Discuss Scratch

mumu245
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

Omega support. This would make mobile projects much easier.
VeryFamus
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

Support. Good for mobile projects that have movement buttons. When you click the button it would
Simulate key [arrow key button represents v] pressed :: events
Because it would function the same way as an arrow key.
Note: the arrow key button represents is not an option, obviously it is to represent an arrow key dependent on the button.
No-Sider
Scratcher
100+ posts

Mouse/Key Press Emulation Blocks

I support, I dont make much mobile projects, but this would be helpful for those who do
han614698
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

bUmp
Leekalo
Scratcher
100+ posts

Mouse/Key Press Emulation Blocks

This is helpful for making animations of off a game by you or someone else.

Last edited by Leekalo (Dec. 25, 2021 01:19:15)

BJ273
Scratcher
84 posts

Mouse/Key Press Emulation Blocks

I like it. Mobile compatibility would be much easier.
han614698
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

BUMP
IAMACLOUDNOBANPLZ
New Scratcher
39 posts

Mouse/Key Press Emulation Blocks

whi u pst dis on pril fols (i hte the 120 scond rle)
han614698
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

IAMACLOUDNOBANPLZ wrote:

(#108)
whi u pst dis on pril fols (i hte the 120 scond rle)
I posted this on March 3, 2021.

This is a serious topic.
han614698
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

han614698 wrote:

BUMP
k0d3rrr
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

This is an actually good idea! This could help make mouse click effects on OS projects!
I know I have to refrain from using the support convention, but, absolute support!
han614698
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

bump (reworking the OP currently)
musicROCKS013
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

This would be incredible. One of the biggest uses this could have is for porting games to mobile controls.

Instead of replacing every single
<key [ v] pressed?>
block, you can just use this!

Mega support. I would definitely use this.
han614698
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

bump
han614698
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

bump
han614698
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

Bump
musicROCKS013
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

bump
musicROCKS013
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

So, I was just thinking. By some miracle if keys such as ctrl and shift are added to the when key ( v) pressed block, this block should only affect the project, so that you can't make a new tab and type in an inappropriate prompt with this block or something like that.

Last edited by musicROCKS013 (Aug. 20, 2022 18:04:37)

han614698
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

musicROCKS013 wrote:

(#118)
So, I was just thinking. By some miracle if keys such as ctrl and shift are added to the when key ( v) pressed block, this block should only affect the project, so that you can't make a new tab and type in an inappropriate prompt with this block or something like that.
right, but these aren't implemented and won't likely be anyway
han614698
Scratcher
1000+ posts

Mouse/Key Press Emulation Blocks

bumper cars

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