Discuss Scratch

GoldPing
Scratcher
500+ posts

How to keep your collaboration active, popular and successful!

This deserved to be stickied!
Hamish752
Scratcher
1000+ posts

How to keep your collaboration active, popular and successful!

GoldPing wrote:

This deserved to be stickied!
It already is but thanks
pillow123456789
Scratcher
1 post

How to keep your collaboration active, popular and successful!

OK



















































































































































pillow power
Hamish752
Scratcher
1000+ posts

How to keep your collaboration active, popular and successful!

pillow123456789 wrote:

OK
(Excessive space removed)
pillow power

Please don't post off-topic.

Last edited by Hamish752 (Aug. 9, 2015 09:38:54)

tm-z1
Scratcher
100+ posts

How to keep your collaboration active, popular and successful!


Hamish752 wrote:

Add members
Without members your collaboration won't go anywhere. The whole reason you made a thread in the collaboration forum, is because you need people to help you. So, because, of this you need to make sure that you have a decent amount of members. Generally, a good amount of members is 4-8, but there can be more or less, depending on the collaboration, and the situation. You need to be as active as possible, to answer all applications. You should make sure that they are active, and whether their skills will fit the collaboration. You don't need to accept every application, but remember to tell them why you think they wouldn't be good for the collaboration. They also need to have a specific role, so you can decide what they should be doing. Here are some example roles:

-Owner (that's you!)
-Co-manager/s
-Coder/s (you can have specific coder roles, such as- cloud, custom blocks, pen use and many more depending on the collaboration)
-Art/s (you can have specific art roles, such as- pixel art, vector or bitmap)
-Sounds (you can have specific sounds roles, such as- soundtracks, 8-bit, sound effects)
-Ideas
-Animation
-Advertiser
-Tester

And many more depending on the situation.

~Hamish752
How do you be a Tester? Is there a way so only they can see the project?
Mathstr0
Scratcher
100+ posts

How to keep your collaboration active, popular and successful!

How do I put it in the collab folder?
Hamish752
Scratcher
1000+ posts

How to keep your collaboration active, popular and successful!

tm-z1 wrote:

Hamish752 wrote:

Add members
Without members your collaboration won't go anywhere. The whole reason you made a thread in the collaboration forum, is because you need people to help you. So, because, of this you need to make sure that you have a decent amount of members. Generally, a good amount of members is 4-8, but there can be more or less, depending on the collaboration, and the situation. You need to be as active as possible, to answer all applications. You should make sure that they are active, and whether their skills will fit the collaboration. You don't need to accept every application, but remember to tell them why you think they wouldn't be good for the collaboration. They also need to have a specific role, so you can decide what they should be doing. Here are some example roles:

-Owner (that's you!)
-Co-manager/s
-Coder/s (you can have specific coder roles, such as- cloud, custom blocks, pen use and many more depending on the collaboration)
-Art/s (you can have specific art roles, such as- pixel art, vector or bitmap)
-Sounds (you can have specific sounds roles, such as- soundtracks, 8-bit, sound effects)
-Ideas
-Animation
-Advertiser
-Tester

And many more depending on the situation.

~Hamish752
How do you be a Tester? Is there a way so only they can see the project?
No, unfortunately not. You just have to give them the link, and let them test for bugs.

Mathstr0 wrote:

How do I put it in the collab folder?
Use a studio.
tm-z1
Scratcher
100+ posts

How to keep your collaboration active, popular and successful!

Hamish752 wrote:

tm-z1 wrote:

Hamish752 wrote:

Add members
Without members your collaboration won't go anywhere. The whole reason you made a thread in the collaboration forum, is because you need people to help you. So, because, of this you need to make sure that you have a decent amount of members. Generally, a good amount of members is 4-8, but there can be more or less, depending on the collaboration, and the situation. You need to be as active as possible, to answer all applications. You should make sure that they are active, and whether their skills will fit the collaboration. You don't need to accept every application, but remember to tell them why you think they wouldn't be good for the collaboration. They also need to have a specific role, so you can decide what they should be doing. Here are some example roles:

-Owner (that's you!)
-Co-manager/s
-Coder/s (you can have specific coder roles, such as- cloud, custom blocks, pen use and many more depending on the collaboration)
-Art/s (you can have specific art roles, such as- pixel art, vector or bitmap)
-Sounds (you can have specific sounds roles, such as- soundtracks, 8-bit, sound effects)
-Ideas
-Animation
-Advertiser
-Tester

And many more depending on the situation.

~Hamish752
How do you be a Tester? Is there a way so only they can see the project?
No, unfortunately not. You just have to give them the link, and let them test for bugs.
thanks.

Hamish752
Scratcher
1000+ posts

How to keep your collaboration active, popular and successful!

tm-z1 wrote:

Hamish752 wrote:

tm-z1 wrote:

Hamish752 wrote:

Add members
Without members your collaboration won't go anywhere. The whole reason you made a thread in the collaboration forum, is because you need people to help you. So, because, of this you need to make sure that you have a decent amount of members. Generally, a good amount of members is 4-8, but there can be more or less, depending on the collaboration, and the situation. You need to be as active as possible, to answer all applications. You should make sure that they are active, and whether their skills will fit the collaboration. You don't need to accept every application, but remember to tell them why you think they wouldn't be good for the collaboration. They also need to have a specific role, so you can decide what they should be doing. Here are some example roles:

-Owner (that's you!)
-Co-manager/s
-Coder/s (you can have specific coder roles, such as- cloud, custom blocks, pen use and many more depending on the collaboration)
-Art/s (you can have specific art roles, such as- pixel art, vector or bitmap)
-Sounds (you can have specific sounds roles, such as- soundtracks, 8-bit, sound effects)
-Ideas
-Animation
-Advertiser
-Tester

And many more depending on the situation.

~Hamish752
How do you be a Tester? Is there a way so only they can see the project?
No, unfortunately not. You just have to give them the link, and let them test for bugs.
thanks.

No problem!
TheSockMaster
Scratcher
94 posts

How to keep your collaboration active, popular and successful!

I am glad I found this. I am making a GIRANAMORUS OS (Twilight OS and yes I did create my signiture pic myslef thx) and It will be collab. One suggestion for optional 'If you want for fun you can pay people credits with PayMate: https://scratch-mit-edu.ezproxyberklee.flo.org/projects/70982662/'
Hamish752
Scratcher
1000+ posts

How to keep your collaboration active, popular and successful!

TheSockMaster wrote:

I am glad I found this. I am making a GIRANAMORUS OS (Twilight OS and yes I did create my signiture pic myslef thx) and It will be collab. One suggestion for optional 'If you want for fun you can pay people credits with PayMate: https://scratch-mit-edu.ezproxyberklee.flo.org/projects/70982662/'
Cool!
TheSockMaster
Scratcher
94 posts

How to keep your collaboration active, popular and successful!

Hamish752 wrote:

TheSockMaster wrote:

I am glad I found this. I am making a GIRANAMORUS OS (Twilight OS and yes I did create my signiture pic myslef thx) and It will be collab. One suggestion for optional 'If you want for fun you can pay people credits with PayMate: https://scratch-mit-edu.ezproxyberklee.flo.org/projects/70982662/'
Cool!
NP
bobd4935
Scratcher
1 post

How to keep your collaboration active, popular and successful!

I have made a cool project, people give me ideas and i put them into a game, and it updates every week!
Hamish752
Scratcher
1000+ posts

How to keep your collaboration active, popular and successful!

bobd4935 wrote:

I have made a cool project, people give me ideas and i put them into a game, and it updates every week!
Cool!
acwang20
Scratcher
100+ posts

How to keep your collaboration active, popular and successful!

I never knew about bumps, Thank you!
tm-z1
Scratcher
100+ posts

How to keep your collaboration active, popular and successful!

acwang20 wrote:

I never knew about bumps, Thank you!
i didn't either! they are SO COOL
Hamish752
Scratcher
1000+ posts

How to keep your collaboration active, popular and successful!

tm-z1 wrote:

acwang20 wrote:

I never knew about bumps, Thank you!
i didn't either! they are SO COOL
makethebrainhappy
Scratcher
1000+ posts

How to keep your collaboration active, popular and successful!

You should add some stuff on variants
Hamish752
Scratcher
1000+ posts

How to keep your collaboration active, popular and successful!

makethebrainhappy wrote:

You should add some stuff on variants
Variants? You mean different kinds of collaborations? I'll try!
AmazingLions
Scratcher
1 post

How to keep your collaboration active, popular and successful!

WOW!! This is really helpful!! Thanks!!

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