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- ScaredBats21
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32 posts
GHOST GOBOS AHHHHHHHHHHHHHHHH
In my simulation/aim trainer game, when the game starts. The gobo counter and global gobo counter always adds at least 1 ghost gobo to the gobos counter and global gobos counter. Please help. 
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https://scratch-mit-edu.ezproxyberklee.flo.org/projects/1134873156/
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Last edited by ScaredBats21 (Feb. 19, 2025 23:05:57)
- p-p-p-p-p-p-p-p-p-p-
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1000+ posts
GHOST GOBOS AHHHHHHHHHHHHHHHH
Its cause you're incrementing the variable “Gobos” twice. Once in the main script and once in the clone script.
- ScaredBats21
-
32 posts
GHOST GOBOS AHHHHHHHHHHHHHHHH
Its cause you're incrementing the variable “Gobos” twice. Once in the main script and once in the clone script.
THANK YOU SO MUCH! (also I just put you in the credits)
Last edited by ScaredBats21 (Feb. 20, 2025 23:09:18)
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