Discuss Scratch

jamiewinter
Scratcher
100+ posts

Pixel art tilesets and character request shop

letmethink wrote:

JamesOuO wrote:

Hey, i tried pixel art and made this game: scratch.mit.edu/projects/10568363/
please tell me how good or bad my pixel art is so i can improve.
Pretty nice for a beginner but very basic and with no sense of depth; you should try shading using a light source rather than just use the fill tool.
When are you gonna complete my order?
destructo-serpent
Scratcher
100+ posts

Pixel art tilesets and character request shop

i need three sprites, for now.
this is the basics for all of them.
  • What type of project you will use it for (needs a description, I want to make pixel art for something that will be useful): an adventure fighting game.
  • Tileset or character: character
  • Size (max 64x64): 45x45
  • Time it is needed to be done in (specific): um… a week maybe? (like, three weeks total. not one week for all three.)
  • Quality (higher this is longer it will tak to make.): same quality as the images below


Type (character or enemy): um… character. like a guy that teaches the tutorial.
Number of animations: any needed for him to be able to walk around and talk.
Brief description of character: old man in clothes like a monk, ridicoulously long beard, wood cane
Frames per animation: anything needed for the move and talk thing.


Type (character or enemy): character
Number of animations: walking cycle, stabbing costume, costume like he's throwing a fireball, jumping costume.
Brief description of character: adventurer in brown clothes with a red karate-style headband and a dagger.
Frames per animation: anything needed for the animations.

note: this one is 64x64
Type (character or enemy): enemy
Number of animations: two walking cycles and a costume where it's lowering it's head and charging.
Brief description of character: looks like a blue centiped with one third of it's body, including it's head, raised in the air.
Frames per animation: same as everything else, whatever's needed.

thx

expect more requests from me.

Last edited by destructo-serpent (June 4, 2013 00:15:22)

letmethink
Scratcher
100+ posts

Pixel art tilesets and character request shop

jamiewinter wrote:

letmethink wrote:

JamesOuO wrote:

Hey, i tried pixel art and made this game: scratch.mit.edu/projects/10568363/
please tell me how good or bad my pixel art is so i can improve.
Pretty nice for a beginner but very basic and with no sense of depth; you should try shading using a light source rather than just use the fill tool.
When are you gonna complete my order?
Tonight; by 5 pm GMT.
jamiewinter
Scratcher
100+ posts

Pixel art tilesets and character request shop

letmethink wrote:

jamiewinter wrote:

letmethink wrote:

JamesOuO wrote:

Hey, i tried pixel art and made this game: scratch.mit.edu/projects/10568363/
please tell me how good or bad my pixel art is so i can improve.
Pretty nice for a beginner but very basic and with no sense of depth; you should try shading using a light source rather than just use the fill tool.
When are you gonna complete my order?
Tonight; by 5 pm GMT.
Err, it's 9pm and nothing…
LittlePony
Scratcher
100+ posts

Pixel art tilesets and character request shop

I haven't received my bending animation for Alice, did you cancel?
VirtualClown
Scratcher
6 posts

Pixel art tilesets and character request shop

If you're not too busy, I'm working really hard on coding a game, but the graphics suck.

It's a pirate RPG with oceans, lands, and turn-by-turn battles.
I mostly need the pirate.
For size, 16x16 is good.
Anytime is great, but the sooner the better. If you really need specific, then midnight June 10 or something.
The pirate is a monkey, with a headband and a sharpened banana for a sword. I need it to be a mostly birds-eye view, with a slight tilt in the camera so it's kind of 3/4 camera-ish. It needs walking animations for all 4 lateral directions (4 frames, or 8 frames each) slashing out with it's knife in each direction (8 frames each, from taking it out of the sheath-with it's tail-to putting it back in), rolling a coconut bomb in 4 directions, and a standard 2-frame animation for holding still in all 4 directions.
Brief description: Brown monkey, long tail that is constantly clutching a sheathed and sharpened banana, wears a red head-band. I'm going to leave some of this up to your artistic creativity, considering I lack any such skill.

Powered by DjangoBB