Discuss Scratch
- gamebeater187_tutor
-
58 posts
Delete both 2 go to blocks
instead of
do
instead of
do
go to x: () y: ()
do
set x to ()
set y to ()
instead of
go to [mouse pointer]
do
set x to (mouse x)
set y to (mouse y)
- iamunknown2
-
1000+ posts
Delete both 2 go to blocks
Multiplication is workaroundable, so should we take that out as well? No support.
- CatsUnited
-
1000+ posts
Delete both 2 go to blocks
No Support, it's quite useful even for the most advanced scratchers.
- Sonickyle
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1000+ posts
Delete both 2 go to blocks
Are you trolling? You seem to be fixated on removing every block that has a workaround for some reason.
- Zekrom01
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1000+ posts
Delete both 2 go to blocks
Well, we should remove ALL the workaroundable blocks! Is that what you're saying?
No support, PLEASE.
No support, PLEASE.
- MathlyCat
-
1000+ posts
Delete both 2 go to blocks
Please don't be offensive like that to people! Are you trolling? You seem to be fixated on removing every block that has a workaround for some reason.
GIVE HIM/HER RESPECT
I no support this but I will start reporting anyone who starts disrespecting this user!
- Nether_before
-
1000+ posts
Delete both 2 go to blocks
No support per this. Multiplication is workaroundable, so should we take that out as well? No support.
- stickfiregames
-
1000+ posts
Delete both 2 go to blocks
No support. Also, your workarounds don't work if the pen is down.
- Harakou
-
1000+ posts
Delete both 2 go to blocks
No need to make a public display of it - please just report quietly instead of making a fuss and we'll look at it.Please don't be offensive like that to people! Are you trolling? You seem to be fixated on removing every block that has a workaround for some reason.
GIVE HIM/HER RESPECT
I no support this but I will start reporting anyone who starts disrespecting this user!
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The same goes for people you think are trolling - please be respectful and assume the best when you're responding to people. If you really think that they're not being genuine and causing a disruption, then report it.
- gdpr533f604550b2f20900645890
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1000+ posts
Delete both 2 go to blocks
I have another idea: do the opposite!
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EDIT: I case you didn't realize, I was being sarcastic.
//Get rid of these!My workarounds solve the pen problem:
set x to ()
set y to ()
//Workaround:
go to x: (x position) y: ()
go to x: () y: (y position)
No support. Also, your workarounds don't work if the pen is down.
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EDIT: I case you didn't realize, I was being sarcastic.
Last edited by gdpr533f604550b2f20900645890 (Sept. 19, 2015 17:31:35)
- scrooge200
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1000+ posts
Delete both 2 go to blocks
[sarcasm] If those have such easy workarounds that we should delete them, let's also delete this block!
[/sarcasm] No support.
if <> thenIt has a workaround! Then we can delete this one!
else
end
wait (1) secsAnd then this one!
when [ v] key pressedThen we can remove every workaroundable block!
[/sarcasm] No support.
- gamebeater187_tutor
-
58 posts
Delete both 2 go to blocks
I have another idea: do the opposite!//Get rid of these!My workarounds solve the pen problem:
set x to ()
set y to ()
//Workaround:
go to x: (x position) y: ()
go to x: () y: (y position)No support. Also, your workarounds don't work if the pen is down.
EDIT: I case you didn't realize, I was being sarcastic.
i'd rather do this
- KryptykProductions
-
96 posts
Delete both 2 go to blocks
No support.
Say you want to use pen, right?
Let's pretend that we're at (0, 0).
We want to draw a diagonal line to (100, 100).
If you did
In fact, the
I prove my case:
I rest my case.
Say you want to use pen, right?
Let's pretend that we're at (0, 0).
We want to draw a diagonal line to (100, 100).
go to x: (100) y: (1000)Ta-da!
If you did
set x to (100)then you'd get an L - first it would go straight across to (100, 0) then straight up to (100, 100).
set y to (100)
In fact, the
go to x: () y: ()is the ONLY block you need to move around. (Ignoring gliding)
I prove my case:
set x to (10) //Instead of this...
go to x: (10) y: (y position) //Do this
set y to (10) //Instead of this...
go to x: (x position) y: (10) //Do this
change x by (10) //Instead of this...
go to x: ((x position) + (10)) y: (y position) //Do this (You can use the [minus] operator for going left)
change y by (10) //Finally, instead of this...
go to x: (x position) y: ((10) + (y position)) //Do this (Use [minus] operator for moving downwards)
I rest my case.
- gamebeater187_tutor
-
58 posts
Delete both 2 go to blocks
No support.
Say you want to use pen, right?
Let's pretend that we're at (0, 0).
We want to draw a diagonal line to (100, 100).go to x: (100) y: (1000)Ta-da!
If you didset x to (100)then you'd get an L - first it would go straight across to (100, 0) then straight up to (100, 100).
set y to (100)
In fact, thego to x: () y: ()is the ONLY block you need to move around. (Ignoring gliding)
I prove my case:set x to (10) //Instead of this...
go to x: (10) y: (y position) //Do this
set y to (10) //Instead of this...
go to x: (x position) y: (10) //Do this
change x by (10) //Instead of this...
go to x: ((x position) + (10)) y: (y position) //Do this (You can use the [minus] operator for going left)
change y by (10) //Finally, instead of this...
go to x: (x position) y: ((10) + (y position)) //Do this (Use [minus] operator for moving downwards)
I rest my case.
i never used pen, so what does it do?
- gamebeater187_tutor
-
58 posts
Delete both 2 go to blocks
Multiplication is workaroundable, so should we take that out as well? No support.
yeah.
[sarcasm] If those have such easy workarounds that we should delete them, let's also delete this block!if <> thenIt has a workaround! Then we can delete this one!
else
endwait (1) secsAnd then this one!when [ v] key pressedThen we can remove every workaroundable block!
[/sarcasm] No support.
- Blank1234
-
500+ posts
Delete both 2 go to blocks
by that logic we should also remove this block:
no support
move (10) stepsbecause it has a workaround
no support
- KryptykProductions
-
96 posts
Delete both 2 go to blocks
No support.
Say you want to use pen, right?
Let's pretend that we're at (0, 0).
We want to draw a diagonal line to (100, 100).go to x: (100) y: (1000)Ta-da!
If you didset x to (100)then you'd get an L - first it would go straight across to (100, 0) then straight up to (100, 100).
set y to (100)
In fact, thego to x: () y: ()is the ONLY block you need to move around. (Ignoring gliding)
I prove my case:set x to (10) //Instead of this...
go to x: (10) y: (y position) //Do this
set y to (10) //Instead of this...
go to x: (x position) y: (10) //Do this
change x by (10) //Instead of this...
go to x: ((x position) + (10)) y: (y position) //Do this (You can use the [minus] operator for going left)
change y by (10) //Finally, instead of this...
go to x: (x position) y: ((10) + (y position)) //Do this (Use [minus] operator for moving downwards)
I rest my case.
i never used pen, so what does it do?
Go try it in the editor.
It draws a line, tracing the movement of a sprite, and can be used to make really complex projects.
Examples: this and this
- gamebeater187_tutor
-
58 posts
Delete both 2 go to blocks
No support.
Say you want to use pen, right?
Let's pretend that we're at (0, 0).
We want to draw a diagonal line to (100, 100).go to x: (100) y: (1000)Ta-da!
If you didset x to (100)then you'd get an L - first it would go straight across to (100, 0) then straight up to (100, 100).
set y to (100)
In fact, thego to x: () y: ()is the ONLY block you need to move around. (Ignoring gliding)
I prove my case:set x to (10) //Instead of this...
go to x: (10) y: (y position) //Do this
set y to (10) //Instead of this...
go to x: (x position) y: (10) //Do this
change x by (10) //Instead of this...
go to x: ((x position) + (10)) y: (y position) //Do this (You can use the [minus] operator for going left)
change y by (10) //Finally, instead of this...
go to x: (x position) y: ((10) + (y position)) //Do this (Use [minus] operator for moving downwards)
I rest my case.
i never used pen, so what does it do?
Go try it in the editor.
It draws a line, tracing the movement of a sprite, and can be used to make really complex projects.
Examples: this and this
I used it and understand it. Use glide block. Then delete the go to block