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- » How to keep your collaboration active, popular and successful!
- GoldPing
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500+ posts
How to keep your collaboration active, popular and successful!
This deserved to be stickied!
- Hamish752
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1000+ posts
How to keep your collaboration active, popular and successful!
It already is but thanks This deserved to be stickied!
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- pillow123456789
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1 post
How to keep your collaboration active, popular and successful!
OK
pillow power
pillow power
- Hamish752
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1000+ posts
How to keep your collaboration active, popular and successful!
OK
(Excessive space removed)
pillow power
Please don't post off-topic.
Last edited by Hamish752 (Aug. 9, 2015 09:38:54)
- tm-z1
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100+ posts
How to keep your collaboration active, popular and successful!
Add membersHow do you be a Tester? Is there a way so only they can see the project?
Without members your collaboration won't go anywhere. The whole reason you made a thread in the collaboration forum, is because you need people to help you. So, because, of this you need to make sure that you have a decent amount of members. Generally, a good amount of members is 4-8, but there can be more or less, depending on the collaboration, and the situation. You need to be as active as possible, to answer all applications. You should make sure that they are active, and whether their skills will fit the collaboration. You don't need to accept every application, but remember to tell them why you think they wouldn't be good for the collaboration. They also need to have a specific role, so you can decide what they should be doing. Here are some example roles:
-Owner (that's you!)
-Co-manager/s
-Coder/s (you can have specific coder roles, such as- cloud, custom blocks, pen use and many more depending on the collaboration)
-Art/s (you can have specific art roles, such as- pixel art, vector or bitmap)
-Sounds (you can have specific sounds roles, such as- soundtracks, 8-bit, sound effects)
-Ideas
-Animation
-Advertiser
-Tester
And many more depending on the situation.
~Hamish752
- Mathstr0
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100+ posts
How to keep your collaboration active, popular and successful!
How do I put it in the collab folder?
- Hamish752
-
1000+ posts
How to keep your collaboration active, popular and successful!
No, unfortunately not. You just have to give them the link, and let them test for bugs.Add membersHow do you be a Tester? Is there a way so only they can see the project?
Without members your collaboration won't go anywhere. The whole reason you made a thread in the collaboration forum, is because you need people to help you. So, because, of this you need to make sure that you have a decent amount of members. Generally, a good amount of members is 4-8, but there can be more or less, depending on the collaboration, and the situation. You need to be as active as possible, to answer all applications. You should make sure that they are active, and whether their skills will fit the collaboration. You don't need to accept every application, but remember to tell them why you think they wouldn't be good for the collaboration. They also need to have a specific role, so you can decide what they should be doing. Here are some example roles:
-Owner (that's you!)
-Co-manager/s
-Coder/s (you can have specific coder roles, such as- cloud, custom blocks, pen use and many more depending on the collaboration)
-Art/s (you can have specific art roles, such as- pixel art, vector or bitmap)
-Sounds (you can have specific sounds roles, such as- soundtracks, 8-bit, sound effects)
-Ideas
-Animation
-Advertiser
-Tester
And many more depending on the situation.
~Hamish752
Use a studio. How do I put it in the collab folder?
- tm-z1
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100+ posts
How to keep your collaboration active, popular and successful!
thanks.No, unfortunately not. You just have to give them the link, and let them test for bugs.Add membersHow do you be a Tester? Is there a way so only they can see the project?
Without members your collaboration won't go anywhere. The whole reason you made a thread in the collaboration forum, is because you need people to help you. So, because, of this you need to make sure that you have a decent amount of members. Generally, a good amount of members is 4-8, but there can be more or less, depending on the collaboration, and the situation. You need to be as active as possible, to answer all applications. You should make sure that they are active, and whether their skills will fit the collaboration. You don't need to accept every application, but remember to tell them why you think they wouldn't be good for the collaboration. They also need to have a specific role, so you can decide what they should be doing. Here are some example roles:
-Owner (that's you!)
-Co-manager/s
-Coder/s (you can have specific coder roles, such as- cloud, custom blocks, pen use and many more depending on the collaboration)
-Art/s (you can have specific art roles, such as- pixel art, vector or bitmap)
-Sounds (you can have specific sounds roles, such as- soundtracks, 8-bit, sound effects)
-Ideas
-Animation
-Advertiser
-Tester
And many more depending on the situation.
~Hamish752
- Hamish752
-
1000+ posts
How to keep your collaboration active, popular and successful!
No problem!thanks.No, unfortunately not. You just have to give them the link, and let them test for bugs.Add membersHow do you be a Tester? Is there a way so only they can see the project?
Without members your collaboration won't go anywhere. The whole reason you made a thread in the collaboration forum, is because you need people to help you. So, because, of this you need to make sure that you have a decent amount of members. Generally, a good amount of members is 4-8, but there can be more or less, depending on the collaboration, and the situation. You need to be as active as possible, to answer all applications. You should make sure that they are active, and whether their skills will fit the collaboration. You don't need to accept every application, but remember to tell them why you think they wouldn't be good for the collaboration. They also need to have a specific role, so you can decide what they should be doing. Here are some example roles:
-Owner (that's you!)
-Co-manager/s
-Coder/s (you can have specific coder roles, such as- cloud, custom blocks, pen use and many more depending on the collaboration)
-Art/s (you can have specific art roles, such as- pixel art, vector or bitmap)
-Sounds (you can have specific sounds roles, such as- soundtracks, 8-bit, sound effects)
-Ideas
-Animation
-Advertiser
-Tester
And many more depending on the situation.
~Hamish752
- TheSockMaster
-
94 posts
How to keep your collaboration active, popular and successful!
I am glad I found this. I am making a GIRANAMORUS OS (Twilight OS and yes I did create my signiture pic myslef thx) and It will be collab. One suggestion for optional 'If you want for fun you can pay people credits with PayMate: https://scratch-mit-edu.ezproxyberklee.flo.org/projects/70982662/'
- Hamish752
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1000+ posts
How to keep your collaboration active, popular and successful!
https://scratch-mit-edu.ezproxyberklee.flo.org/projects/70982662/'Cool! I am glad I found this. I am making a GIRANAMORUS OS (Twilight OS and yes I did create my signiture pic myslef thx) and It will be collab. One suggestion for optional 'If you want for fun you can pay people credits with PayMate:
- TheSockMaster
-
94 posts
How to keep your collaboration active, popular and successful!
NPhttps://scratch-mit-edu.ezproxyberklee.flo.org/projects/70982662/'Cool! I am glad I found this. I am making a GIRANAMORUS OS (Twilight OS and yes I did create my signiture pic myslef thx) and It will be collab. One suggestion for optional 'If you want for fun you can pay people credits with PayMate:
- bobd4935
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1 post
How to keep your collaboration active, popular and successful!
I have made a cool project, people give me ideas and i put them into a game, and it updates every week!
- Hamish752
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1000+ posts
How to keep your collaboration active, popular and successful!
Cool! I have made a cool project, people give me ideas and i put them into a game, and it updates every week!
- acwang20
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100+ posts
How to keep your collaboration active, popular and successful!
I never knew about bumps, Thank you!
- tm-z1
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100+ posts
How to keep your collaboration active, popular and successful!
i didn't either! they are SO COOL I never knew about bumps, Thank you!
- Hamish752
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1000+ posts
How to keep your collaboration active, popular and successful!
i didn't either! they are SO COOL I never knew about bumps, Thank you!
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- makethebrainhappy
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1000+ posts
How to keep your collaboration active, popular and successful!
You should add some stuff on variants
- Hamish752
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1000+ posts
How to keep your collaboration active, popular and successful!
Variants? You mean different kinds of collaborations? I'll try! You should add some stuff on variants
- AmazingLions
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1 post
How to keep your collaboration active, popular and successful!
WOW!! This is really helpful!! Thanks!!
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