Discuss Scratch
- dhrloo
-
1 post
right mouse click
Hi,
I saw some posts about using the right mouse click (or right mouse down?). Workaround only work in 1.4. Is there any work going on to put this feature in 2.0?
And what about the scrollwheel click?
Some background: as a teacher I have plenty laptops at my disposal for my pupils. I thought of using an abandonned mouse as means of connecting the laptop to the outside world by soldering wires to the mouse's button switches. Now I have only one input, I would like te have some more. I also tried to figure out to use the scrollwheel (as this corresponds to the up and down arrow features), but it is not straightforward to make the mouse produce adequate signals (or has anyone found out how to do that?)
Regards,
(removed by moderator - please don't give out personal information)
I saw some posts about using the right mouse click (or right mouse down?). Workaround only work in 1.4. Is there any work going on to put this feature in 2.0?
And what about the scrollwheel click?
Some background: as a teacher I have plenty laptops at my disposal for my pupils. I thought of using an abandonned mouse as means of connecting the laptop to the outside world by soldering wires to the mouse's button switches. Now I have only one input, I would like te have some more. I also tried to figure out to use the scrollwheel (as this corresponds to the up and down arrow features), but it is not straightforward to make the mouse produce adequate signals (or has anyone found out how to do that?)
Regards,
(removed by moderator - please don't give out personal information)
Last edited by Paddle2See (May 24, 2020 12:01:48)
- stickfiregames
-
1000+ posts
right mouse click
Support for
A lot of people seem to think this isn't possible, even though Scratch is perfectly capable of detecting right click in the editor.
when this sprite right clicked :: events hat
<right mouse down? :: sensing>
A lot of people seem to think this isn't possible, even though Scratch is perfectly capable of detecting right click in the editor.
- cwrivera99
-
500+ posts
right mouse click
Support, except maybe it can be more like this- Support forwhen this sprite right clicked :: events hat
<right mouse down? :: sensing>
A lot of people seem to think this isn't possible, even though Scratch is perfectly capable of detecting right click in the editor.
when this sprite [left v] clicked ::events hat
when this sprite [right v] clicked ::events hat
<[left v] mouse down? :: sensing>
<[right v] mouse down? ::sensing>
- stickfiregames
-
1000+ posts
right mouse click
That would work as well, I don't really mind whichSupport, except maybe it can be more like this- Support forwhen this sprite right clicked :: events hat
<right mouse down? :: sensing>
A lot of people seem to think this isn't possible, even though Scratch is perfectly capable of detecting right click in the editor.when this sprite [left v] clicked ::events hat
when this sprite [right v] clicked ::events hat
<[left v] mouse down? :: sensing>
<[right v] mouse down? ::sensing>
Last edited by stickfiregames (April 28, 2015 19:11:07)
- Birdlegs
-
1000+ posts
right mouse click
SUHHHHHHPPPPORRRRT! Our collab could really use that as a second hotkey for mouse-controlled items!!!
- matey1234
-
1000+ posts
right mouse click
Flash cannot detect right-click, everyone should know that by now lol
- Birdlegs
-
1000+ posts
right mouse click
Thanks for killing dreams o-o Flash cannot detect right-click, everyone should know that by now lol
- cwrivera99
-
500+ posts
right mouse click
Actually it can… in the scratch editor, Scratch can bring up right click menus. And ive used other flash apps where right clicking has actually done stuff.Thanks for killing dreams o-o Flash cannot detect right-click, everyone should know that by now lol
- matey1234
-
1000+ posts
right mouse click
Where I heard this was from a l33t person, I can't remember who though.Actually it can… in the scratch editor, Scratch can bring up right click menus. And ive used other flash apps where right clicking has actually done stuff.Thanks for killing dreams o-o Flash cannot detect right-click, everyone should know that by now lol
- CatsUnited
-
1000+ posts
right mouse click
Maybe Flash can't run right-click natively, something else is required that isn't used in the project. You can right-click in the editor, but when your viewing the project on fullscreen or from the project page, the right-click script doesn't run. Also, support.Where I heard this was from a l33t person, I can't remember who though.Actually it can… in the scratch editor, Scratch can bring up right click menus. And ive used other flash apps where right clicking has actually done stuff.Thanks for killing dreams o-o Flash cannot detect right-click, everyone should know that by now lol
- rollercoasterfan
-
1000+ posts
right mouse click
This wouldn't work, because you could only play this when you aren't in the editor, because once you are, right clicking would pull up the save picture of stage button. No support.
- stickfiregames
-
1000+ posts
right mouse click
When you are in the editor, left clicking drags sprites and edits lists, so by that logic left clicking “doesn't work”. This wouldn't work, because you could only play this when you aren't in the editor, because once you are, right clicking would pull up the save picture of stage button. No support.
- MabonBaladevaKain
-
100+ posts
right mouse click
Microsoft needs to just create some mouse drivers that support 2 mice at the same time; each using its own mouse cursor.
(even if it's the same exact model of mouse being used on each hand).
One mouse for each hand would be wonderful for many games, especially first person shooter games.
And I'm sure we could find plenty of uses for the 2nd mouse here in Scratch. I know I could.
In fact, it would be very handy for a version of a project of mine that I have in mind and that version cannot be done without it.
I've already used an Xbox 360 controller in a project with a little help from Xpadder. (you do need Xpadder to use the project though and I am not sure whether I should share it or not as not many scratchers seem to have Xbox controllers or Xpadder.
But I know everyone has a mouse. And most of us would like to use 2 at the same time. This would also be very useful for Mac users since they only have one mouse button I guess. (?)
I really don't understand why Microsoft doesn't come up with innovations like this 2 mouse idea and turn them into reality rather than beating a dead horse making everyone buy new OS's all the time, especially now that most of those people are feeling betrayed by Microsoft because of this terrible windows 8 which has more flaws than a casual user will notice, but the tech savvy tend to notice right away. There was nothing wrong with Windows XP. It's probably the best OS they ever put out and the only reason anyone ever stopped using it is because Microsoft ended support for it and windows 8 has 64 bit, but guess what, there IS a 64 bit version of Windows XP too you know. They had nowhere to go but down from XP, so they forced people out of it; forced businesses to stop using it by no longer supporting it in any way and stuck new computer buyers with the awful piece of trash known as windows 8. Most gamers don't even like to use windows 8. They use Windows 7 usually unless it's a game that needs windows 8 to play it. Anyway, I've gotten off-topic with my hatred of windows 8 and all the trouble it has caused me and time it has consumed.
2 Mice is the way to go, but unless some smart-guy (or gal) at MIT wants to make a wonderful mouse driver that runs 2 mice at the same time with 2 unique mouse-pointers that works at the very least on windows, I don't see it happening, and I honestly don't see a right-click ever being natively placed into Scratch either.
(even if it's the same exact model of mouse being used on each hand).
One mouse for each hand would be wonderful for many games, especially first person shooter games.
And I'm sure we could find plenty of uses for the 2nd mouse here in Scratch. I know I could.
In fact, it would be very handy for a version of a project of mine that I have in mind and that version cannot be done without it.
I've already used an Xbox 360 controller in a project with a little help from Xpadder. (you do need Xpadder to use the project though and I am not sure whether I should share it or not as not many scratchers seem to have Xbox controllers or Xpadder.
But I know everyone has a mouse. And most of us would like to use 2 at the same time. This would also be very useful for Mac users since they only have one mouse button I guess. (?)
I really don't understand why Microsoft doesn't come up with innovations like this 2 mouse idea and turn them into reality rather than beating a dead horse making everyone buy new OS's all the time, especially now that most of those people are feeling betrayed by Microsoft because of this terrible windows 8 which has more flaws than a casual user will notice, but the tech savvy tend to notice right away. There was nothing wrong with Windows XP. It's probably the best OS they ever put out and the only reason anyone ever stopped using it is because Microsoft ended support for it and windows 8 has 64 bit, but guess what, there IS a 64 bit version of Windows XP too you know. They had nowhere to go but down from XP, so they forced people out of it; forced businesses to stop using it by no longer supporting it in any way and stuck new computer buyers with the awful piece of trash known as windows 8. Most gamers don't even like to use windows 8. They use Windows 7 usually unless it's a game that needs windows 8 to play it. Anyway, I've gotten off-topic with my hatred of windows 8 and all the trouble it has caused me and time it has consumed.
2 Mice is the way to go, but unless some smart-guy (or gal) at MIT wants to make a wonderful mouse driver that runs 2 mice at the same time with 2 unique mouse-pointers that works at the very least on windows, I don't see it happening, and I honestly don't see a right-click ever being natively placed into Scratch either.
- Meese123
-
100+ posts
right mouse click
^^^^^^Support, except maybe it can be more like this- Support forwhen this sprite right clicked :: events hat
<right mouse down? :: sensing>
A lot of people seem to think this isn't possible, even though Scratch is perfectly capable of detecting right click in the editor.when this sprite [left v] clicked ::events hat
when this sprite [right v] clicked ::events hat
<[left v] mouse down? :: sensing>
<[right v] mouse down? ::sensing>
Support. The save picture of stage button should be a button like the “studios” or “embed” button, and would stay there for fullscreen mode.
Last edited by Meese123 (July 10, 2015 00:49:04)
- Blank1234
-
500+ posts
right mouse click
yes it doesMaybe Flash can't run right-click natively, something else is required that isn't used in the project. You can right-click in the editor, but when your viewing the project on fullscreen or from the project page, the right-click script doesn't run. Also, support.Where I heard this was from a l33t person, I can't remember who though.Actually it can… in the scratch editor, Scratch can bring up right click menus. And ive used other flash apps where right clicking has actually done stuff.Thanks for killing dreams o-o Flash cannot detect right-click, everyone should know that by now lol
duplicate,but support to the max
Last edited by Blank1234 (July 10, 2015 16:11:09)