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- arvepro3579
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100+ posts
Stop all sounds in this sprite block or stop a certain sound
To pause sounds set pitch effect to -infinity and set volume to 0.
- worsutuber
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92 posts
Stop all sounds in this sprite block or stop a certain sound
SUPPPORT!
this would really help my game sound ok without it sounding like somethings broken every time the character decides to walk
this would really help my game sound ok without it sounding like somethings broken every time the character decides to walk
- Official_GameTeam
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100+ posts
Stop all sounds in this sprite block or stop a certain sound
supporting. this is needed by many of peoples.
- fionathegreat7
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100+ posts
Stop all sounds in this sprite block or stop a certain sound
Support! Would be GREAT if it was real!!!!!!!!!!
- Official_GameTeam
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100+ posts
Stop all sounds in this sprite block or stop a certain sound
good news,. this suggestion has been add to the 6th suggest directory.
- I_LOVE_TO_MAKE_STUFF
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1000+ posts
Stop all sounds in this sprite block or stop a certain sound
I am sure many people have experienced the frustration I have when making a game, and you have to stop ALL sounds, rather than just the sound you want to. Such a sound block would look like this:stop sound [ v]
Would the scratch team please add this block?
I'm not exactly sure, but I think we have about 50 supporters now! Mind blown!
stop sound [for myself v]:: soundDon't forget the colors!
stop sound [all v]:: sound
…And options
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- Jackson49_test
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100+ posts
Stop all sounds in this sprite block or stop a certain sound
Bump
- TheAnimalKingdom42
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1000+ posts
Stop all sounds in this sprite block or stop a certain sound
Bump
- -ErrorPurpl_157
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100+ posts
Stop all sounds in this sprite block or stop a certain sound
So… like this?
stop sound (… v) :: sound
stop all sounds in [… v] :: sound // options are this sprite, all other sprites, any sprite in the category, in the project, and in the stage
Last edited by -ErrorPurpl_157 (Nov. 1, 2022 11:25:03)
- ChooChoo62
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9 posts
Stop all sounds in this sprite block or stop a certain sound
This would make looping and ambient sounds so, so much easier. For example:
Along with
when green flag clicked
forever
if <(Switch On?) = [1]> then
if <not<[Electric Hum v] playing?>> then
play sound [Electric Hum v]
end
else
stop sound [Electric Hum v]
end
end
Along with
stop sound [ v]You could also have
<[ v] playing?>
- gdfsgdfsgdfg
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1000+ posts
Stop all sounds in this sprite block or stop a certain sound
It got necroposted on
reporting to be closed to prevent future necroposts
reporting to be closed to prevent future necroposts
- Pixalperfect
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500+ posts
Stop all sounds in this sprite block or stop a certain sound
(#157)Necroposting doesn't exist in the suggestions forum.
It got necroposted on
reporting to be closed to prevent future necroposts
- pinkypoo2
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100+ posts
Stop all sounds in this sprite block or stop a certain sound
I have been having a bad problem with a simulation where if you are on a music player and click ‘Restart’ while playing a song it will ‘stop all sounds’ but there's a sound at the beginning that plays when the ‘stop all sounds’ block is in action, so I had to remove the block.
My idea is Scratch could add a ‘stop (the sound) sound’ or ‘stop all sounds in sprite’ blocks.
Please add these blocks and it will make my project much easier to create.
- db56558
SOUND BLOCK USER
My project is Tiny OS (Under Construction)
Support!
Of course they can do it, ST can do anything! lol
- PaperMarioFan2022
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1000+ posts
Stop all sounds in this sprite block or stop a certain sound
(#157)Necroposting doesn't exist in the suggestions forum.
It got necroposted on
reporting to be closed to prevent future necroposts
Correct. But the suggestion topic was old so someone thought that it was okay to post on an old topic there.
- -absoulute_machine-
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13 posts
Stop all sounds in this sprite block or stop a certain sound
i am feeling like a
i think that would be a good place to start with the sounds
stop all sounds in sprite
i think that would be a good place to start with the sounds
- SoandSoANIMATIONS
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100+ posts
Stop all sounds in this sprite block or stop a certain sound
Support, as this would make many things much easier for experienced scratchers as well as new scratchers because beginners might not know of the below workaround:
set volume to (0) %because they probably don't know that this block works for individual sprites and not the entire project. The below blocks would be more intuitive because they explain their purpose, so new scratchers would be able to use sounds more easily:
stop all sounds in this sprite ::soundAdditionally, the block that stops a specific sound does something that the workaround cannot, unless you do the time consuming process of creating a separate sprite for every sound, which would lead to problems related to code that wouldn't have existed if the sounds were all in one sprite.
stop sound [Meow v] ::sound
- TechNerd64
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100+ posts
Stop all sounds in this sprite block or stop a certain sound
that would be so useful Support, as this would make many things much easier for experienced scratchers as well as new scratchers because beginners might not know of the below workaround:set volume to (0) %because they probably don't know that this block works for individual sprites and not the entire project. The below blocks would be more intuitive because they explain their purpose, so new scratchers would be able to use sounds more easily:stop all sounds in this sprite ::soundAdditionally, the block that stops a specific sound does something that the workaround cannot, unless you do the time consuming process of creating a separate sprite for every sound, which would lead to problems related to code that wouldn't have existed if the sounds were all in one sprite.
stop sound [Meow v] ::sound
- -absoulute_machine-
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13 posts
Stop all sounds in this sprite block or stop a certain sound
thank you very much for the support! Support, as this would make many things much easier for experienced scratchers as well as new scratchers because beginners might not know of the below workaround:set volume to (0) %because they probably don't know that this block works for individual sprites and not the entire project. The below blocks would be more intuitive because they explain their purpose, so new scratchers would be able to use sounds more easily:stop all sounds in this sprite ::soundAdditionally, the block that stops a specific sound does something that the workaround cannot, unless you do the time consuming process of creating a separate sprite for every sound, which would lead to problems related to code that wouldn't have existed if the sounds were all in one sprite.
stop sound [Meow v] ::sound
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