Discuss Scratch

perfectcircle
Scratcher
100+ posts

Saving in Schooled™

In my upcoming Scratch game, Schooled™ (set to come out later this Summer), saving and loading is a VITAL part of the game. As there is not cloud lists in Scratch yet, I needed to figure something else out. As I was looking at projects, I found @griffpatch ‘s project Paper Minecraft v3.8, and I saw his new sving and loading system. This was a GREAT idea. Since I had already implemented loading and saving into my game, using any other list, it was easy for me to port over.

Saving in Schooled:
If you were playing Schooled and you saved your game. You would’ve been given a code that looks similar to this:
myUsername_1,1_05,00,05,80,60,80_0_4
What you now need to do is as follows:
  • Copy that code, including the username.
  • Enter in a new post on this forum, or save it on a Word Document for example. Or, if you have already saved a game, edit that post to have your new save. (Again, but Copying and Pasting)
  • When you return, find this forum by loading Schooled and clicking on the link. Then, copy your post (probably best to remember where it is). After that, paste it into the load game ask box on the menu. Then, your game should load. NOTE: If you are not the username in that save file, the game will not load. If you do not have a username in the save either, your game won't load.

If you follow all the instructions above, everything should work fine.

PLEASE DO NOTE: Schooled™ is not yet released. No saves will be saved or loaded until the game is released, evidently.
Suspenders101
Scratcher
100+ posts

Saving in Schooled™

perfectcircle wrote:

In my upcoming Scratch game, Schooled™ (set to come out later this Summer), saving and loading is a VITAL part of the game. As there is not cloud lists in Scratch yet, I needed to figure something else out. As I was looking at projects, I found @griffpatch ‘s project Paper Minecraft v3.8, and I saw his new sving and loading system. This was a GREAT idea. Since I had already implemented loading and saving into my game, using any other list, it was easy for me to port over.

Saving in Schooled:
If you were playing Schooled and you saved your game. You would’ve been given a code that looks similar to this:
myUsername_1,1_05,00,05,80,60,80_0_4
What you now need to do is as follows:
  • Copy that code, including the username.
  • Enter in a new post on this forum, or save it on a Word Document for example. Or, if you have already saved a game, edit that post to have your new save. (Again, but Copying and Pasting)
  • When you return, find this forum by loading Schooled and clicking on the link. Then, copy your post (probably best to remember where it is). After that, paste it into the load game ask box on the menu. Then, your game should load. NOTE: If you are not the username in that save file, the game will not load. If you do not have a username in the save either, your game won't load.

If you follow all the instructions above, everything should work fine.

PLEASE DO NOTE: Schooled™ is not yet released. No saves will be saved or loaded until the game is released, evidently.
I dont think this belongs in collaborating does it?
perfectcircle
Scratcher
100+ posts

Saving in Schooled™

Suspenders101 wrote:

perfectcircle wrote:

In my upcoming Scratch game, Schooled™ (set to come out later this Summer), saving and loading is a VITAL part of the game. As there is not cloud lists in Scratch yet, I needed to figure something else out. As I was looking at projects, I found @griffpatch ‘s project Paper Minecraft v3.8, and I saw his new sving and loading system. This was a GREAT idea. Since I had already implemented loading and saving into my game, using any other list, it was easy for me to port over.

Saving in Schooled:
If you were playing Schooled and you saved your game. You would’ve been given a code that looks similar to this:
myUsername_1,1_05,00,05,80,60,80_0_4
What you now need to do is as follows:
  • Copy that code, including the username.
  • Enter in a new post on this forum, or save it on a Word Document for example. Or, if you have already saved a game, edit that post to have your new save. (Again, but Copying and Pasting)
  • When you return, find this forum by loading Schooled and clicking on the link. Then, copy your post (probably best to remember where it is). After that, paste it into the load game ask box on the menu. Then, your game should load. NOTE: If you are not the username in that save file, the game will not load. If you do not have a username in the save either, your game won't load.

If you follow all the instructions above, everything should work fine.

PLEASE DO NOTE: Schooled™ is not yet released. No saves will be saved or loaded until the game is released, evidently.
I dont think this belongs in collaborating does it?

To be honest, I don't know where it goes, but when griffpatch made his, he put it in the Collaboration section. Either way, I just changed the way it works and the player can easily just type it in the comments, so I won't be using this anymore.
superstikfa
Scratcher
100+ posts

Saving in Schooled™

Just a question, why make your saving system different? Even if you didn't have save codes, the code in a scratch game is incredibly easy to hack, so people could easily change the variables around and get to a later level. And if people don't want to play the whole game, it's their loss.

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