Discuss Scratch
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- » The ability to hide the mouse cursor/pointer when hovering over the stage screen
- crazykidz
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26 posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
The computer mouse cursor/pointer is always showing, obviously. And what if I wanted to hide it while it's hovering over the stage screen just in case I don't want to interact with it. This suggestion seems useless but it can actually be kind of useful… For example, in a 3d first person shooter (and yes there are shooters in Scratch) you shouldn't be able to see the mouse cursor, because the gun is basically the cursor.
If something like the Scratch blocks (as shown below) can be implemented then that will be great.
This can also allow the possibility of custom styled mouse cursors in Scratch which will be really useful. (See one of my comments below showing the specific code to do that). There can even be a specific keyboard function that will show and/or hide the mouse cursor when being used in Scratch for people that want full control.
So yah, that's my suggestion.
If something like the Scratch blocks (as shown below) can be implemented then that will be great.
show mouse cursor :: control
hide mouse cursor :: control
This can also allow the possibility of custom styled mouse cursors in Scratch which will be really useful. (See one of my comments below showing the specific code to do that). There can even be a specific keyboard function that will show and/or hide the mouse cursor when being used in Scratch for people that want full control.
So yah, that's my suggestion.
Last edited by crazykidz (Sept. 15, 2014 01:50:00)
- anythingispossible
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100+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
If optional, then I support.
If it happens in every project, then no support.
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- TheHockeyist
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1000+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
If optional, then I support.If it happens in every project, then no support.
As per anythingispossible.
- crazykidz
-
26 posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
Forget to say that it will be optional, thanks. If optional, then I support.If it happens in every project, then no support.
Last edited by crazykidz (Sept. 14, 2014 18:33:51)
- TimothyLawyer
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1000+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
It has been suggested before. The way I think this could be done is as a stage setting. By default the setting is off (the way it is now). But when turned on, a button appears next to the full screen button above the stage. This button toggles the visibility of the mouse cursor on the stage. By default, the mouse is shown. But if the user of a project clicks the toggle button, then the mouse pointer is hidden when on the stage. No matter what the setting, the mouse is always shown when outside the stage or in the bar above the stage.
- crazykidz
-
26 posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
when on the stage. No matter what the setting, the mouse is always shown when outside the stage or in the bar above the stage.It will be better if it's inside the scratch code. It has been suggested before. The way I think this could be done is as a stage setting. By default the setting is off (the way it is now). But when turned on, a button appears next to the full screen button above the stage. This button toggles the visibility of the mouse cursor on the stage. By default, the mouse is shown. But if the user of a project clicks the toggle button, then the mouse pointer is hidden
show mouse cursor
hide mouse cursor
- TimothyLawyer
-
1000+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
It will be better if it's inside the scratch code.
show mouse cursor :: controlIt would take control away from the person viewing the Scratch project.
hide mouse cursor :: control
- Dreamo
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500+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
when on the stage. No matter what the setting, the mouse is always shown when outside the stage or in the bar above the stage.Yes. I don't want to feel lost without a mouse pointer. It has been suggested before. The way I think this could be done is as a stage setting. By default the setting is off (the way it is now). But when turned on, a button appears next to the full screen button above the stage. This button toggles the visibility of the mouse cursor on the stage. By default, the mouse is shown. But if the user of a project clicks the toggle button, then the mouse pointer is hidden
- crazykidz
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26 posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
What about something like a 3d first person shooter or maze runner? There's not supposed to be a mouse pointer. In a game like that you wouldn't be taking away control, you would be giving control by hiding the mouse cursor. No FPS should state in the instructions to hide the mouse cursor with the stage setting that you suggested to give maximum control. Moving the guns are the controls.show mouse cursor :: controlIt would take control away from the person viewing the Scratch project.
hide mouse cursor :: control
- EMPedemonte20
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100+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
How about an option to disable it, a keyboard shortcut such as holding the alt key to temporarily disable?It will be better if it's inside the scratch code.show mouse cursor :: controlIt would take control away from the person viewing the Scratch project.
hide mouse cursor :: control
- crazykidz
-
26 posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
The mouse pointer/cursor will still be there it would just be invisible. So you will still be able to interact with it. With this you will also be able to make your own kind of mouse cursor over the hidden original cursor. Now that'll be useful! Yes. I don't want to feel lost without a mouse pointer.
when green flag clicked
hide mouse cursor :: control
switch costume to [ custom mouse cursor v]
forever
go to x: (mouse x) y: (mouse y)
end
Last edited by crazykidz (Sept. 15, 2014 01:52:03)
- crazykidz
-
26 posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
For someone who might not like it on/off all the time, well then that's a good idea. The choice of key is ultimately the Scratch team's decision.How about an option to disable it, a keyboard shortcut such as holding the alt key to temporarily disable?It will be better if it's inside the scratch code.show mouse cursor :: controlIt would take control away from the person viewing the Scratch project.
hide mouse cursor :: control
- Blaze349
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1000+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
And its already been rejected.For someone who might not like it on/off all the time, well then that's a good idea. The choice of key is ultimately the Scratch team's decision.How about an option to disable it, a keyboard shortcut such as holding the alt key to temporarily disable?It will be better if it's inside the scratch code.show mouse cursor :: controlIt would take control away from the person viewing the Scratch project.
hide mouse cursor :: control
- stickfiregames
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1000+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
Support, but not for an option to disable it. People would only use it if it was an intentional feature of the project. The cursor would still show when you moved the mouse off the project anyway.
- MushroomMan99
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100+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
Support. Certainly could come in handy for a 3D minecraft game or something.
- anythingispossible
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100+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
Why..?And its already been rejected.For someone who might not like it on/off all the time, well then that's a good idea. The choice of key is ultimately the Scratch team's decision.How about an option to disable it, a keyboard shortcut such as holding the alt key to temporarily disable?It will be better if it's inside the scratch code.show mouse cursor :: controlIt would take control away from the person viewing the Scratch project.
hide mouse cursor :: control
- Scratchifier
-
1000+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
The computer mouse cursor/pointer is always showing, obviously. And what if I wanted to hide it while it's hovering over the stage screen just in case I don't want to interact with it. This suggestion seems useless but it can actually be kind of useful… For example, in a 3d first person shooter (and yes there are shooters in Scratch) you shouldn't be able to see the mouse cursor, because the gun is basically the cursor.
If something like the Scratch blocks (as shown below) can be implemented then that will be great.show mouse cursor :: control
hide mouse cursor :: control
This can also allow the possibility of custom styled mouse cursors in Scratch which will be really useful. (See one of my comments below showing the specific code to do that). There can even be a specific keyboard function that will show and/or hide the mouse cursor when being used in Scratch for people that want full control.
So yah, that's my suggestion.
No support here, sorry. I don't want people playing with my mouse.
- Dreamo
-
500+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
When you're watching youtube, and you go into fullscreen the mouse disappears. This isn't much different.The computer mouse cursor/pointer is always showing, obviously. And what if I wanted to hide it while it's hovering over the stage screen just in case I don't want to interact with it. This suggestion seems useless but it can actually be kind of useful… For example, in a 3d first person shooter (and yes there are shooters in Scratch) you shouldn't be able to see the mouse cursor, because the gun is basically the cursor.
If something like the Scratch blocks (as shown below) can be implemented then that will be great.show mouse cursor :: control
hide mouse cursor :: control
This can also allow the possibility of custom styled mouse cursors in Scratch which will be really useful. (See one of my comments below showing the specific code to do that). There can even be a specific keyboard function that will show and/or hide the mouse cursor when being used in Scratch for people that want full control.
So yah, that's my suggestion.
No support here, sorry. I don't want people playing with my mouse.
- lalala3
-
100+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
Link, please?And its already been rejected.For someone who might not like it on/off all the time, well then that's a good idea. The choice of key is ultimately the Scratch team's decision.How about an option to disable it, a keyboard shortcut such as holding the alt key to temporarily disable?It will be better if it's inside the scratch code.show mouse cursor :: controlIt would take control away from the person viewing the Scratch project.
hide mouse cursor :: control
Pranks based around hiding the mouse cursor are like internet ads. Both can be dealt with easily (removed by moderator - please keep it polite).The computer mouse cursor/pointer is always showing, obviously. And what if I wanted to hide it while it's hovering over the stage screen just in case I don't want to interact with it. This suggestion seems useless but it can actually be kind of useful… For example, in a 3d first person shooter (and yes there are shooters in Scratch) you shouldn't be able to see the mouse cursor, because the gun is basically the cursor.
If something like the Scratch blocks (as shown below) can be implemented then that will be great.show mouse cursor :: control
hide mouse cursor :: control
This can also allow the possibility of custom styled mouse cursors in Scratch which will be really useful. (See one of my comments below showing the specific code to do that). There can even be a specific keyboard function that will show and/or hide the mouse cursor when being used in Scratch for people that want full control.
So yah, that's my suggestion.
No support here, sorry. I don't want people playing with my mouse.
From the top of my head, three effortless ways of dealing with a hidden mouse:
1. Just move the mouse out of the project area.
2. Remove browser's focus on the project. There are several ways of doing this.
3. Leave the page. You probably no longer intend to play the project anyways.
Last edited by Paddle2See (Sept. 17, 2014 08:37:02)
- Scratchifier
-
1000+ posts
The ability to hide the mouse cursor/pointer when hovering over the stage screen
When you're watching youtube, and you go into fullscreen the mouse disappears. This isn't much different.The computer mouse cursor/pointer is always showing, obviously. And what if I wanted to hide it while it's hovering over the stage screen just in case I don't want to interact with it. This suggestion seems useless but it can actually be kind of useful… For example, in a 3d first person shooter (and yes there are shooters in Scratch) you shouldn't be able to see the mouse cursor, because the gun is basically the cursor.
If something like the Scratch blocks (as shown below) can be implemented then that will be great.show mouse cursor :: control
hide mouse cursor :: control
This can also allow the possibility of custom styled mouse cursors in Scratch which will be really useful. (See one of my comments below showing the specific code to do that). There can even be a specific keyboard function that will show and/or hide the mouse cursor when being used in Scratch for people that want full control.
So yah, that's my suggestion.
No support here, sorry. I don't want people playing with my mouse.
Well, there is a bit of a difference. I guess I'll say support if there aren't blocks, but instead, a checkbox “Hide mouse while over the project”.
What I don't want to happen is this:
Project: Hideshowhideshowhideshowhideshow haha I found a way to break your mouse!
Cookie Clicker Project: If x position > -130 and x position < -140 and y position < -160, hide mouse. Lol I tricked you into clicking love it!
Project targeted at new scratchers: Muahaha I stole your mouse. Click love it to get it back. Use of unstoppable project trick would make this bad.