Discuss Scratch
- Quantum1993
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500+ posts
A "Restart" -block
Semi-support, because this has a workaround using broadcasts, but would make it more simple. Hey
We have astop []But what you gonna do if you just want to shut all scripts down and restart the game?
You can't just usestop [all]because (logically) you can't put another block under this block.
So you need to mess around with messages.
this block would be easy to understand and i think it wouldn't be too
hard to implement it.restart
- lgrov44
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500+ posts
A "Restart" -block
No support, I just don't feel the need to do this. The workaround seems simple enough and I am alrighty too used to the old-fashioned way, not that it shouldn't get updated but that I like this way.
- chriscreators14
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500+ posts
A "Restart" -block
(#2)Maybe a drop-down? Hey
We have astop []But what you gonna do if you just want to shut all scripts down and restart the game?
You can't just usestop [all]because (logically) you can't put another block under this block.
So you need to mess around with messages.
this block would be easy to understand and i think it wouldn't be too
hard to implement it.restart
Options:restart [this script v]
restart [all v]
restart [other scripts in this sprite v]
restart [other sprites v]
restart [all v] :: control // this script, all, other scripts in this sprite
restart [all v] and stop :: control cap
click green flag :: events
click green flag and stop :: events cap
- -OctoSquid-
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100+ posts
A "Restart" -block
Support, this could be used to automate those “double click green flag” projects which would be really convenient.