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- » "Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
- JPOWERPUFFGIRLS
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1000+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
please say why? MEGA SUPPORT
- MeIzAwezomeDede
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1000+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
I agree!
please say why?
- AdrielCrafter
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500+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
support Hi!
I have come up with this idea, and it would be really useful for a lot of projects.
When pause sounds is used, it would pause all sounds, and when the resume sounds block was used, it would start them from the same place it was paused at.
This is better than having to skip a load of the song from putting volume to 0, or stopping all sounds and starting them again.
You could even make a block for pausing or resuming a specific sound (with a drop down list)
They could look like this :Pause sound [ whatever sound v]but in pink.
Pause all sounds
Resume sound [whatever sound v]
resume all sounds
Does anyone agree with me?
I hope this is considered to be added, and thanks for reading my suggestion!
Thanks, @TheJellyConference
P.S. Sorry - I didn't know a lot of people had suggested this before - I had looked in the forums to see if there were more topics like this, but I couljdnt find any.
Current supporters:
@Scratchifier
@jrezneckbhds
@Scratchter03
@0bitasy0
@Rexone
@Centrifugal
@Kuesopop
@GyroscopeBill
@Samanyolu
@Penguin9090_new
@NerdyKitty2539
@Alberknyis
@Marsover
@lcftf
@Cat0352
@FalconGunner99
@IronBit_Studios
@comp09
@stickfiregames
@lovescratch973
@CatsUnited
@Deerleg
@JavaFernOS
@Raindrop57
- ScratchCatHELLO
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1000+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
-snip-
support
You don't need to quote the entire op. If you aren't quoting someone or obviously talking to someone else, people will generally assume you're talking about the original post.
Also, please explain why you support too.
- the_electro_bros
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100+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
support, would me very useful in games
- -Firesnake-
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79 posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
Support. We need this button.
- -CloudGate-
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1000+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
semi-support you could use noteblocks
- gosoccerboy5
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1000+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
Not sure if this has been said before because I honestly don't wanna read all 9 pages but the Scratch Wiki actually said you can use
set pitch to (-360) :: sound//pause
set pitch to (whatever it was) ::sound //play
- xXRedTheCoderXx
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1000+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
I honestly don't wanna read all 9 pages but the Scratch Wiki actually said you can useI actually said the workaround before that wiki article was created (as a matter of fact, I helped create that wiki article Not sure if this has been said before becauseset pitch to (-360) :: sound//pause
set pitch to (whatever it was) ::sound //play
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- samq64-test
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67 posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
Support!
I'm trying to make a music player that can jump to a specific part of the song, pause, start the next song etc. And I've almost got it thanks to @xXRedTheCoderXx's pause/resume workaround! The problem is it's hard to set the pitch so it fast-forwards in little time, but is still accurate after fast-forwarding. These new blocks would solve everything.
Does anyone know what the pitch should be set to if you want the music go exactly twice as fast as if the pitch was set to 0 to start with. (It needs to be realy accurate.)
I'm trying to make a music player that can jump to a specific part of the song, pause, start the next song etc. And I've almost got it thanks to @xXRedTheCoderXx's pause/resume workaround! The problem is it's hard to set the pitch so it fast-forwards in little time, but is still accurate after fast-forwarding. These new blocks would solve everything.
Does anyone know what the pitch should be set to if you want the music go exactly twice as fast as if the pitch was set to 0 to start with. (It needs to be realy accurate.)
Last edited by samq64-test (Jan. 23, 2021 15:07:21)
- GoogleInScratch
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1000+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
Support for other reasons people said :)
- the2000
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1000+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
I was never aware that there was a workaround. That's really cool! Support, this is really useful and pretty obviously missing from Scratch. It wouldn't be too hard to implement, either.
- CatsUnited
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1000+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
“Support” - CatsUnited; March 22nd, 2015
It's been nearly 6 years, so it's probably best to explain myself-
Back when I made that incredible one word response, you couldn't modify the pitch of sounds in Scratch, so the idea of having a pause and resume block for sounds was quite obvious.
The pitch shift block for sounds, added in Scratch 3 modifies the pitch and the speed of the sound, accepting values between -360 and 360. A difference of ±120 will either double or halve the length that the sound plays for, meaning that you can slow down a sound (or speed it up) by as much as 8x.
While a creative solution to there being a lack of a proper pause/resume block, It's still less clunky and functionally work better to add these blocks in. (e.g if I were to pause a sound for 1 minute using the pitch method, the sound would drift forward 7.5 seconds.)
It's been nearly 6 years, so it's probably best to explain myself-
Back when I made that incredible one word response, you couldn't modify the pitch of sounds in Scratch, so the idea of having a pause and resume block for sounds was quite obvious.
The pitch shift block for sounds, added in Scratch 3 modifies the pitch and the speed of the sound, accepting values between -360 and 360. A difference of ±120 will either double or halve the length that the sound plays for, meaning that you can slow down a sound (or speed it up) by as much as 8x.
While a creative solution to there being a lack of a proper pause/resume block, It's still less clunky and functionally work better to add these blocks in. (e.g if I were to pause a sound for 1 minute using the pitch method, the sound would drift forward 7.5 seconds.)
- the2000
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1000+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
Please don't support without giving any reasons, it's not constructive and just clogs up forum threads. support
- HappyTiger666
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47 posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
Support, obvious reasons.
- the2000
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1000+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
Please don't do that; it's unconstructive. If the reasons are that obvious then why can't you say them? Support, obvious reasons.
- -Crlxx-
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100+ posts
"Pause Sounds" and "Resume Sounds" blocks? (23 supporters)
I give huge support
Its annoying to make a mute button because you have to “Set volume to 0” This block would be so usefull!
Its annoying to make a mute button because you have to “Set volume to 0” This block would be so usefull!