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7salad3salad
Scratcher
1000+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

(emoved)

Last edited by 7salad3salad (March 11, 2022 01:30:53)

VeryFamus
Scratcher
1000+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

Here’s one straight from the old one-

Go to center :: motion
~~~~~~~~~
go to x: (0) y: (0) :: motion
k0d3rrr
Scratcher
1000+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

A common suggestion found in the old topic:
while <> {

}:: control
can be done with:
repeat until <not <>>

end
Nezon
Scratcher
1000+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

rip old sticky :(

anyways gonna start working on adding stuff probably 7-8pm
1080GBA
Scratcher
500+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

Nezon wrote:

rip old sticky :(

anyways gonna start working on adding stuff probably 7-8pm
YES RIP
1080GBA
Scratcher
500+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

delete all clones::control stack
workaround:
broadcast [delete all clones v]

when I receive [delete all clones v]
delete this clone

Last edited by 1080GBA (March 11, 2022 02:22:59)

1080GBA
Scratcher
500+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

k0d3rrr wrote:

A common suggestion found in the old topic:
while <> {

}:: control
can be done with:
repeat until <not <>>

end
[deleted

Last edited by 1080GBA (March 11, 2022 02:24:27)

Nezon
Scratcher
1000+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

guys i just added the first frequently suggested block, very epic.
1080GBA
Scratcher
500+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

Nezon wrote:

guys i just added the first frequently suggested block, very epic.
GREAT!!!!!!!!
YOU SHOULD REFER TO MY WORKAROUNDS PROJECT FOR THE WORKAROUNDS IN THE OLD FORUM

Last edited by 1080GBA (March 11, 2022 03:27:53)

Nezon
Scratcher
1000+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

1080GBA wrote:

Nezon wrote:

guys i just added the first frequently suggested block, very epic.
GREAT!!!!!!!!
YOU SHOULD REFER TO MY WORKAROUNDS PROJECT FOR THE WORKAROUNDS IN THE OLD FORUM
no thank you
abcdefghijklmnoqpsr
New Scratcher
7 posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

VeryFamus wrote:

Here’s one straight from the old one-

Go to center :: motion
~~~~~~~~~
go to x: (0) y: (0) :: motion
Doesn’t work with all sprites, especially if they are positioned differently.
abcdefghijklmnoqpsr
New Scratcher
7 posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

Here’s some:
Previous costume:
previous costume ::looks
Workaround:
switch costume to ((costume #) - (1))
Visibility:
(visibility ::looks)
define show
show
set [visibility v] to [shown] //use instead of regular block
define hide
hide
set [visibility v] to [hidden] //use instead of regular block
Visible
<visible? ::looks>
Workaround: Do the define thing shown above, then add
<(visibility) = [shown]>
Nezon
Scratcher
1000+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

Alright, if you guys want to contribute please use the format I used in the first post for the point towards to x, y one. That'll take a lot of workload off for me.
1080GBA
Scratcher
500+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

Nezon wrote:

This is the topic for finding replacement scripts of blocks that do not currently exist on scratch! Feel free to suggest workarounds here, but please don't spam or put/advertise your suggestion here.


-snip-
Actual Previous stickies!
vers 4: https://scratch-mit-edu.ezproxyberklee.flo.org/discuss/topic/444061/ (owned by shradibop)
vers 3: https://scratch-mit-edu.ezproxyberklee.flo.org/discuss/topic/408568/ (owned by BearSlothCoding)
vers 2: https://scratch-mit-edu.ezproxyberklee.flo.org/discuss/topic/371300/ (owned by Computer_Fizz)
original: https://scratch-mit-edu.ezproxyberklee.flo.org/discuss/topic/351925/ (owned by openPoll)

Last edited by 1080GBA (March 12, 2022 03:19:12)

1080GBA
Scratcher
500+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

Nezon wrote:

1080GBA wrote:

Nezon wrote:

guys i just added the first frequently suggested block, very epic.
GREAT!!!!!!!!
YOU SHOULD REFER TO MY WORKAROUNDS PROJECT FOR THE WORKAROUNDS IN THE OLD FORUM
no thank you
ok
Nezon
Scratcher
1000+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

1080GBA wrote:

Nezon wrote:

Actual Previous stickies!
vers 4: https://scratch-mit-edu.ezproxyberklee.flo.org/discuss/topic/444061/ (owned by shradibop)
vers 3: https://scratch-mit-edu.ezproxyberklee.flo.org/discuss/topic/408568/ (owned by BearSlothCoding)
vers 2: https://scratch-mit-edu.ezproxyberklee.flo.org/discuss/topic/371300/ (owned by Computer_Fizz)
original: https://scratch-mit-edu.ezproxyberklee.flo.org/discuss/topic/351925/ (owned by openPoll)
did you really have to quote the entire post? well anyways thanks for the help.

Last edited by Nezon (March 11, 2022 03:42:36)

VeryFamus
Scratcher
1000+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

Go To Center

Keywords: Search:center, search:0plane search:motion search:blocks
Go to center :: motion
This block can be replicated with:
go to x: (0) y: (0) :: motion 
Note: the costume may not center if it wasn’t centered in the costume but the go to center block wasn’t going to fix that anyway

Last edited by VeryFamus (March 11, 2022 03:48:32)

1080GBA
Scratcher
500+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

Sound
Pause/Resume sound

Keywords: Search:pause search:sound search:blocks
define Pause / Resume sound
if <(volume) = [100]> then
set volume to [0]
set pitch effect to ([-1]/[0])::sound
else
set volume to [100]
set pitch effect to [0]::sound
end

Last edited by 1080GBA (March 11, 2022 04:11:37)

Nezon
Scratcher
1000+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

1080GBA wrote:

Sound
Pause/Resume sound

define Pause / Resume sound
if <(volume) = [100]> then
set volume to [0]
set pitch effect to ([-1]/[0])::sound
else
set volume to [100]
set pitch effect to [0]::sound
end
I like that idea of adding color, I'll add that soon. Could you add keywords to that please?

VeryFamus wrote:

Go To Center

Keywords: Search:center, search:0plane search:motion search:blocks
Go to center :: motion
This block can be replicated with:
go to x: (0) y: (0) :: motion 
Note: the costume may not center if it wasn’t centered in the costume but the go to center block wasn’t going to fix that anyway
I don't see how this is a useful workaround.
sharkode
Scratcher
1000+ posts

Workarounds for Frequently Suggested Blocks! (vers. 4) (NOT ACCEPTING CONTRIBUTIONS, LOOKING FOR TAKEOVERS)

Nezon wrote:

sharkode wrote:

Nezon wrote:

(guess you guys will have to deal with two posts being above this)
Should I ask ST to delete the posts?
No
Oh ok too late, sorry, just trying to make the sticky look more tidy.
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