Discuss Scratch
- Discussion Forums
- » Help with Scripts
- » Making My Sprite Aware of it's costume.
- stevader11
-
2 posts
Making My Sprite Aware of it's costume.
I'm working on a side-scroller right now, and have a bunch of costumes for walking, running, and jumping, facing right and left. However, I only have one choice as to the costume I want to use for jumping. It depends on whether the sprite is facing left (Left costume,) or facing right, (Right costume.)
Is there any way to make the costume my sprite changes into dependent on what costume he is in at the moment?
Thanks, Newbie Here.
Is there any way to make the costume my sprite changes into dependent on what costume he is in at the moment?
Thanks, Newbie Here.

- manwithmanykids
-
67 posts
Making My Sprite Aware of it's costume.
I would track the costume in a variable, but then I am old school programmer
- drmcw
-
1000+ posts
Making My Sprite Aware of it's costume.
It's already available in looks as “costume #”, so if costume# = 3 then switch to costume walk as an example.
- turkey3
-
1000+ posts
Making My Sprite Aware of it's costume.
There are two solutions. You can set the sprite's rotation style to left-right and have it point left and right instead of having separate costumes for each direction. Or you can try the script for you in my scripts sandbox it's the second one.
- stevader11
-
2 posts
Making My Sprite Aware of it's costume.
Thanks all, especially Turkey3!
- bob6
-
100+ posts
Making My Sprite Aware of it's costume.
You can also set a variable to have either “left” in it or “right” in it. This way when you walk left, change it into “left”, and vice versa; then, you can use this variable to determine which direction to point.
- Discussion Forums
- » Help with Scripts
-
» Making My Sprite Aware of it's costume.