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- jji7skyline
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1000+ posts
Rethinking the Scratch 2.0 Paint Editor
Aweshum!!! Then bitmaps will smoother on full screen as wellPlease make bitmaps higher resoloution. I was wanting to make a program for reading a comic I have made. I scanned in the page and saved it as a high quality bitmap but when I imported it into scratch 2.0 it was pixilated. I am sure this would be helpful for a lot of other people' s projects too. As a lot of people are wanting to make pixel art, it might be good to be able to change the resoloution.
Yeah! We're thinking of saving the bitmap original at a higher resolution, so that if the user makes it bigger with a block or the biggening tool (yes, I just made that up ) the image won't get as pixelated. It'll be a couple weeks before we bring that in - but check it out when it shows up and let us know what you think!
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- learnegy
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100+ posts
Rethinking the Scratch 2.0 Paint Editor
Will it possible to undo a vector to bitmap conversion? Since the conversion from vector to bitmap loses the object structure, converting from vector to bitmap and back won't give you back the set of vector objects you started with. So if you want to work in both editors, you'll want to plan ahead.
Last edited by learnegy (March 8, 2013 18:32:40)
- natalie
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100+ posts
Rethinking the Scratch 2.0 Paint Editor
Will it possible to undo a vector to bitmap conversion? Since the conversion from vector to bitmap loses the object structure, converting from vector to bitmap and back won't give you back the set of vector objects you started with. So if you want to work in both editors, you'll want to plan ahead.
Yes, if you do it right after you convert it. Also, the current plan is for there to be a preview so you can see what it would look like after the conversion and then you can choose OK or Cancel.
- MrsCalder
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8 posts
Rethinking the Scratch 2.0 Paint Editor
Will it be possible to use different fonts and simple text editing like underlining, bold and italics?
- OrcaCat
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1000+ posts
Rethinking the Scratch 2.0 Paint Editor
Why not have them act as separate layers?Will it possible to undo a vector to bitmap conversion? Since the conversion from vector to bitmap loses the object structure, converting from vector to bitmap and back won't give you back the set of vector objects you started with. So if you want to work in both editors, you'll want to plan ahead.
Yes, if you do it right after you convert it. Also, the current plan is for there to be a preview so you can see what it would look like after the conversion and then you can choose OK or Cancel.
- nathanprocks
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1000+ posts
Rethinking the Scratch 2.0 Paint Editor
That's exactly what I was thinking.Why not have them act as separate layers?Will it possible to undo a vector to bitmap conversion? Since the conversion from vector to bitmap loses the object structure, converting from vector to bitmap and back won't give you back the set of vector objects you started with. So if you want to work in both editors, you'll want to plan ahead.
Yes, if you do it right after you convert it. Also, the current plan is for there to be a preview so you can see what it would look like after the conversion and then you can choose OK or Cancel.
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- nXIII
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1000+ posts
Rethinking the Scratch 2.0 Paint Editor
I think when you switch to bitmap you'd want to be able to manipulate the vector image as a bitmap, just like when you switch to vector you'd want to be able to manipulate the bitmap image as a vector object.That's exactly what I was thinking.Why not have them act as separate layers?Will it possible to undo a vector to bitmap conversion? Since the conversion from vector to bitmap loses the object structure, converting from vector to bitmap and back won't give you back the set of vector objects you started with. So if you want to work in both editors, you'll want to plan ahead.
Yes, if you do it right after you convert it. Also, the current plan is for there to be a preview so you can see what it would look like after the conversion and then you can choose OK or Cancel.
- yoland
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68 posts
Rethinking the Scratch 2.0 Paint Editor
Can't Wait!!!!!!!!!!
The Vector Editior is VERY VERY VERY I MEAN IT VERY Confusing.
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- soniku3
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100+ posts
Rethinking the Scratch 2.0 Paint Editor
I don't think it's THAT confusing. Don't you have GIMP? Can't Wait!!!!!!!!!!The Vector Editior is VERY VERY VERY I MEAN IT VERY Confusing.
- bunny897
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2 posts
Rethinking the Scratch 2.0 Paint Editor
I do like this idea
. Will Scratch 1.4 still be on?
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- soniku3
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100+ posts
Rethinking the Scratch 2.0 Paint Editor
I do like this ideaNo.. Will Scratch 1.4 still be on?
- bullelk12
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100+ posts
Rethinking the Scratch 2.0 Paint Editor
Uhhh… what happened to the eraser? 
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- OrcaCat
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1000+ posts
Rethinking the Scratch 2.0 Paint Editor
Oh, I see. Why not have options? Although the Scratch team is opposed to options…I think when you switch to bitmap you'd want to be able to manipulate the vector image as a bitmap, just like when you switch to vector you'd want to be able to manipulate the bitmap image as a vector object.That's exactly what I was thinking.Why not have them act as separate layers?Will it possible to undo a vector to bitmap conversion? Since the conversion from vector to bitmap loses the object structure, converting from vector to bitmap and back won't give you back the set of vector objects you started with. So if you want to work in both editors, you'll want to plan ahead.
Yes, if you do it right after you convert it. Also, the current plan is for there to be a preview so you can see what it would look like after the conversion and then you can choose OK or Cancel.
- Lightnin
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1000+ posts
Rethinking the Scratch 2.0 Paint Editor
Oh, I see. Why not have options? Although the Scratch team is opposed to options…
Heheh, it's true, we are kind of opposed to options. You see, every individual option can seem like a good idea. But they tend to add up. The more options you accept, the more complex your interface becomes. And eventually you have an interface that looks like this:
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Also - when you are an experienced user, it's easy to understand a new option – it's just one more thing to learn. But when you are a new user, you have to learn all the available options at once. So one more thing added onto the 25 other things you have to learn to make a Scratch project really does make it harder. And when you add another, and another, and another…. the difficulty goes up exponentially. For an example of how this works, try making something in Blender (if you've never used it before.) How many things do you have to understand just to get started? How far can you get in 15 minutes? Now try to make something simple in Sketchup. Sketchup has a lot fewer options, but that's not necessarily a bad thing.
So, it's not that we are automatically opposed to options. It's just that they have to *really* be needed for us to add them in, because they come at a cost.
Last edited by Lightnin (March 19, 2013 12:11:35)
- Gaza101
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500+ posts
Rethinking the Scratch 2.0 Paint Editor
You can access the bitmap editor even though it hasn't been released yet, wanna know how?
- Lightnin
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1000+ posts
Rethinking the Scratch 2.0 Paint Editor
You can access the bitmap editor even though it hasn't been released yet, wanna know how?
Eh, it's ok if you figured it out. But please: I don't want to have to answer 7,000,000 questions about an interim paint editor that we never even released, k?
Just wait a couple days.
Last edited by Lightnin (March 19, 2013 18:36:32)
- Gaza101
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500+ posts
Rethinking the Scratch 2.0 Paint Editor
You can access the bitmap editor even though it hasn't been released yet, wanna know how?
Eh, it's ok if you figured it out. But please: I don't want to have to answer 7,000,000 questions about an interim paint editor that we never even released, k?
Just wait a couple days.
Sure, I guess I shouldn't be posting any images then?
BTW, did you know theres a bug that makes it go purple
Last edited by Gaza101 (March 20, 2013 16:20:26)
- Lightnin
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1000+ posts
Rethinking the Scratch 2.0 Paint Editor
Thanks to everyone who posted here with encouragement and suggestions!
We've released the first iteration of the changes described in this thread. Please try it out, and give us feedback on this other thread:
http://mv.ezproxy.com.ezproxyberklee.flo.org/forums/topic/3320/?page=1#post-17872
We've released the first iteration of the changes described in this thread. Please try it out, and give us feedback on this other thread:
http://mv.ezproxy.com.ezproxyberklee.flo.org/forums/topic/3320/?page=1#post-17872
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