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- CST1229
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1000+ posts
Announcement: adacraft, a new Scratch mod
Suggestion: Add POST/PUT/DELETE request blocks to the HTTP extension (there is already a GET block).
Oh wait, there's one in the Cloudlink extension.
Oh wait, there's one in the Cloudlink extension.
Last edited by CST1229 (June 24, 2023 23:03:50)
- JoshAtticus
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100+ posts
Announcement: adacraft, a new Scratch mod
Still waiting on a packager. Is there any way to package a project that has p5.js?
- scratch-hv
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73 posts
Announcement: adacraft, a new Scratch mod
You can't use the packager with adacraft projects for now, because the extensions and the blocks added in adacraft are not compatible with the TurboWarp packager. We will add this possibility at the future, with our packager, an “adacraft packager”. Still waiting on a packager. Is there any way to package a project that has p5.js?
If you know how, you can convert the p5.js internal extension to an external extension (more info: https://docs.turbowarp.org/development/extensions/introduction ). There is no other possibilities to package adacraft project.
Last edited by scratch-hv (July 15, 2023 17:23:39)
- ogadaki
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100+ posts
Announcement: adacraft, a new Scratch mod
Still waiting on a packager. Is there any way to package a project that has p5.js?
As scratch-hv said, there will be an adacraft packager.
I once needed the adacraft packager for a Game Jam, so I installed the TW packager on my computer, “linked” it to adacraft, and used it successfully. But it was a one-shot, and the packager isn't really ready for public use. Especially, for now it only works with .sb3 files saved from adacraft.
@JoshAtticus, are you interested in using this non-official-not-full-featured packager version?
- bunnyCoder16
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500+ posts
Announcement: adacraft, a new Scratch mod
Custom screen size does work in adacraft.org but works in beta.adacraft.org.
In adacraft.org when I try to change the screen size it says it needs to reload. After reloading the screen size does not change.
In beta.adacraft.org when I change the screen size it changes the screen size without a reload.
My browser / operating system: Windows NT 10.0, Chrome 114.0.0.0, No Flash version detected
In adacraft.org when I try to change the screen size it says it needs to reload. After reloading the screen size does not change.
In beta.adacraft.org when I change the screen size it changes the screen size without a reload.
My browser / operating system: Windows NT 10.0, Chrome 114.0.0.0, No Flash version detected
- CST1229
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1000+ posts
Announcement: adacraft, a new Scratch mod
(#565)That's because the beta version is probably based on a newer version of TurboWarp.
Custom screen size does work in adacraft.org but works in beta.adacraft.org.
In adacraft.org when I try to change the screen size it says it needs to reload. After reloading the screen size does not change.
In beta.adacraft.org when I change the screen size it changes the screen size without a reload.
My browser / operating system: Windows NT 10.0, Chrome 114.0.0.0, No Flash version detected
- DontSkipTheTutorial
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27 posts
Announcement: adacraft, a new Scratch mod
You can change the screen size in adacraft.org, you just have to use URL parameters.
- ogadaki
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100+ posts
Announcement: adacraft, a new Scratch mod
(#565)That's because the beta version is probably based on a newer version of TurboWarp.
Custom screen size does work in adacraft.org but works in beta.adacraft.org.
In adacraft.org when I try to change the screen size it says it needs to reload. After reloading the screen size does not change.
In beta.adacraft.org when I change the screen size it changes the screen size without a reload.
My browser / operating system: Windows NT 10.0, Chrome 114.0.0.0, No Flash version detected
That's because adacraft beta still uses an old experimental adacraft branch where I was experimenting with size changes without reload. This won't be needed anymore when we switch to a more recent version of Turbowarp which also implements this feature.
- JoshAtticus
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100+ posts
Announcement: adacraft, a new Scratch mod
Still waiting on a packager. Is there any way to package a project that has p5.js?
As scratch-hv said, there will be an adacraft packager.
I once needed the adacraft packager for a Game Jam, so I installed the TW packager on my computer, “linked” it to adacraft, and used it successfully. But it was a one-shot, and the packager isn't really ready for public use. Especially, for now it only works with .sb3 files saved from adacraft.
@JoshAtticus, are you interested in using this non-official-not-full-featured packager version?
late to reply but yes I am
- cuddlyscout
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21 posts
Announcement: adacraft, a new Scratch mod
Can you embed your projects taken from Adacraft?
Like, if you wanted to put your projects on a website you made.
Like, if you wanted to put your projects on a website you made.
Last edited by cuddlyscout (Aug. 26, 2023 03:48:14)
- ogadaki
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100+ posts
Announcement: adacraft, a new Scratch mod
Can you embed your projects taken from Adacraft?
Like, if you wanted to put your projects on a website you made.
Yes, you can use an iframe for that. On each adacraft project page, in the section “Embed this project”, there's a code snippet you can directly copy/paste into your HTML files.
Here is an example (just change the project ID for the one you want to embed):
<iframe src="https://www.adacraft.org/player?project=9c440fd9“ width=”800“ height=”450“ allowtransparency=”true“ allow=”microphone; camera“ frameborder=”0“ scrolling=”no" allowfullscreen> </iframe>
- ogadaki
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100+ posts
Announcement: adacraft, a new Scratch mod
late to reply but yes I am @JoshAtticus, are you interested in using this non-official-not-full-featured packager version?
Ok, I'll see what I can do and let you know.
- sonic-the-hedgeplush
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12 posts
Announcement: adacraft, a new Scratch mod
Hey, I was like wondering if you could also add comments, messages and a follow system along with a Love and Fav system like the original Scratch.
- scratch-hv
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73 posts
Announcement: adacraft, a new Scratch mod
All social network actions like follow and like will never be in adacraft. Adacraft is a community, and not a social network. Comments could be maybe in the future, depending of how the community is and the @ogadaki 's decision. Hey, I was like wondering if you could also add comments, messages and a follow system along with a Love and Fav system like the original Scratch.
- ogadaki
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100+ posts
Announcement: adacraft, a new Scratch mod
Yes, I don't see adacraft as a social network. More as a creative place. So traditional social features might not land in adacraft. Moreover, some have drawbacks. For example, with the classical follow feature, a drawback is that sometime people seek follow for the sake of it (also known as F4F). I'd like to avoid this, and concentrate on creative features. Especially because the development team is small and we don't have enough time.
But, if people join the dev team, and if we can find cool “social” features that serve the creative purpose of adacraft, why not? As an example, I once thought about a kind of hidden follow feature. I.e. you can follow someone to know about their creative activities, but the number of follows doesn't appear on their profile.
But, if people join the dev team, and if we can find cool “social” features that serve the creative purpose of adacraft, why not? As an example, I once thought about a kind of hidden follow feature. I.e. you can follow someone to know about their creative activities, but the number of follows doesn't appear on their profile.
- INSERT-USER_NAME
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1000+ posts
Announcement: adacraft, a new Scratch mod
I think it should be possible to allow people to follow other people, but not keep a follower count visible, so if you just wanna see someone's projects you can, and it won't be used as a social status. Yes, I don't see adacraft as a social network. More as a creative place. So traditional social features might not land in adacraft. Moreover, some have drawbacks. For example, with the classical follow feature, a drawback is that sometime people seek follow for the sake of it (also known as F4F). I'd like to avoid this, and concentrate on creative features. Especially because the development team is small and we don't have enough time.
But, if people join the dev team, and if we can find cool “social” features that serve the creative purpose of adacraft, why not? As an example, I once thought about a kind of hidden follow feature. I.e. you can follow someone to know about their creative activities, but the number of follows doesn't appear on their profile.
- ogadaki
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100+ posts
Announcement: adacraft, a new Scratch mod
I think it should be possible to allow people to follow other people, but not keep a follower count visible, so if you just wanna see someone's projects you can, and it won't be used as a social status.
Thank you for sharing your thoughts! I'm happy you found this kind of feature useful. Could you please provide more details about the things you think it would be useful to see about people one follows? Since, if you need to see their projects, you can already see them in their profile.
- LeoBee813
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4 posts
Announcement: adacraft, a new Scratch mod
Question: how much faster is adacraft than scratch?
Also is adacraft worth it?
Also is adacraft worth it?
Last edited by LeoBee813 (June 30, 2024 21:36:52)
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