , "100" ] , ["doBroadcastAndWait" , "renderline" ] , ["setVar:to:" , "x" , "1" ] , ["setVar:to:" , "y" , "100" ] , ["setVar:to:" , "z" , "100" ] , ["setVar:to:" , "x2" , "100" ] , ["setVar:to:" , "y2" , "100" ] , ["setVar:to:" , "z2" , "100" ] , ["doBroadcastAndWait" , "renderline" ] , ["setVar:to:" , "x" , "1" ] , ["setVar:to:" , "y" , "100" ] , ["setVar:to:" , "z" , "100" ] , ["setVar:to:" , "x2" , "1" ] , ["setVar:to:" , "y2" , "100" ] , ["setVar:to:" , "z2" , "1" ] , ["doBroadcastAndWait" , "renderline" ] , ["setVar:to:" , "x" , "100" ] , ["setVar:to:" , "y" , "100" ] , ["setVar:to:" , "z" , "100" ] , ["setVar:to:" , "x2" , "100" ] , ["setVar:to:" , "y2" , "1" ] , ["setVar:to:" , "z2" , "100" ] , ["doBroadcastAndWait" , "renderline" ] , ["setVar:to:" , "x" , "100" ] , ["setVar:to:" , "y" , "100" ] , ["setVar:to:" , "z" , "100" ] , ["setVar:to:" , "x2" , "100" ] , ["setVar:to:" , "y2" , "100" ] , ["setVar:to:" , "z2" , "1" ] , ["doBroadcastAndWait" , "renderline" ] , ["setVar:to:" , "x" , "100" ] , ["setVar:to:" , "y" , "100" ] , ["setVar:to:" , "z" , "1" ] , ["setVar:to:" , "x2" , "100" ] , ["setVar:to:" , "y2" , "1" ] , ["setVar:to:" , "z2" , "1" ] , ["doBroadcastAndWait" , "renderline" ] , ["setVar:to:" , "x" , "100" ] , ["setVar:to:" , "y" , "1" ] , ["setVar:to:" , "z" , "1" ] , ["setVar:to:" , "x2" , "100" ] , ["setVar:to:" , "y2" , "1" ] , ["setVar:to:" , "z2" , "100" ] , ["doBroadcastAndWait" , "renderline" ] , ["setVar:to:" , "x" , "1" ] , ["setVar:to:" , "y" , "1" ] , ["setVar:to:" , "z" , "1" ] , ["setVar:to:" , "x2" , "1" ] , ["setVar:to:" , "y2" , "1" ] , ["setVar:to:" , "z2" , "100" ] , ["doBroadcastAndWait" , "renderline" ] , ["setVar:to:" , "x" , "1" ] , ["setVar:to:" , "y" , "1" ] , ["setVar:to:" , "z" , "100" ] , ["setVar:to:" , "x2" , "100" ] , ["setVar:to:" , "y2" , "1" ] , ["setVar:to:" , "z2" , "100" ] , ["doBroadcastAndWait" , "renderline" ] , ["setVar:to:" , "x" , "1" ] , ["setVar:to:" , "y" , "100" ] , ["setVar:to:" , "z" , "1" ] , ["setVar:to:" , "x2" , "100" ] , ["setVar:to:" , "y2" , "100" ] , ["setVar:to:" , "z2" , "1" ] , ["doBroadcastAndWait" , "renderline" ] ] ] ]] , [ 169 , 285 , [ ["doWaitUntil" , ["mousePressed" ] ] , ["setVar:to:" , "mx" , ["mouseX" ] ] , ["setVar:to:" , "my" , ["mouseY" ] ] , ["doUntil" , ["not" , ["mousePressed" ] ] ,[ ["changeVar:by:" , "my" , ["-" , "0" , ["/" , ["-" , ["readVariable" , "mx" ] , ["mouseX" ] ] , "2" ] ] ] , ["changeVar:by:" , "my" , ["/" , ["-" , ["readVariable" , "my" ] , ["mouseY" ] ] , "2" ] ] , ["setVar:to:" , "mx" , ["mouseX" ] ] , ["setVar:to:" , "my" , ["mouseY" ] ] ] ] ]] ] }],"info":{} }
Next time use this around your text to make your post a bit less crowded.
[code=json]Your code in here[/code]

Last edited by TheUltimatum (June 24, 2016 16:33:14)

Christian36
Scratcher
12 posts

Scratch emulator (GriffScratch) saved projects

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 41 , 43 , [ , , [“doForever” ,[ [“doIf” , ,[ ] ] , [“doIf” , ,[ ] ] , [“doIf” , ,[ ] ] , [“doIf” , ,[ ] ] ] ] ]] , [ 214 , 28 , [ , [“doForever” ,[ , ] ] ]] ] }],“info”:{} }


LOL
csf30816
Scratcher
500+ posts

Scratch emulator (GriffScratch) saved projects


griffpatch wrote:

If you have a project you created in my scratch emulator you want to share then this is the place for you

https://scratch-mit-edu.ezproxyberklee.flo.org/projects/113321949/

Make sure you include a title / description of your project before you pasted json code!

HOLD ON SCRIPTS ARE NOT VIEWABLE CORRECTLY AFTER BEING PASTED IN LINE THIS. YOU CAN SEE THEN PROPERLY WHEN YOU CLICK QUOTE FOR A PARTICULAR POST BUT OTHERWISE IT'S NOT RIGHT.

Put them in code tags if you want them to pop up right

Last edited by csf30816 (June 24, 2016 17:18:48)

MusicOS
Scratcher
2 posts

Scratch emulator (GriffScratch) saved projects

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 75 , -223 , [ , , , , , , ]] , [ 71 , 34 , [ , , [“doForever” ,[ [“doRepeat” , “50” ,[ [“forward:” , ] , ] ] , [“doRepeat” , “50” ,[ [“forward:” , ] , ] ] , [“doRepeat” , “50” ,[ [“forward:” , ] , ] ] , [“doRepeat” , “50” ,[ [“forward:” , ] , ] ] ] ] ]] , [ 185 , 42 , [ , [“doForever” ,[ ] ] ]] ] }],“info”:{} }




- Smooth Loading Rainbow Line -
DarkLava
Scratcher
49 posts

Scratch emulator (GriffScratch) saved projects

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 17 , -92 , [ , , , , , , , , , , , , , [“append:toList:” , , “A's” ] , , , , , , , , ]] , [ 33 , 497 , [ , [“setVar:to:” , “X” , [“randomFrom:to:” , “1” , ] ] , , , [“doUntil” , [“>” , , “200” ] ,[ [“doAsk” , [“getLinefList:” , , “Q's” ] ] , [“doIf” , , [“getLinefList:” , , “A's” ] ] ,[ ] ] , [“setVar:to:” , “X” , [“randomFrom:to:” , “1” , ] ] , ] ] , [“say:duration:elapsed:from:” , [“concatenate:with:” , “You have won after answering ” , [“concatenate:with:” , , “ questions!” ] ] , “2” ] , ]] , [ 32 , 782 , [ , [“doUntil” , [“>” , , “230” ] ,[ , ] ] ]] ] }],“info”:{} }

This is a quiz where you have to get to the right of the stage by answering questions as fast as you can! (There isn't many different questions)
randomsomeone321
Scratcher
21 posts

Scratch emulator (GriffScratch) saved projects

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 109 , 13 , [ , ]] , [ 52 , 204 , [ , , , , [“doForever” ,[ , [“forward:” , ] , ] ] ]] ] }],“info”:{} }
JDindahouse
Scratcher
100+ posts

Scratch emulator (GriffScratch) saved projects

{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,“scripts”:[ [ 57 , 53 , [ , , , , , , [“doRepeat” , “10” ,[ [“doRepeat” , “4” ,[ , ] ] ] ] , , , [“doForever” ,[ [“doIf” , ,[ , , , , , [“doRepeat” , “4” ,[ , ] ] ] ] , [“doIf” , ,[ , , , , , [“doRepeat” , “4” ,[ , ] ] ] ] , [“doIf” , ,[ , , , , , [“doRepeat” , “4” ,[ , ] ] ] ] , [“doIf” , ,[ , , , , , [“doRepeat” , “4” ,[ , ] ] ] ] ] ] ]] ] }],“info”:{} }

I experimented with pen, which I have never used in Scratch before, and created a square that can move around

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