Discuss Scratch

dont_forget_flipnote
Scratcher
6 posts

Is there a way to program your game to work with (Nintendo, PlayStation, Xbox, etc) controllers?

Is there a way to program your game to work with (Nintendo, PlayStation, Xbox, etc) controllers?
I want to make a game that uses controller functions like a joystick and I don’t know if it is possible.
Mazdaa-Miaat
Scratcher
14 posts

Is there a way to program your game to work with (Nintendo, PlayStation, Xbox, etc) controllers?

I don't think you can. The closest thing I think you can get to that is using a software like JoytoKey to emulate keyboard inputs with a controller.
dont_forget_flipnote
Scratcher
6 posts

Is there a way to program your game to work with (Nintendo, PlayStation, Xbox, etc) controllers?

Last edited by dont_forget_flipnote (Jan. 29, 2025 21:33:45)

superbluigi
Scratcher
87 posts

Is there a way to program your game to work with (Nintendo, PlayStation, Xbox, etc) controllers?

3rd turbowarp extension called “gamepad”, but you can't post turbo-extension projects on scratch, so you would have to find out how to post it on a different website or something.
dont_forget_flipnote
Scratcher
6 posts

Is there a way to program your game to work with (Nintendo, PlayStation, Xbox, etc) controllers?

Thanks! I guess I could make a project on scratch and put the link in the description, I mean that would work.
BigNate469
Scratcher
1000+ posts

Is there a way to program your game to work with (Nintendo, PlayStation, Xbox, etc) controllers?

dont_forget_flipnote wrote:

Thanks! I guess I could make a project on scratch and put the link in the description, I mean that would work.
There isn't a good way to do that though, as any way to share TurboWarp projects is either not allowed to be mentioned or in beta.
dont_forget_flipnote
Scratcher
6 posts

Is there a way to program your game to work with (Nintendo, PlayStation, Xbox, etc) controllers?

BigNate469 wrote:

dont_forget_flipnote wrote:

Thanks! I guess I could make a project on scratch and put the link in the description, I mean that would work.
There isn't a good way to do that though, as any way to share TurboWarp projects is either not allowed to be mentioned or in beta.

Well couldn’t I put the numbers for the project and just say to paste it in turbowarp? Or would that not be allowed.
BigNate469
Scratcher
1000+ posts

Is there a way to program your game to work with (Nintendo, PlayStation, Xbox, etc) controllers?

dont_forget_flipnote wrote:

BigNate469 wrote:

dont_forget_flipnote wrote:

Thanks! I guess I could make a project on scratch and put the link in the description, I mean that would work.
There isn't a good way to do that though, as any way to share TurboWarp projects is either not allowed to be mentioned or in beta.

Well couldn’t I put the numbers for the project and just say to paste it in turbowarp? Or would that not be allowed.
But the issue is that TurboWarp just loads projects from Scratch, and a project on Scratch can't contain blocks that are specific to TurboWarp.

So, turbowarp.org/104 leads you to the same project as scratch.mit.edu/projects/104
dont_forget_flipnote
Scratcher
6 posts

Is there a way to program your game to work with (Nintendo, PlayStation, Xbox, etc) controllers?

BigNate469 wrote:

dont_forget_flipnote wrote:

BigNate469 wrote:

dont_forget_flipnote wrote:

Thanks! I guess I could make a project on scratch and put the link in the description, I mean that would work.
There isn't a good way to do that though, as any way to share TurboWarp projects is either not allowed to be mentioned or in beta.

Well couldn’t I put the numbers for the project and just say to paste it in turbowarp? Or would that not be allowed.
But the issue is that TurboWarp just loads projects from Scratch, and a project on Scratch can't contain blocks that are specific to TurboWarp.

So, turbowarp.org/104 leads you to the same project as scratch.mit.edu/projects/104
Oh I didn’t know that, I thought it would load from scratch but anything made specific on turbowarp would be saved on a file with its own special link like maybe turbowarp.org/custom/2203 or whatever number it is.
lemurcoffey
Scratcher
92 posts

Is there a way to program your game to work with (Nintendo, PlayStation, Xbox, etc) controllers?

Good question.

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