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- SuperAshss
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5 posts
Modding API, without having to switch projects??
Alright,I have an idea for a modding API, that would work with any game, where you wouldn't have to use a seperate project. I need a way to allow message blocks to work, with custom messages, and not ones already created, kinda similar to how you can make custom variables with lists, and not have to create them manually. I could have one message block, combined with a variable to tell it which script to run, but what if I have multiple message scripts running at once? I'm not entirely sure if one message, would overwrite an already running script of that same message, but I just would like help or ideas
also….
IMAGES
I think what would be best for images,
is to use shapes to build up custom images.
also….
IMAGES
I think what would be best for images,
is to use shapes to build up custom images.
Last edited by SuperAshss (Feb. 20, 2025 19:03:26)
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» Modding API, without having to switch projects??