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- ggenije
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500+ posts
Vectoid TD 3D (27500 blocks,700+ hours)
Vectoid TD 3D - https://scratch-mit-edu.ezproxyberklee.flo.org/projects/670754400/
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Turbowarp link - https://turbowarp.org/670754400?fps=60&hqpen
Features:
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Turbowarp link - https://turbowarp.org/670754400?fps=60&hqpen
- Have 27500 blocks
- Made in 8 months
- Took 700+ hours to made
Features:
- 10 towers with 8 unique upgrades each
- 64 enemy types
- 24 levels (+24)
- 140 waves + infinite gameplay
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- Voxalice
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1000+ posts
Vectoid TD 3D (27500 blocks,700+ hours)
So cool!! Very intuitive gameplay with pretty graphics and great music
- Beccy___
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9 posts
Vectoid TD 3D (27500 blocks,700+ hours)
when backdrop switches to [vectroid TD 3D]
set [beccy___ rating] to [the best game ever]
- -Hydrat-
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5 posts
Vectoid TD 3D (27500 blocks,700+ hours)
Better than griffpatch's tower defence
- AboveNaturaI
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1 post
Vectoid TD 3D (27500 blocks,700+ hours)
For scratch, this game is stunning! The creator of this definitely has a lot of skill, and could very easily get a job as a game developer/designer (I know more than one person worked on this). This is a very cool demonstration of the things you can make on scratch, with a lot of talent & passion.
- Crispydogs101
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1000+ posts
Vectoid TD 3D (27500 blocks,700+ hours)
Dude this game is sick! Love the details in this game. This is also very fun. Also the soundtrack is a B O P. I'll give it a love it and a fav for your hard work!
- Scatterd
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8 posts
Vectoid TD 3D (27500 blocks,700+ hours)
What is the cheapest way to eliminate destroyers
- ggenije
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500+ posts
Vectoid TD 3D (27500 blocks,700+ hours)
I would suggest you 2/2 particle tower. What is the cheapest way to eliminate destroyers
Also you can use 3/2 acid gun as well depending on map.
- -Pepperrrrrrr-
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2 posts
Vectoid TD 3D (27500 blocks,700+ hours)
when green flag clicked
say [COOL!]
- Hentlol
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16 posts
Vectoid TD 3D (27500 blocks,700+ hours)
this game is absolutely amazing lol
My main complaint would be how boosters feel very clunky to use with their limited range, but I completely understand if it's a balancing decision to prevent it from becoming overpowered.
I guess range values not matching up with the tile grid might also be kinda annoying, but that's about it.
Overall, this is a stunning game, and I appreciate your dedication to it
My main complaint would be how boosters feel very clunky to use with their limited range, but I completely understand if it's a balancing decision to prevent it from becoming overpowered.
I guess range values not matching up with the tile grid might also be kinda annoying, but that's about it.
Overall, this is a stunning game, and I appreciate your dedication to it
- Scatterd
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8 posts
Vectoid TD 3D (27500 blocks,700+ hours)
thxI would suggest you 2/2 particle tower. What is the cheapest way to eliminate destroyers
Also you can use 3/2 acid gun as well depending on map.
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