Discuss Scratch

nathanprocks
Scratcher
1000+ posts

Cloud variables disabled in early part of the beta

andre_rifaut wrote:

I'm very new as a Scratcher, but I do not understand why a password is necessary.
If i understood that documentation, the “user id” identifies uniquely each Scratcher using a project, and this user id do not change even when the same scratcher comes back to play again with the project ?
Thi is not true for unidentified guests of the scratch website.

Furthermore, encrypting data would require to provide a key to decrypt the data. so, if there is data indicating, for exemple, future configurations of the board, only the “moderator” of the game could provide the key. But in that he must be online.

Is there any complete explanation about that somewhere ?

PS: I've made a comment about that in http://mv.ezproxy.com.ezproxyberklee.flo.org/forums/post/8092/ but I begin to doubt about what I wrote.
That is a really good point.
stickdude123
Scratcher
85 posts

Cloud variables disabled in early part of the beta

Thats a shame, hope it gets back up again!
cmot
Scratcher
89 posts

Cloud variables disabled in early part of the beta

sorry for the excessive smiles i was trying to give a cute face.
JJROCKER
Scratcher
100+ posts

Cloud variables disabled in early part of the beta

For some reason, I thought they were back. Hopefully the actually will be soon.
bobbybee
Scratcher
1000+ posts

Cloud variables disabled in early part of the beta

I have some ideas for how to fix a lot of the design issues associated with cloud data. What is the best way to talk with the ST (maybe privately) on implementing these (and discussing them generally)? See here
Lightnin
Scratcher
1000+ posts

Cloud variables disabled in early part of the beta

bobbybee wrote:

I have some ideas for how to fix a lot of the design issues associated with cloud data. What is the best way to talk with the ST (maybe privately) on implementing these (and discussing them generally)? See here

No need to be private - that thread is a great place to post ideas! I'll ping Sayamindu, to make sure he's checkin' 'em out.
BoltBait
Scratcher
1000+ posts

Cloud variables disabled in early part of the beta

Lightnin wrote:

I'll ping Sayamindu, to make sure he's checkin' 'em out.

Is he still on the job? I haven't seen any movement on any of the Cloud Data bugs in the tracker in… well… ever!

http://mv.ezproxy.com.ezproxyberklee.flo.org/projects/scratch2-cloud-data/issues

sdg1
Scratcher
100+ posts

Cloud variables disabled in early part of the beta

BoltBait wrote:

Lightnin wrote:

I'll ping Sayamindu, to make sure he's checkin' 'em out.

Is he still on the job? I haven't seen any movement on any of the Cloud Data bugs in the tracker in… well… ever!

http://mv.ezproxy.com.ezproxyberklee.flo.org/projects/scratch2-cloud-data/issues


I'm still on the job :-). Unfortunately, there are higher priority things that need to be taken care of (e.g. autosave breaking in odd ways), so progress is slow.
BoltBait
Scratcher
1000+ posts

Cloud variables disabled in early part of the beta

Just some friendly teasing. I know you guys are busy.

I just wish I could help you guys out.

Last edited by BoltBait (Feb. 8, 2013 20:43:42)

bobbysq
Scratcher
100+ posts

Cloud variables disabled in early part of the beta

Here's the simple solution: Let people use them, then we just flag projects that misuse them. You're all overthinking it.
ImagineIt
Scratcher
1000+ posts

Cloud variables disabled in early part of the beta

evoliprofi wrote:

Scratch team It would be nice if you would add a function for encryption, because if you add a username-password system to your project, it wouldn't be nice if everybody could read the passwords, I imagined like this:

-When gf was klicked
-ask ("hello, are you allready registered type Y/N")
-if local answer = "Y" then
-ask ("what is your username")
-if cloud list usernames contains local answer then
-set local username to local answer
-ask ("what is your password")
-if cloud list passwords contains encrypt("local answer") + username then
-say ("logged in with the right password")
-else
-say ("password didn't exist")
exit()
end
-else
-say ("username dindn't exist")
exit()
end
-else
-ask ("tell your username")
-if cloud list usernames contains local answer then
-say ("username already exist")
-exit()
-set local username to local answer
-ask ("What password do you want?")
-set local password to local answer
-set local password to encrypt("local password") + username
-add local username to cloud list usernames
-add local password to cloud list passwords
end

I didn't code in scratch for a long time, because you couldn't made multiplayer functions, so I coded directly in java, sorry if i wrote some commands wrong, and I am from German sorry if my english is not the best.
So my Idea is to add encrypt() to operators maybe an MD5 encryption or something diffrent,
I hope the Idea will be noticed and undestand despite of my not really good knowledge of english.
If I forgot something, ask and add your Ideas!
Passwords aren't needed. Just use userids stored in a list.
PreoKid
Scratcher
100+ posts

Cloud variables disabled in early part of the beta

Wow, it appears you're correct… I love user IDs even more now!

ImagineIt wrote:

evoliprofi wrote:

Scratch team It would be nice if you would add a function for encryption, because if you add a username-password system to your project, it wouldn't be nice if everybody could read the passwords, I imagined like this:

-When gf was klicked
-ask ("hello, are you allready registered type Y/N")
-if local answer = "Y" then
-ask ("what is your username")
-if cloud list usernames contains local answer then
-set local username to local answer
-ask ("what is your password")
-if cloud list passwords contains encrypt("local answer") + username then
-say ("logged in with the right password")
-else
-say ("password didn't exist")
exit()
end
-else
-say ("username dindn't exist")
exit()
end
-else
-ask ("tell your username")
-if cloud list usernames contains local answer then
-say ("username already exist")
-exit()
-set local username to local answer
-ask ("What password do you want?")
-set local password to local answer
-set local password to encrypt("local password") + username
-add local username to cloud list usernames
-add local password to cloud list passwords
end

I didn't code in scratch for a long time, because you couldn't made multiplayer functions, so I coded directly in java, sorry if i wrote some commands wrong, and I am from German sorry if my english is not the best.
So my Idea is to add encrypt() to operators maybe an MD5 encryption or something diffrent,
I hope the Idea will be noticed and undestand despite of my not really good knowledge of english.
If I forgot something, ask and add your Ideas!
Passwords aren't needed. Just use userids stored in a list.
Wow, it appears you're correct… I love user IDs even more now!
Khbvjhv
Scratcher
4 posts

Cloud variables disabled in early part of the beta

evoliprofi wrote:

Scratch team It would be nice if you would add a function for encryption, because if you add a username-password system to your project, it wouldn't be nice if everybody could read the passwords, I imagined like this:

-When gf was klicked
-ask ("hello, are you allready registered type Y/N")
-if local answer = "Y" then
-ask ("what is your username")
-if cloud list usernames contains local answer then
-set local username to local answer
-ask ("what is your password")
-if cloud list passwords contains encrypt("local answer") + username then
-say ("logged in with the right password")
-else
-say ("password didn't exist")
exit()
end
-else
-say ("username dindn't exist")
exit()
end
-else
-ask ("tell your username")
-if cloud list usernames contains local answer then
-say ("username already exist")
-exit()
-set local username to local answer
-ask ("What password do you want?")
-set local password to local answer
-set local password to encrypt("local password") + username
-add local username to cloud list usernames
-add local password to cloud list passwords
end

I didn't code in scratch for a long time, because you couldn't made multiplayer functions, so I coded directly in java, sorry if i wrote some commands wrong, and I am from German sorry if my english is not the best.
So my Idea is to add encrypt() to operators maybe an MD5 encryption or something diffrent,
I hope the Idea will be noticed and undestand despite of my not really good knowledge of english.
If I forgot something, ask and add your Ideas!

Kinda complicated but I have to say, your english is pretty good. If you didn't write about it I wouldn't have noticed!
bobbysq
Scratcher
100+ posts

Cloud variables disabled in early part of the beta

Am I the only one who remembers there's a report button?
Scratcher456
Scratcher
14 posts

Cloud variables disabled in early part of the beta

bobbysq wrote:

Am I the only one who remembers there's a report button?

You have an excellent point! Scratch so far has been a pretty self-moderated community so far. People could still create chatrooms (the major concern of the Scratch team at this point) even in 1.4 using comment sections. The Scratch team pretty much banned their creation, and they just aren't out there anymore. If I find one, I report it, so if everyone did that, we'd be golden.

People will always find a way to do something like this if they REALLY want to, it's up to the community to make sure they don't.
Scratcher456
Scratcher
14 posts

Cloud variables disabled in early part of the beta

AGH. I really need to get a new profile picture. One that isn't massively outdated…
EnergeticGame2
Scratcher
3 posts

Cloud variables disabled in early part of the beta

Approximately, how long will it take for cloud variables to be put into Scratch 2.0?
Not too long I hope
I have many loads of Hmm… MILLIONS of Ideas!
10021k
Scratcher
11 posts

Cloud variables disabled in early part of the beta

is the cloud data up yet
Tbtemplex97
Scratcher
100+ posts

Cloud variables disabled in early part of the beta

10021k wrote:

is the cloud data up yet

Nope
jeffreynaydin2003
Scratcher
28 posts

Cloud variables disabled in early part of the beta

I wonder what the “ days since 2000” and “user id” blocks are for.

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