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- » 2/6/13: Fresh code deployed to beta!
- Laternenpfahl
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500+ posts
2/6/13: Fresh code deployed to beta!
Line tool suggestion: Shift for Angles like 0º, 90º, 180º, 170º, 45º, 135º, 225º, ….
- numberonegamers
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100+ posts
2/6/13: Fresh code deployed to beta!
Why did you remove “hide all sprites?”
Yeah, why did you do that?
- cobraguy
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1000+ posts
2/6/13: Fresh code deployed to beta!
Yay! We finally get the line tool!
- botcrusher
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500+ posts
2/6/13: Fresh code deployed to beta!
Why did you remove “hide all sprites?”
it can be replaced with a broadcast > hide
- Lightnin
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1000+ posts
2/6/13: Fresh code deployed to beta!
Why did you remove “hide all sprites?”
it can be replaced with a broadcast > hide
Good question! Mainly because we realized there were situations that inexperienced Scratchers could get stuck in with a block like that. For example, if there's a repeat or forever loop running somewhere with a hide all sprites, it could be really hard to find where it is if you have like 75 sprites, and they all keep hiding even though you don't want ‘em to. So for now, if a sprite needs hiding, you’ll need to give it the scripts it needs to do it itself.
- Greenatic
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100+ posts
2/6/13: Fresh code deployed to beta!
My webcam isn't working in Scratch any more, but it was before. It is working in other software. Could this update have caused the problem?
- botcrusher
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500+ posts
2/6/13: Fresh code deployed to beta!
My webcam isn't working in Scratch any more, but it was before. It is working in other software. Could this update have caused the problem?
Ahhem wrong forum you should be in bug report
- Greenatic
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100+ posts
2/6/13: Fresh code deployed to beta!
My webcam isn't working in Scratch any more, but it was before. It is working in other software. Could this update have caused the problem?
Ahhem wrong forum you should be in bug report
I know it's a bug, but the timing may coincide with this update. I was wondering if any changes were made to the code referencing the camera input.
- BoltBait
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1000+ posts
2/6/13: Fresh code deployed to beta!
- remove “forever if” and code to convert old “forever if” blocks
My dream has finally come true!
Hahhah, yeah, took us a while but we came around.
Well, I hope it doesn't take 4 years to implement the rest of my suggestions.
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» 2/6/13: Fresh code deployed to beta!