Discuss Scratch

-Valtren-
Scratcher
1000+ posts

Block: Turbo mode <on/off>

cookieclickerer33 wrote:

Prutnummer2 wrote:

Not just a turbo mode block but a turbo thing you put scripts in so if you need your script to wait you can put it in a turbo thing not really a block but more like a if-gate without the if-gate but a turbo function


yea yea just please make it
Imma say this is a necropost because I honestly think you aren’t even speaking English
well that's not quite fair- not everyone is good at English, and while it is a little hard to comprehend I think that they're trying to say something along the lines of “support”.
either that or they're suggesting this:
<turbo mode [on v]? :: #ffff00>
cookieclickerer33
Scratcher
1000+ posts

Block: Turbo mode <on/off>

-Valtren- wrote:

cookieclickerer33 wrote:

Prutnummer2 wrote:

Not just a turbo mode block but a turbo thing you put scripts in so if you need your script to wait you can put it in a turbo thing not really a block but more like a if-gate without the if-gate but a turbo function


yea yea just please make it
Imma say this is a necropost because I honestly think you aren’t even speaking English
well that's not quite fair- not everyone is good at English, and while it is a little hard to comprehend I think that they're trying to say something along the lines of “support”.
either that or they're suggesting this:
<turbo mode [on v]? :: #ffff00>
Understood
scratchyGabby6
Scratcher
100+ posts

Block: Turbo mode <on/off>

16carlsm wrote:

turbo mode [ on v]

Looks cool!
How about this
turbo mode (((::#ffffff)::#bfbfbf) off::undefined::#ff0000):: #00b8c2
turbo mode (on((::#ffffff)::#bfbfbf)::operators):: #00b8c2
toggle turbo mode::#00b8c2

Last edited by scratchyGabby6 (March 6, 2023 04:21:58)

scratchyGabby6
Scratcher
100+ posts

Block: Turbo mode <on/off>

Eletiva_ilp_29 wrote:

Would this design be any good?

when turbo mode is activated :: events hat

turbo mode :: reporter #FF3E00



set [turbo mode v] to [on v] :: #FF3E00

set [turbo mode v] to [off v] :: #FF3E00

turbo mode? :: boolean #FF3E00
The design with a ‘switch’ in it

scratchyGabby6 wrote:

How about this
turbo mode (((::#ffffff)::#bfbfbf) off::undefined::#ff0000):: #00b8c2
turbo mode (on((::#ffffff)::#bfbfbf)::operators):: #00b8c2
toggle turbo mode::#00b8c2
<turbo mode is on?::#00b8c2>

Last edited by scratchyGabby6 (March 6, 2023 04:40:08)

medians
Scratcher
1000+ posts

Block: Turbo mode <on/off>

scratchyGabby6 wrote:

Eletiva_ilp_29 wrote:

Would this design be any good?

blocks ::grey
The design with a ‘switch’ in it

scratchyGabby6 wrote:

How about this
blocks ::grey
I mean, maybe just this?
LeonardoDaVinci1452
Scratcher
3 posts

Block: Turbo mode <on/off>

This sounds like a really useful block for some projects. Support.
Prutnummer2
Scratcher
10 posts

Block: Turbo mode <on/off>

i need turbo switch in like a if gate but not if gate where everything inside is turbo please
GoldenAlbans
Scratcher
55 posts

Block: Turbo mode <on/off>

GoldenAlbans wrote:

blotre wrote:

GoldenAlbans wrote:

Turn on Turbo Mode
Turn off Turbo Mode
These were never in Scratch.
Also it's:
turn [ off v] turbo mode::sensing
turn [ on v] turbo mode::sensing
Right, but has it been considered/rejected before?
Support!
k7e
Scratcher
1000+ posts

Block: Turbo mode <on/off>

bump to avoid duplicates
ajskateboarder
Scratcher
1000+ posts

Block: Turbo mode <on/off>

Support. People could use this block to speed up parts of a project that are very slow on Scratch (rendering an image, neural net stuff, etc.)
k7e
Scratcher
1000+ posts

Block: Turbo mode <on/off>

16carlsm wrote:

I agree. I also think there should be a block like this:
toggle "can drag" [ v]

This way, in dress-up games, when the game starts, you can drag the clothes, but when you're finished, you can't. There is a workaround, but it's easier to put everything in one block.
This was actually implemented…
cs3868895
Scratcher
1000+ posts

Block: Turbo mode <on/off>

semi-support for the projects who actually use turbowarp I think they would need it :skull:

Last edited by cs3868895 (March 27, 2023 22:37:54)

Prutnummer2
Scratcher
10 posts

Block: Turbo mode <on/off>

bruh

Last edited by Prutnummer2 (April 19, 2023 10:33:59)

kkidslogin
Scratcher
1000+ posts

Block: Turbo mode <on/off>

No support. This would be confusing to new Scratchers and is entirely extra. “Disable screen refresh” or whatever it is called in custom block does the exact same thing, but only for the function it's in, making it generally more customizable than for one that does it for the whole project.

EDIT: Well I just pulled a @Medians and called them Custom Blocks rather than My Blocks. Bonus points in this respect for calling them “functions” like it's Python lol

Last edited by kkidslogin (April 19, 2023 12:47:49)

GIitchInTheMatrix
Scratcher
1000+ posts

Block: Turbo mode <on/off>

kkidslogin wrote:

No support. This would be confusing to new Scratchers and is entirely extra. “Disable screen refresh” or whatever it is called in custom block does the exact same thing, but only for the function it's in, making it generally more customizable than for one that does it for the whole project.
But, custom blocks may be to confusing for new users.
kkidslogin
Scratcher
1000+ posts

Block: Turbo mode <on/off>

GIitchInTheMatrix wrote:

kkidslogin wrote:

No support. This would be confusing to new Scratchers and is entirely extra. “Disable screen refresh” or whatever it is called in custom block does the exact same thing, but only for the function it's in, making it generally more customizable than for one that does it for the whole project.
But, custom blocks may be to confusing for new users.
I think Turbo Mode would be even more confusing as they might not even know what it is given that Turbo Mode is hidden behind a shift+click of the green flag.
Prutnummer2
Scratcher
10 posts

Block: Turbo mode <on/off>

kkidslogin wrote:

No support. This would be confusing to new Scratchers and is entirely extra. “Disable screen refresh” or whatever it is called in custom block does the exact same thing, but only for the function it's in, making it generally more customizable than for one that does it for the whole project.

EDIT: Well I just pulled a @Medians and called them Custom Blocks rather than My Blocks. Bonus points in this respect for calling them “functions” like it's Python lol
No it's not the same as a screen refresh because some things work faster in turbo mode than in screen refesh and it could fix some bugs and it would help make projects work faster with more happening at the same time.
kkidslogin
Scratcher
1000+ posts

Block: Turbo mode <on/off>

Prutnummer2 wrote:

kkidslogin wrote:

No support. This would be confusing to new Scratchers and is entirely extra. “Disable screen refresh” or whatever it is called in custom block does the exact same thing, but only for the function it's in, making it generally more customizable than for one that does it for the whole project.

EDIT: Well I just pulled a @Medians and called them Custom Blocks rather than My Blocks. Bonus points in this respect for calling them “functions” like it's Python lol
No it's not the same as a screen refresh because some things work faster in turbo mode than in screen refesh and it could fix some bugs and it would help make projects work faster with more happening at the same time.
No, Screen Refresh is just local Turbo Mode. The reason it seems slower is because some parts of the project still run at the default 30 FPS. I know they are the same because I ran a project of mine where all the scripts have Screen Refresh in turbo mode and the project actually slowed down. Thus, this is not a useful suggestion, unfortunately, because you can already do it.

I hope that didn't come off as mean or irritable, I worry that's always how I look when I'm being emphatic
GIitchInTheMatrix
Scratcher
1000+ posts

Block: Turbo mode <on/off>

kkidslogin wrote:

GIitchInTheMatrix wrote:

kkidslogin wrote:

No support. This would be confusing to new Scratchers and is entirely extra. “Disable screen refresh” or whatever it is called in custom block does the exact same thing, but only for the function it's in, making it generally more customizable than for one that does it for the whole project.
But, custom blocks may be to confusing for new users.
I think Turbo Mode would be even more confusing as they might not even know what it is given that Turbo Mode is hidden behind a shift+click of the green flag.
Another point to make, as Run Without Screen Refresh only makes sense if you know what a screen refresh is:
TURBO MODE and RWSR are not the same.
Turbo Mode just eliminates the moment between blocks executing, which’s RWSR runs without screen refresh, that is, runs the code instantly.
medians
Scratcher
1000+ posts

Block: Turbo mode <on/off>

Bringing this topic up.

kkidslogin wrote:

EDIT: Well I just pulled a @Medians and called them Custom Blocks rather than My Blocks. Bonus points in this respect for calling them “functions” like it's Python lol
Nooo why would I call them a more block
https://scratch-mit-edu.ezproxyberklee.flo.org/discuss/post/7187750/

Last edited by medians (April 30, 2023 15:56:45)

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