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- AidyGamer60
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100+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
run (... :: stack) on {What it would look like in 2.0 ^^
} :: control

What it would look like in 3.0 ^^
—
So, you see this block? It's a C block, with an indent. What's an indent, you say? Well, an indent is a useful block hole you can use to add a block into something. For example, in Run On, it runs on multiple objects. However, how does this work? Well, here you go:
[sprites v][Sprite1 v] :: custom-arg stack controlThis is a Selector. It can be used to select certain objects. It can also be like this:
[sprites v][Sprite1 v] :: custom-arg controlSo, if you need to have certain selections inside of any block, you can use that.
So, how Run On can be used, here's an example:
run (say [Hello!] :: stack) on {This code would run all of the code on sprites. However, some blocks wouldn't work, like
[sprites v][Mina v] :: custom-arg stack control
[sprites v][Christopher v] :: custom-arg stack control
[sprites v][Cercia v] :: custom-arg stack control
[sprites v][Manuel v] :: custom-arg stack control
} :: control
switch costume to [costume5 v]and
wait () secs
So, I swear if this is a dupe, I'm gonna blow. I spent literally 1 hour on this, and if it's a dupe, all of my work would be wasted for nothing.
Why not control color? It matches this.
Last edited by AidyGamer60 (Feb. 14, 2021 16:44:49)
- AidyGamer60
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100+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
message deleted
Last edited by AidyGamer60 (Feb. 14, 2021 02:14:30)
- Steve0Greatness
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
exact reason why I don't generally make topics on the suggestions forums. So, I swear if this is a dupe, I'm gonna blow. I spent literally 1 hour on this, and if it's a dupe, all of my work would be wasted for nothing.
I looked up your suggestion, I couldn't find a dupe
Last edited by Steve0Greatness (Feb. 14, 2021 02:18:52)
- pavcato
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
Duplicate, but I don't know if it's close enough.
Last edited by pavcato (Feb. 14, 2021 02:31:01)
- AidyGamer60
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100+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
This dude literally goes on my topics and tries to find anything even REMOTELY CLOSE to my suggestions, stop.
Last edited by AidyGamer60 (Feb. 14, 2021 02:22:36)
- pavcato
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
Yeah, it's called being a forumer.Duplicate, but I don't know if it's close enough.
This dude goes to every topic and tries to find ANYTHING THAT IS EVEN REMOTELY CLOSE TO A SUGGESTION.
Close your tags!
oh my god how many broken tags do you have i had to add 4 end tags
Last edited by pavcato (Feb. 14, 2021 02:25:42)
- AidyGamer60
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100+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
This is basically a completely different suggestion because it has way more content than that and is on a different subject. I'd say this is the inverse of ‘run from sprite’.
- Steve0Greatness
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
- AidyGamer60
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100+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
How did you get that custom block setup… t e l l m e -
Also it's slightly incorrect because the Selectors are yellowish-green unlike the others. (I'm not trying to point everything out I'm sorry–)
Also it's slightly incorrect because the Selectors are yellowish-green unlike the others. (I'm not trying to point everything out I'm sorry–)
Last edited by AidyGamer60 (Feb. 14, 2021 02:33:21)
- AidyGamer60
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100+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
- ScratchCatHELLO
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
I think it should be the other way around (with the selection of sprites in the top and the code inside the C block).
Couldn't you just use broadcasts?
Couldn't you just use broadcasts?
- the2000
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
This. The current implementation seems needlessly complicated. It should be: I think it should be the other way around (with the selection of sprites in the top and the code inside the C block).
run in [Sprite1 v] {C blocks were literally created so that block inputs could exist
bleh :: grey
} :: control
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- Steve0Greatness
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
How did you get that custom block setup… t e l l m e -https://Scratchblocks.github.io (am I allowed to share that link?)
Also it's slightly incorrect because the Selectors are yellowish-green unlike the others. (I'm not trying to point everything out I'm sorry–)Well, that shade is ugly, and bad, and horrific, and ungud. So I made it the color of sensing(as that seems to be the most realistic.).
Last edited by Steve0Greatness (Feb. 14, 2021 03:48:15)
- Ihatr
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
Yes, you are allowed. It doesn't link to anything bad and follows all website guidelines.How did you get that custom block setup… t e l l m e -https://Scratchblocks.github.io (am I allowed to share that link?)
- AidyGamer60
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100+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
Made it orange! 
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Last edited by AidyGamer60 (Feb. 14, 2021 04:26:13)
- the2000
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
Can you give your opinion on Made it orange! my proposal?
- fdreerf
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
Isn't this just broadcasts with extra steps?
- Steve0Greatness
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
yeah… Isn't this just broadcasts with extra steps?
- PkmnQ
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
I think if you need to implement it this way, you should at least make it an entirely different input.
- -EmeraldThunder-
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1000+ posts
Run Ons (and Indents, also Selectors, READ OP TO UNDERSTAND, DO NOT ASSUME)
I think it should be a modified version of allowing you to use less blocks.This. The current implementation seems needlessly complicated. It should be: I think it should be the other way around (with the selection of sprites in the top and the code inside the C block).run in [Sprite1 v] {C blocks were literally created so that block inputs could exist
bleh :: grey
} :: control
run in [Sprite1 v] [Sprite2 v] @addInput{
...
}::control
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